[(Awesome)RELEASE] CoEmuv2.Nano(5095) Source Code

06/18/2009 22:03 WHITELIONX#826
I am sorry to hear that Zeroxelli :( Isn`t it usually the way though lol Not just one thing that goes wrong but everything all at once lol

On another note has anybody figured out why I can not cross the TC bridge o.0? And it is awesome that I can beat the hell out of the guards in TC but why don`t they hit me back :( lol
06/18/2009 22:15 n0mansland#827
idk why they dont hit back when i hit em i never go blue and did you lower their level or somethin to kill em?
06/18/2009 22:28 Zeroxelli#828
If you changed the names of the guards without updating them in the source they're just normal monsters to the server.
06/18/2009 22:30 n0mansland#829
I havent changed em at all how do I make them back to normal? Same with patrols

Patrols I dont need pk on and i just click em


Guards I DO need pk on and need to hold ctrl so idk
06/18/2009 22:50 Zeroxelli#830
Sounds like you messed up some attack/status code.
06/18/2009 23:02 WHITELIONX#831
Ok I found a solution to the bridges on another thread :D Now to test it lol And yup I changed guards names, But if I attack a person in a city now I should flash and guards still kill me right?

And nope I didn`t change their level lol
06/18/2009 23:12 n0mansland#832
did the bridge work if so tell me please :) lol

and how do you kill em? I hit 1's lol


EDIT: Anyone know how to make shop npcs' I got shops for em already cant make em work though Is there a special way to compile shop.dat?

Also add a new blue swirly thing for portals?


Quote:
Sounds like you messed up some attack/status code.

nope thats how it came and has been since i got it running
06/18/2009 23:42 Kiyono#833
Quote:
Originally Posted by Zeroxelli View Post
Sounds like you messed up some attack/status code.
No, it's also like that on a clean redownload.
Guards won't attack you if you attack them but they will kill you if you flash.
06/19/2009 00:11 Zeroxelli#834
Oh, that. You have to move before they attack you, or have another player in screen move.
06/19/2009 01:09 WHITELIONX#835
[Only registered and activated users can see links. Click Here To Register...] <<<---A fix for the bridge problem :D

I hit 1s on the guards and patrols also lol and for the portals just look for an edit for them and you add it to your client only I have diff coloured garments and portals etc already.

On my brothers screen it shows I am constantly on fatalstrike o.0 And when I revive the guards kill me again but if I revive away from the city then go back in I am fine and don`t get killed by guards?
06/19/2009 01:11 n0mansland#836
really nooby question but havent had to use it yet.
Whats the code for C# to check "If inventory contains item #....."
06/19/2009 01:19 Zeroxelli#837
Code:
if (CSocket.Client.Inventory.ContainsKey(ItemUID))
06/19/2009 01:20 n0mansland#838
ohhh its containskey i saw that but didnt know what it meant thanks
06/19/2009 01:25 _tao4229#839
No, that'd check for UID, not itemid. Totally different numbers.
06/19/2009 01:28 Zeroxelli#840
Code:
foreach (Struct.ItemInfo Item in CSocket.Client.Inventory.Values)
{
    if (Item.ItemID == 0) // 0 is your item id, change it or put a var there.
    {
        // ...
    }
}
Didn't test it, but you get the point.