also bei claws muss man sehr auf lvl reg gucken etc das alles nicht so einfach steige da auch noch net so ganz durch was was wert is xD
das ist doch das letzte, worauf man bei einer klaue achten muss... ich glaube die wenigsten werden für low lvl pvp benötigt.Quote:
also bei claws muss man sehr auf lvl reg gucken etc das alles nicht so einfach steige da auch noch net so ganz durch was was wert is xD
//#########################2Assa/+3LS/+3WoF/+3WoI######################### [Name] == GreaterTalons && [Quality] == Magic # [AssassinSkills] == 2 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3) [Name] == RunicTalons && [Quality] == Magic # [AssassinSkills] == 2 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3) [Name] == ScissorsQuhab && [Quality] == Magic # [AssassinSkills] == 2 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3) [Name] == ScissorsSuwayyah && [Quality] == Magic # [AssassinSkills] == 2 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3) [Name] == GreaterTalons && [Quality] == Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 //#########################+3Trap/+3LS/+3WoF/+3WoI######################### [Name] == GreaterTalons && [Quality] == Magic # [TrapsSkillTab] == 3 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3) [Name] == RunicTalons && [Quality] == Magic # [TrapsSkillTab] == 3 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3) [Name] == ScissorsQuhab && [Quality] == Magic # [TrapsSkillTab] == 3 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3) [Name] == ScissorsSuwayyah && [Quality] == Magic # [TrapsSkillTab] == 3 && ([SkillLightningSentry] == 3 || [SkillWakeOfFire] == 3 || [SkillWakeOfInferno] == 3) //#########################precast Venom/Fade/Shadowmaster/Lightningsentry######################### [Name] == GreaterTalons && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 || [SkillFade] == 3 || [SkillVenom] == 3 || [SkillLightningSentry] == 3) [Name] == RunicTalons && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 || [SkillFade] == 3 || [SkillVenom] == 3 || [SkillLightningSentry] == 3) [Name] == ScissorsQuhab && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 || [SkillFade] == 3 || [SkillVenom] == 3 || [SkillLightningSentry] == 3) [Name] == ScissorsSuwayyah && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 3 && ([SkillShadowMaster] == 3 || [SkillFade] == 3 || [SkillVenom] == 3 || [SkillLightningSentry] == 3) //#########################Fools/+3Lightningsentry######################### [Name] == GreaterTalons && [Quality] == Magic # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [Skilllightningsentry] == 3 [Name] == RunicTalons && [Quality] == Magic # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [Skilllightningsentry] == 3 [Name] == ScissorsQuhab && [Quality] == Magic # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [Skilllightningsentry] == 3 [Name] == ScissorsSuwayyah && [Quality] == Magic # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [Skilllightningsentry] == 3 //#########################+3Matrial/+3DF/+3DT/+3PH######################### [Name] == GreaterTalons && [Quality] == Magic # [MartialArtsSkillTab] == 3 && ([SkillDragonFlight] == 3 || [SkillDragonTail] == 3 || [SkillPhoenixStrike] == 3) [Name] == RunicTalons && [Quality] == Magic # [MartialArtsSkillTab] == 3 && ([SkillDragonFlight] == 3 || [SkillDragonTail] == 3 || [SkillPhoenixStrike] == 3) [Name] == ScissorsQuhab && [Quality] == Magic # [MartialArtsSkillTab] == 3 && ([SkillDragonFlight] == 3 || [SkillDragonTail] == 3 || [SkillPhoenixStrike] == 3) [Name] == ScissorsSuwayyah && [Quality] == Magic # [MartialArtsSkillTab] == 3 && ([SkillDragonFlight] == 3 || [SkillDragonTail] == 3 || [SkillPhoenixStrike] == 3) //#########################Schild######################### [Name] == TrollNest && [Quality] == Magic # ([FBR] == 30 || [MaxHp] >= 50) && [Sockets] == 3 [Name] == Ward && [Quality] == Magic # [FBR] == 30 && [Sockets] == 4 //#########################Armor######################### [Name] == ArchonPlate && [Quality] == Magic # ([MaxHp] >= 90 || [FHR] == 24) && [Sockets] == 4
weil du kein tp buch mit min 4 rollen drinne dabei hast !!Quote:
ich hab danach gesucht!
aber nichts gefunden was mein problem gelöst hat.
ich will nur anya shoppen und hab nen 88 pala mit bisl eq ( is aber doch wurscht )
der geht immer zu malah in shop ob ich malah aus hab
nach jedem run. wie mach ich das aus? Script hab ich auch durchgelesen