While its still in beta , and at the moment closed for personal tests i'd like to remind some things to you and add up my own.
Dont forget to make last degree shields un-equip-able for players that do not have bicheon skilled right up to 100.
Nerf force abit as it was planned, cure every 4 seconds is ridiculous , and impotent is just a bag of trash overall.
Sooner or later all bladers reach the cap level and we all know how f*cking impossible it is to kill them , my suggestion is to make that skill (forgot the name) which gives you more phy dmg but less deff buffed and nerfed in a way , make it add more damage percentage-vise and remove even more deffensive-vise , this way both opponents have a chance to kill and die by eachother , it will be high-risk high-reward , pretty much like dagger class in eu ,if you get caught under desperate u're done , but if you use it right u'll wreck ur enemies.
As for other classes i think everything is fine , the only other one getting into my sight that would be kind of unkillable and annoying is dual str's , bich/heuks cuz they will be able to have a shit ton of hp (heuksal passive <3) and a kickass shield due to skilling bicheon , thats also something u'd have to look into , no idea how yet but if some one has suggestions post em.
Making more builds viable would be nice as its chinese only and watching same classes over and over again is just boring ,i got few in mind that might work but just in case you're wondering what i mean by "making more builds viable" is adding better scaling for specific weapons such as bow , making it viable as int pvper would be fun, a force nuker , anything.
Oh and almost forgot, those ugly glows make me vomit every damn time (atleast the ones that were in beta test) , original ones are so much better , or if you dont like em i'd suggest changing it to something atleast a bit more solid than the ones u had.
Thats it , and people , this is a god damn beta test server, give them some suggestions cuz im so god damn sure that after grand opening u'll be whining about a ton of stuff.
Dont forget to make last degree shields un-equip-able for players that do not have bicheon skilled right up to 100.
Nerf force abit as it was planned, cure every 4 seconds is ridiculous , and impotent is just a bag of trash overall.
Sooner or later all bladers reach the cap level and we all know how f*cking impossible it is to kill them , my suggestion is to make that skill (forgot the name) which gives you more phy dmg but less deff buffed and nerfed in a way , make it add more damage percentage-vise and remove even more deffensive-vise , this way both opponents have a chance to kill and die by eachother , it will be high-risk high-reward , pretty much like dagger class in eu ,if you get caught under desperate u're done , but if you use it right u'll wreck ur enemies.
As for other classes i think everything is fine , the only other one getting into my sight that would be kind of unkillable and annoying is dual str's , bich/heuks cuz they will be able to have a shit ton of hp (heuksal passive <3) and a kickass shield due to skilling bicheon , thats also something u'd have to look into , no idea how yet but if some one has suggestions post em.
Making more builds viable would be nice as its chinese only and watching same classes over and over again is just boring ,i got few in mind that might work but just in case you're wondering what i mean by "making more builds viable" is adding better scaling for specific weapons such as bow , making it viable as int pvper would be fun, a force nuker , anything.
Oh and almost forgot, those ugly glows make me vomit every damn time (atleast the ones that were in beta test) , original ones are so much better , or if you dont like em i'd suggest changing it to something atleast a bit more solid than the ones u had.
Thats it , and people , this is a god damn beta test server, give them some suggestions cuz im so god damn sure that after grand opening u'll be whining about a ton of stuff.