i need for the bible an update :/
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no sorry working on other stuff atm havn't had much time and i am glad i updated the mayor bots i don't think i will look into it either tbhQuote:
Have you updated the storage manager? i cant fix it :/
As it have been said [Only registered and activated users can see links. Click Here To Register...] and [Only registered and activated users can see links. Click Here To Register...], some things need to be updated but need ASM knowledges :Quote:
Have you updated the storage manager? i cant fix it :/
Best regardQuote:
- stringlogs
- loadfinished
- postmessage
- writechat
- buy/sell mats/adv mats
- buy/sell runes/insignias
- craft item
- use hero skill
- salvage
- rendering
- perform action iirc
- on-skill event
- on-chat event
and probably much more ....
For the basic things like update the Headers, you can do it by yourself with the help of GWCA team and their Opcodes.Quote:
Hey,
I want to dive in into this once again and have some fun with this, but yea, I'm probably having the same trouble as everyone else.
My GWA˛ file is probably out of date, like before the 20th of feb update. e.g. my client is crashing when moving. outpost traveling works, but then the client will just crash.
Is updating the API also requiring re skills, or can i somehow just work with the Opcodes.h file?
I have pretty good knowledge about programming etc, but re is not really were i have experience, would be great if someone has a few pointers on how to help out.
It's just naming convention differences, not hard to find the good oneQuote:
So how exactly do i Exchange GWA2 Headers with GWCA? Or did i miss something? If I understood it correctly, may you give an Example?
Thanks :)
Global Const $HEADER_MODE_SWITCH = 0xA2
GAME_CMSG_PARTY_SET_DIFFICULTY (0x00A3)
Global Const $HEADER_SIGNPOST_RUN = 0x57 Global Const $HEADER_OPEN_GB_WINDOW = 0x9F Global Const $HEADER_CLOSE_GB_WINDOW = 0xA0 Global Const $HEADER_START_RATING_GVG = 0xA9 Global Const $HEADER_SET_ATTRIBUTES = 0x0F ; probably attribute_load Global Const $HEADER_MISSION_FOREIGN_ENTER = 0xA8 Global Const $HEADER_EQUIP_BAG = 0x71 Global Const $HEADER_HOM_DIALOG = 0x59 Global Const $HEADER_PROFESSION_UNLOCK = 0x41
Quote:
@[Only registered and activated users can see links. Click Here To Register...] I just updated my GWA2 headers but there's a few I couldn't find the equivalent GWCA header for. Could you lend me a hand?
Don't think that any of them are used in my bots but still nice to have for future reference.Code:Global Const $HEADER_SIGNPOST_RUN = 0x57 Global Const $HEADER_OPEN_GB_WINDOW = 0x9F Global Const $HEADER_CLOSE_GB_WINDOW = 0xA0 Global Const $HEADER_START_RATING_GVG = 0xA9 Global Const $HEADER_SET_ATTRIBUTES = 0x0F ; probably attribute_load Global Const $HEADER_MISSION_FOREIGN_ENTER = 0xA8 Global Const $HEADER_EQUIP_BAG = 0x71 Global Const $HEADER_HOM_DIALOG = 0x59 Global Const $HEADER_PROFESSION_UNLOCK = 0x41
DWORD const ACTION_INTERACT_GADGET = 0x58; // Size = 0xC
DWORD const PVP_LIST_GUILD_BATTLES = 0xA0; // Size = 0x4
DWORD const PVP_CANCEL_GUILD_BATTLE = 0xA1; // Size = 0x4
DWORD const PVP_START_GUILD_BATTLE = 0xAC; // Size = 0x88
DWORD const ATTRIBUTE_LOAD = 0x11; // Size = 0x90
DWORD const PARTY_ENTER_CHALLENGE = 0xAD; // Size = 0x8
DWORD const ITEM_EQUIP_BAG = 0x72; // Size = 0xC
Global Const $HEADER_HOM_DIALOG = 0x59 Global Const $HEADER_PROFESSION_UNLOCK = 0x41
DWORD const ACTION_CHANGE_SECONDARY_PROFESSION = 0x48; // Size = 0xC
I've tracked some "misterious" lines... I'm not sure if anyone else also did it, but... Can anyone explain them?Quote:
Hello community,
This is an updated version of GWA2. It does not support all functions yet. Different people worked on it, I did NOT check it so please use it at own risk, it is open source so you can check it yourself.