- little fortress war 10vs10 players, great area where we stand against other team and we have to destroy their castle. (do u remember those hammers when fortress war begun in isro?) that was cool.
- like on counter strike, u@ to report a cheater or abuser (Yh, may you game would have no bugs, but at all it's good idea) we're able to use just few words for e.g - "LastThief cheating in job" and mods can simply and fast check it.(/teleporttoplayer).
-last man standing, people stay in one line and those one who catch critical dmg are out of event. Probably you can do bot which will attack people and automatically after crit spawn that unlucker in town.
-auction house - player sets a minimum price (auction is max for 24h) and later u know what' shit going on.
- lottery, ticket drops from mobs(untradeable) or able to buy it on npc. We can get randomly reward, small chance to avatars, silks, other worth things, but we can also get PK, or get petrifity status for 30mins etc shit or tittle nearly nick "Im so horny" or "Brainless" etc just use imagine XDD
-incerasing exp rate week per week for new players, like 3% per week.
-contest for "teleport loading picture" GM announces contest, we have 3 days to do picture, then admins will choose 3 best ones for em and add them to teleports (like loading picture between towns) reward for players is may silks and this our kind of photo in teleport time.
- (told it already to Akasch) every other skin at start should have other attributies like monk 2% better parry ratio other 2% chance to better drop etc.. Yeah I know that people will choose the mose useful one, but it can be fair distributed to all skin.
- if it will be quest based, QUEST items should be untradeable, or any elements for better sox must be untradeable to avoid at start op. donators who will buy everything.
May I write more, but for wat? :bandit: