Alles funzt, danke soweit ;)
Nein, an den .nip-Files hab ich an sich nix gravierendes geändert. nur entweder mit // etwas ein oder ausgeschaltet.Quote:
@The.Bavarian: Ganz blöde Frage aber du hast nicht zufällig irgendwas an deinen .nip files gedreht? ;) Ich bin jetzt noch nicht so tief drin aber auf den ersten Blick sehen die configs für mich okay aus. Ansonsten versuch doch mal die Kommentare vor zumindest einem Cubing-Rezept in der global config wegzunehmen. In der char config ausschalten sollte reichen - vielleicht passiert irgendwas komisches, wenn du überhaupt keine Cubing-Rezept angibst. Wie gesagt, einfach eine Idee.
MWConfig_NipDebugMode = true;
// ##### Helms ######################### //[Type] == helm && [Quality] == crafted # [Sockets] >= 2 && [ItemDeadlyStrike] >= 7 && [LifeLeech] >= 2 && [ItemToHitPercentPerLevel] >= 1 && [FHR] >= 10 && ([EnhancedDefense] >= 150 || [MaxHP] >= 50) // ##### Armor ######################### // ##### Shields ####################### [Name] == Monarch && [Quality] == crafted # [Sockets] >= 2 && [EnhancedDefense] >= 180 && [FBR] >= 30 && (([FireResist] >= 17 && [LightResist] >= 17) || [FHR] >= 17) // ##### Gloves ######################## //[Type] == gloves && [Quality] == crafted # [Strength] + [Dexterity] >= 25 //[Type] == gloves && [Quality] == crafted # [ItemKnockBack] >= 1 && [IAS] >= 20 && [ItemAddSkillTab] >= 2 //[Type] == gloves && [Quality] == crafted # [ItemKnockBack] >= 1 && [IAS] >= 20 && ([Strength] >= 10 || [Dexterity] >= 10) //[Type] == gloves && [Quality] == crafted # [ItemKnockBack] >= 1 && [IAS] >= 20 && [Strength] + [Dexterity] >= 20 //[Type] == gloves && [Quality] == crafted # [ItemCrushingBlow] >= 7 && [IAS] >= 20 && ([Strength] >= 10 || [Dexterity] >= 10) //[Type] == gloves && [Quality] == crafted # [ItemCrushingBlow] >= 7 && [Strength]+[Dexterity] >= 20 //[Type] == gloves && [Quality] == crafted # [ItemCrushingBlow] >= 10 && [IAS] >= 20 // ##### Boots ######################### //[Type] == boots && [Quality] == crafted # [LifeLeech] >= 2 && [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 55 //[Type] == boots && [Quality] == crafted # [LifeLeech] >= 2 && [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 6 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) //[Type] == boots && [Quality] == crafted # [FRW] >= 20 // ##### Belts ######################### //[Type] == belt && [Quality] == crafted # [ItemOpenWounds] >= 7 && [LifeLeech] >= 2 && [FHR] >= 24 && [Strength] >= 20 && ([MaxHP] >= 60 || [ItemGoldBonus] >= 60) // ##### Rings ######################### //[Type] == ring && [Quality] == crafted # [LifeLeech] >= 8 && ([Strength] >= 15 || [Dexterity] >= 10 || [ManaLeech] >= 5) //[Type] == ring && [Quality] == crafted # [LifeLeech] >= 8 && [Strength]+[Dexterity] >= 20 //[Type] == ring && [Quality] == crafted # [FCR] >= 10 && ([Strength]+[Dexterity] >= 15 || [MaxHP] >= 30 || [MaxHP] >= 60 || [Strength] >= 20 || [Dexterity] >= 15) //[Type] == ring && [Quality] == crafted # [Strength] >= 25 || [Dexterity] >= 20 // ##### Amulets ####################### //[Type] == amulet && [Quality] == crafted # [FCR] >= 15 && [ItemAddClassSkills] >= 2 //[Type] == amulet && [Quality] == crafted # [FCR] >= 10 && [ItemAddClassSkills] >= 2 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 || [Strength] >= 20 || [Dexterity] >= 10 || [MaxHP] >= 30 || [MaxMana] >= 60 || [ItemGoldBonus] >= 60) //[Type] == amulet && [Quality] == crafted # [LifeLeech] >= 8 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && ([ManaLeech] >= 7 || [MaxHP] >= 60 || [Strength] >= 20 || [Dexterity] >= 10) //[Type] == amulet && [Quality] == crafted # [LifeLeech] >= 8 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 35 //[Type] == amulet && [Quality] == crafted # [ToBlock] >= 7 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && ([LifeLeech] >= 5 || [ManaLeech] >= 7 || [MaxHP] >= 40 || [Strength] >= 20 || [Dexterity] >= 10)
// ##### Keys ########################## [Name] == KeyOfTerror [Name] == KeyOfHate [Name] == KeyOfDestruction // ##### Organs ########################## [Name] == Diablo'sHorn [Name] == Baal'sEye [Name] == Mephisto'sBrain
// ##### Armor ######################### [Name] == DuskShroud && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([MaxHP] >= 75 || [FHR] == 24) // Jeweler's Dusk Shroud [Name] == ArchonPlate && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([MaxHP] >= 75 || [FHR] == 24) // Jeweler's Archon Plate [Name] == Wyrmhide && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([MaxHP] >= 75 || [FHR] == 24) // Jeweler's Wyrmhide [Name] == ScarabHusk && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([MaxHP] >= 75 || [FHR] == 24) // Jeweler's Scarab Husk [Name] == WireFleece && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([MaxHP] >= 75 || [FHR] == 24) // Jeweler's Wire Fleece // ##### Shields ####################### [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] >= 15 || [MaxHP] >= 40 || [FHR] >= 10 || [ItemReqPercent] <= -20) // Jeweler's Monarch [Name] == Ward && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] >= 15 || [MaxHP] >= 40 || [FHR] >= 10 || [ItemReqPercent] <= -20) // Jeweler's Ward [Name] == SacredTarge && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] >= 15 || [MaxHP] >= 40 || [FHR] >= 10 || [ItemReqPercent] <= -20) // Jeweler's Sacred Targe [Name] == SacredRondache && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] >= 15 || [MaxHP] >= 40 || [FHR] >= 10 || [ItemReqPercent] <= -20) // Jeweler's Sacred Rondache [Name] == KurastShield && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && ([FBR] >= 15 || [MaxHP] >= 40 || [FHR] >= 10 || [ItemReqPercent] <= -20) // Jeweler's Kurast Shield [Name] == TrollNest && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && ([FBR] >= 15 || [MaxHP] >= 40 || [FHR] >= 10 || [ItemReqPercent] <= -20) // Jeweler's Troll Nest // ##### Gloves ######################## [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength] + [Dexterity] >= 20 [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && ([Strength] >= 10 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 3) [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength] + [Dexterity] >= 15 // ##### Boots ######################### [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 20 && [FireResist] + [LightResist] + [ColdResist] >= 80 [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 20 && [Dexterity] >= 6 && [FireResist] + [LightResist] + [ColdResist] >= 60 [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [ItemGoldBonus] >= 60 && [FireResist] + [LightResist] + [ColdResist] >= 40 // ##### Belts ######################### [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 25 && ([MaxHP] >= 30 || [ItemGoldBonus] >= 60) // ##### Barbarian Helms ############### [Type] == primalhelm && ([Class] >= exceptional || [Name] == AssaultHelmet || [Name] == AvengerGuard) && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 60) [Type] == primalhelm && [Quality] == rare && [Flag] != ethereal # [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 60) [Type] == primalhelm && [Quality] == rare # [ItemToHitPercentPerLevel] >= 1 && ([Sockets] == 2 || ([BarbarianSkills] >= 2 && [SkillBattleOrders] >= 2)) // ##### Druid Pelts ################### [Type] == pelt && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 3) && [SkillTornado] >= 3 [Type] == pelt && [Quality] == rare && [Flag] != ethereal # [DruidSkills] >= 2 && [SkillTornado] >= 3 // ##### Paladin Shields ############### //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 30 //[Type] == auricshields && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [PaladinSkills] >= 2 && [FBR] >= 30 // ##### Necromancer Shrunken Heads #### [Type] == voodooheads && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && [SkillBoneSpear] + [SkillBoneSpirit] + [SkillPoisonNova] >= 4 [Type] == voodooheads && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [NecromancerSkills] >= 2 && [SkillBoneSpear] + [SkillBoneSpirit] + [SkillPoisonNova] >= 4 // ##### Axes ########################## [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20 // ##### Bows ########################## // ##### Crossbows ##################### // ##### Daggers ####################### // ##### Javelins ###################### // ##### Maces ######################### //([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 //([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20 // ##### Polearms ###################### //[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 //[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20 // ##### Scepters ###################### //[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 //[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20 // ##### Spears ######################## //[Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 30 //[Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 30 // ##### Staves ######################## // ##### Swords ######################## [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20 // ##### Throwing ###################### // ##### Wands ######################### // ##### Amazon Weapons ################ [Type] == amazonbow && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 && [ItemSkillOnHit] >= 1 [Type] == amazonbow && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20 && [ItemSkillOnHit] >= 1 [Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [ItemReplenishQuantity] >= 1 [Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 400 && [ItemReplenishQuantity] >= 1 [Type] == amazonjavelin && [Quality] >= magic && [Flag] != ethereal # [IAS] >= 40 && [Amazonskills] + [JavelinAndSpearSkillTab] >= 4 || [IAS] >= 30 && [Amazonskills] + [JavelinAndSpearSkillTab] >= 5 // ##### Assassin Katars ############### ([Name] == GreaterTalons || [Name] == RunicTalons || [Name] == ScissorsQuhab || [Name] == ScissorsSuwayyah) && [Quality] >= Magic # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [Skilllightningsentry] == 3 [Type] == assassinclaw && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == assassinclaw && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20 ([Name] == ScissorsSuwayyah || [Name] == FeralClaws || [Name] == GreaterTalons || [Name] == RunicTalons || [Name] == ScissorsQuhab) && [Quality] == magic # [AssassinSkills] == 2 && [TrapsSkillTab] >= 2 // GT 2Assa 2-3Trap ([Name] == ScissorsSuwayyah || [Name] == FeralClaws || [Name] == GreaterTalons || [Name] == RunicTalons || [Name] == ScissorsQuhab) && [Quality] == magic # [TrapsSkillTab] >= 2 && [SkillLightningSentry] >= 2 // GT 2-3Trap 2-3LS ([Name] == ScissorsSuwayyah || [Name] == FeralClaws || [Name] == GreaterTalons || [Name] == RunicTalons || [Name] == ScissorsQuhab) && [Quality] >= magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 // GT 2Assa 2LS // ##### Sorceress Orbs ################ // ##### Circlets ###################### [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [ItemAddClassSkills] >= 2 && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 20 || [Dexterity] >= 15 || [MaxMana] >= 50 || [MaxHP] >= 20 || [Sockets] >= 2) [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [ItemAddClassSkills] >= 2 && [Sockets] >= 2 [Type] == circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 3 && ([Strength] >= 25 || [Dexterity] >= 25 || [MaxHP] >= 70 || [FRW] >= 20 || [FCR] >= 20 || [ItemGoldBonus] >= 70) [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [ItemToHitPercentPerLevel] >= 1 && [Sockets] == 2 // 2sox Visio rare // ##### Rings ######################### [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist] + [LightResist] + [ColdResist] + [PoisonResist] >= 36 && [MaxMana] >= 70 && [Strength] + [Dexterity] >= 25 [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist] + [LightResist] + [ColdResist] + [PoisonResist] >= 36 && [MaxMana] >= 70 && [MaxHP] >= 20 && ([Strength] >= 10 || [Dexterity] >= 5) [Type] == ring && [Quality] == rare # [Strength] + [Dexterity] >= 32 [Type] == ring && [Quality] == rare # [FCR] >= 10 && (([Strength] >= 18 || [Dexterity] >= 14) || ([MaxMana] >= 60 && [MaxHP] >= 30)) [Type] == ring && [Quality] == rare # [ToHit] >= 90 && [LifeLeech]+[ManaLeech] >= 11 [Type] == ring && [Quality] == rare # [ToHit] >= 90 && ([LifeLeech] >= 7 || [ManaLeech] >= 5) && ([Strength] >= 15 || [Dexterity] >= 10) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [FCR] >= 10 [Type] == ring && [Quality] == rare # [Strength] >= 20 && [FCR] >= 10 //[Type] == ring && [Quality] == magic # [ItemMagicBonus] >= 38 // ##### Amulets ####################### [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && ([Strength] >= 20 || [Dexterity] >= 15 || [MaxHP] >= 30 || [FireResist] + [LightResist] + [ColdResist] + [PoisonResist] >= 60) [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist] + [LightResist] + [ColdResist] + [PoisonResist] >= 60 && [MaxMana] >= 70 && [Strength] + [Dexterity] >= 35 [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist] + [LightResist] + [ColdResist] + [PoisonResist] >= 60 && [MaxMana] >= 70 && [MaxHP] >= 40 && ([Strength] >= 20 || [Dexterity] >= 10) [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist] + [LightResist] + [ColdResist] + [PoisonResist] >= 60 && ([LifeLeech] + [ManaLeech] >= 11 || [Strength] +[ Dexterity] >= 35) [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist] + [LightResist] + [ColdResist] + [PoisonResist] >= 60 && ([LifeLeech] >= 5 || [ManaLeech] >= 7) && ([Strength] >= 20 || [Dexterity] >= 10) [Type] == amulet && [Quality] == rare # [Barbarianskills] >= 2 && [ItemGoldBonus] >= 60 // ##### Jewels ######################## [Type] == jewel && [Quality] == magic # [MaxDamage] >= 18 && [ItemLevelReq] <= 18 [Type] == jewel && [Quality] == magic # [IAS] >= 15 && [EnhancedDamage] >= 30 [Type] == jewel && [Quality] == magic # ([IAS] >= 15 || [ItemReqPercent] <= -15 || [FHR] >= 7 || [Strength] >= 9 || [Dexterity] >= 9) && ([EnhancedDamage] >= 40 || [MaxDamage] >= 15 || [ToHit] >= 80 || [FireResist] >= 12 && [LightResist] >= 12 || [FireResist] >= 20 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) [Type] == jewel && [Quality] == magic # [MaxDamage] >= 26 [Type] == jewel && [Quality] == rare # [Strength] >= 8 && [Dexterity] >= 8 [Type] == jewel && [Quality] == rare # [FireResist] >= 30 || [EnhancedDamage] >= 30 [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && [MinDamage] + [MaxDamage] >= 20 [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && [MinDamage] + [MaxDamage] >= 10 && ([Strength] >= 7 || [Dexterity] >= 7) [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && ([MinDamage] >= 6 || [MaxDamage] >= 6) && [Strength]+[Dexterity] >= 13 [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && [FHR] >= 7 && ([MinDamage] >= 6 || [MaxDamage] >= 6) && ([Strength] >= 7 || [Dexterity] >= 7) [Type] == jewel && [Quality] == rare # ([FireResist] + [LightResist] + [ColdResist] + [PoisonResist] >= 30 || [ItemDamageToMana] >= 10) && [FHR] >= 7 && [ItemReqPercent] <= -15 // ##### Small Charms ################## [Name] == SmallCharm && [Quality] == magic # [FireResist] >= 4 && [LightResist] >= 4 && [MaxHP] >= 10 || [FireResist] >= 5 && [LightResist] >= 5 // All res [Name] == SmallCharm && [Quality] == magic # ([FireResist] + [LightResist] + [ColdResist] >= 9 || [PoisonResist] >= 11) && [MaxHP] >= 15 // Single res + life [Name] == SmallCharm && [Quality] == magic # [MaxMana] >= 15 && [MaxHP] >= 10 || [MaxHP] + [MaxMana] >= 30 // Life + mana [Name] == SmallCharm && [Quality] == magic # [ToHit] >= 25 && [MaxHP] >= 15 // Attackrating + life [Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 24 || [LightMaxDam] >= 40 || [ColdMaxDam] >= 17) && ([MaxHP] >= 12 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2) // Elemental Damage + adds [Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 35 || [LightMaxDam] >= 85 || [ColdMaxDam] >= 25 // Elemental damage [Name] == SmallCharm && [Quality] == magic # [PoisonLength] * [PoisonMaxDam] / 256 >= 141 // Poison damage [Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 3 && [ToHit] >= 10 && [MaxHP] >= 10 // Max/ar/life [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] + [LightResist] + [ColdResist] >= 10 || [MaxMana] >= 15 || [ToHit] >= 30 || [MaxDamage] == 3 && [ToHit] >= 10) // FHR + @/res/mana/ar/max [Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && ([FireResist] + [LightResist] + [ColdResist] >= 10 || [MaxMana] >= 15 || [ToHit] >= 30 || [MaxDamage] == 3 && [ToHit] >= 10) // FRW + @/res/mana/ar/max [Name] == SmallCharm && [Quality] == magic # ([Dexterity] >= 2 || [Strength] >= 2) && ([FireResist] + [LightResist] + [ColdResist] >= 11 || [MaxMana] >= 15 || [ToHit] >= 36 || [MaxDamage] == 3 && [ToHit] >= 10) // Str/dex + @/res/mana/ar/max [Name] == SmallCharm && [Quality] == magic # ([ItemGoldBonus] == 10 || [ItemMagicBonus] >= 7) && ([FireResist] + [LightResist] + [ColdResist] >= 11 || [MaxMana] >= 15 || [ToHit] >= 36 || [MaxDamage] == 3 && [ToHit] >= 10) // MF/EG + @/res/mana/ar/max [Name] == SmallCharm && [Quality] == magic # [ItemLevelReq] <= 13 && [PoisonLength] * [PoisonMaxDam] / 256 >= 43 [Name] == SmallCharm && [Quality] == magic # [ItemLevelReq] <= 24 && [PoisonLength] * [PoisonMaxDam] / 256 >= 81 [Name] == SmallCharm && [Quality] == magic # [MaxHP] == 15 && [ToHit] == 12 [Name] == SmallCharm && [Quality] == magic # [MaxHP] <= 15 && [MaxHP] >= 12 && [MaxMana] <= 7 && [MaxMana] >= 5 // ##### Large Charms ################## // ##### Grand Charms ################## [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 13 && [ToHit] >= 50 || [MaxDamage] >= 8 && [ToHit] >= 50 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) [Name] == GrandCharm && [Quality] == magic # [FireResist] >= 15 && [LightResist] >= 15 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) [Name] == GrandCharm && [Quality] == magic # [MaxHP] >= 40 && [MaxMana] >= 56 //[Name] == GrandCharm && [Quality] == magic && [Level] >= 91 // Baalcharm // Skillcharms - Amazon [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && ([MaxHP] >= 30 || [FHR] == 12) [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && ([MaxHP] >= 30 || [FHR] == 12) [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) // Skillcharms - Sorceress [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) [Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) // Skillcharms - Necromancer //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) // Skillcharms - Paladin [Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12) //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) // Skillcharms - Barbarian [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && ([MaxHP] >= 30 || [FHR] == 12 || [ItemGoldBonus] >= 35) [Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && ([MaxHP] >= 30 || [FHR] == 12 || [ItemGoldBonus] >= 35) [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && ([MaxHP] >= 30 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 20) // Skillcharms - Druid [Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && ([MaxHP] >= 30 || [FHR] == 12) [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7) [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) // Skillcharms - Assassin [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12 || [FRW] == 7 || [ItemGoldBonus] >= 30) [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && ([MaxHP] >= 20 || [FHR] == 12) [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && ([MaxHP] >= 30 || [FHR] == 12)
// ##### Helms ######################### [Name] == BoneVisage && [Quality] <= superior && [Flag]!= ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) // Dream socketable // ##### Armor ######################### [Type] == armor && [Class] == elite && [Quality] == normal && [Flag] == ethereal # [Defense] >= 720 && [Sockets] <= 0 // Bugable armors [Name] == MagePlate && [Quality] == superior && [Flag]!= ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] >= 3) // Enigma socketable [Name] == ArchonPlate && [Quality] == superior && [Flag]!= ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 4 || [Sockets] == 0) || [Sockets] == 3 && [EnhancedDefense] >= 10 // Enigma/CoH/Forti socketable [Name] == DuskShroud && [Quality] == superior && [Flag]!= ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 4 || [Sockets] == 0) || [Sockets] == 3 && [EnhancedDefense] >= 1 // Enigma/CoH/Forti socketable [Name] == Wyrmhide && [Quality] == superior && [Flag]!= ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 4 || [Sockets] == 0) || [Sockets] == 3 && [EnhancedDefense] >= 15 // Enigma/CoH/Forti socketable [Name] == ScarabHusk && [Quality] == superior && [Flag]!= ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 3 || [Sockets] == 4 || [Sockets] == 0) // Enigma/CoH/Forti socketable [Name] == WireFleece && [Quality] == superior && [Flag]!= ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 3 || [Sockets] == 4 || [Sockets] == 0) // Enigma/CoH/Forti socketable [Type] == armor && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] >= 3 || [Sockets] == 0) // Various 15/15 elite [Name] == GothicPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && [Sockets] == 3 // Enigma socketable [Name] == SharktoothArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 3 || [Sockets] == 0)// Enigma Armor [Type] == armor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [ItemMaxDurabilityPercent] == 15 && [Sockets] == 3 // Various 15/15 Enigma socketables [Type] == armor && [Quality] == normal # [Defense] >= 1000 && [Sockets] >= 3 // Bugged socketable // ##### Shields ####################### [Name] == Monarch && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 15 // Spirit socketable [Name] == TrollNest && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) // Dream socketable [Name] == Monarch && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 && [Defense] >= 220 || [Sockets] == 4 && [Defense] >= 330 // BO Spirit socketable (bugable) // ##### Gloves ######################## // ##### Boots ######################### // ##### Belts ######################### // ##### Barbarian Helms ############### [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders] + [SkillBattleCommand] >= 5 // Delirium socketable [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders] + [SkillFindItem] >= 5 // Delirium socketable [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders] + [SkillShout] >= 5 // Delirium socketable // ##### Druid Pelts ################### [Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillHurricane] + [SkillTornado] >= 5 // Delirium socketable // ##### Paladin Shields ############### [Name] == SacredTarge && [Quality] <= superior && [Quality] >= normal && [Flag] != ethereal # [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] >= 3) // Dream/Spirit socketable [Name] == SacredTarge && [Quality] <= superior && [Quality] >= normal && [Flag] == ethereal # [FireResist] >= 35 && ([Sockets] == 0 || [Sockets] >= 4) // Exile socketable [Name] == VortexShield && [Quality] <= superior && [Quality] >= normal && [Flag] == ethereal # [FireResist] >= 35 && ([Sockets] == 0 || [Sockets] >= 4) // Exile socketable [Name] == ZakarumShield && [Quality] <= superior && [Quality] >= normal && [Flag] == ethereal # [FireResist] >= 35 && ([Sockets] == 0 || [Sockets] >= 4) // Exile socketable // ##### Necromancer Shrunken Heads #### //[Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 5 // Splendor socketable //[Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 5 // Splendor socketable // ##### Axes ########################## [Name] == BerserkerAxe && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] == 15 // Hoj/Oath socketable [Name] == BerserkerAxe && [Quality] <= superior # [Sockets] == 5 && [EnhancedDamage] >= 10 // Grief/Death socketable [Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # [Sockets] >= 5 || [Sockets] == 0 && [EnhancedDamage] >= 5 // BOTD/Death socketable [Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] == 15 // Last Wish socketable // ##### Bows ########################## [Name] == HydraBow && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 // Faith/Ice socketable [Name] == HydraBow && [Quality] == superior # ([Sockets] == 6 || [Sockets] == 0) && [EnhancedDamage] == 15 // BOTD socketable [Name] == CrusaderBow && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 // Faith/Ice socketable [Name] == ShadowBow && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 // Faith/Ice socketable [Name] == BladeBow && [Quality] == superior # ([Sockets] == 4 || [Sockets] == 0) && [EnhancedDamage] == 15 && ([ToHit] >= 3 || [ItemMaxDurabilityPercent] == 15) // Faith/Ice socketable [Name] == GreatBow && [Quality] == superior # ([Sockets] == 4 || [Sockets] == 0) && [EnhancedDamage] == 15 && ([ToHit] >= 3 || [ItemMaxDurabilityPercent] == 15) // Faith/Ice socketable // ##### Crossbows ##################### // ##### Daggers ####################### // ##### Javelins ###################### // ##### Maces ######################### [Name] == Flail && [Quality] <= superior # ([Sockets] >= 4 || [Sockets] == 0) && [EnhancedDamage] == 15 && ([ToHit] >= 3 || [ItemMaxDurabilityPercent] == 15) // Hoto/CTA socketable [Name] == Knout && [Quality] <= superior # ([Sockets] >= 4 || [Sockets] == 0) && [EnhancedDamage] == 15 && ([ToHit] >= 3 || [ItemMaxDurabilityPercent] == 15) // Hoto/CTA socketable [Name] == Scourge && [Quality] <= superior # ([Sockets] >= 4 || [Sockets] == 0) && [EnhancedDamage] == 15 && ([ToHit] >= 3 || [ItemMaxDurabilityPercent] == 15) // Hoto/CTA socketable [Name] == ThunderMaul && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 10 // BOTD socketable // ##### Polearms ###################### [Type] == Polearm && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 // Generic merc socketable [Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 // Insight/Infinity socketable [Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal || [Flag] != ethereal # [Sockets] == 0 || [Sockets] == 4 // Insight/Infinity socketable [Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 5 || [Sockets] == 0) && [EnhancedDamage] >= 10 || [Sockets] == 4 // Insight/Infinity socketable [Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 5 || [Sockets] == 0) && [EnhancedDamage] >= 10 || [Sockets] == 4 // Insight/Infinity socketable [Name] == Thresher && [Quality] == Normal && [Flag] == ethereal # [Sockets] == 0 // ##### Scepters ###################### ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= superior # ([Sockets] == 5 || [Sockets] == 0) && [SkillBlessedHammer] + [SkillConcentration] >= 5 // CTA socketable ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= superior # ([Sockets] == 5 || [Sockets] == 0) && [SkillFistOfTheHeavens] + [SkillConviction] >= 5 // CTA socketable // ##### Spears ######################## [Name] == GhostSpear && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) && [EnhancedDamage] >= 10 // BOTD socketable [Name] == WarPike && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 0) && [EnhancedDamage] >= 10 // BOTD socketable // ##### Staves ######################## // ##### Swords ######################## [Name] == CrystalSword && [Quality] <= superior # [Sockets] == 5 && [EnhancedDamage] == 15 && ([ToHit] >= 3 || [ItemMaxDurabilityPercent] == 15) // Call to Arms [Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] >= 5) && [EnhancedDamage] >= 10 // BOTD/Death socketable [Name] == ColossusSword && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 5) && [EnhancedDamage] >= 10 // Death socketable [Name] == PhaseBlade && [Quality] == superior # ([Sockets] == 0 || [Sockets] >= 3) && [EnhancedDamage] == 15 && ([ToHit] >= 3 || [ItemMaxDurabilityPercent] == 15) // Last Wish/Passion/Crescent Moon socketable [Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 10 // Grief socketable [Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Sockets] == 5 // Grief socketable //[Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 3 // Lawbringer socketable // ##### Throwing ###################### // ##### Wands ######################### [Type] == wand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear] + [SkillBoneSpirit] >= 5 // White socketable // ##### Amazon Weapons ################ [Name] == GrandMatronBow && [Quality] <= superior # [Sockets] == 4 && [BowAndCrossbowSkillTab] >= 3 // Faith/Ice socketable // ##### Assassin Katars ############### //([Name] == Suwayyah || [Name] == ScissorsSuwayyah) && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDamage] >= 10 // Chaos socketable // ##### Sorceress Orbs ################ // ##### Circlets ###################### [Name] == Diadem && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3 || [Sockets] == 0) && [EnhancedDefense] >= 15 // Dream socketable // #####Runes ######################### // [MaxQuantity] == 2 && [Name] == ElRune // [MaxQuantity] == 2 && [Name] == EldRune //[MaxQuantity] == 1 && [Name] == TirRune //[MaxQuantity] == 1 && [Name] == NefRune // [MaxQuantity] == 2 && [Name] == EthRune //[MaxQuantity] == 1 && [Name] == IthRune //[MaxQuantity] == 1 && [Name] == TalRune //[MaxQuantity] == 1 && [Name] == RalRune // [MaxQuantity] == 2 && [Name] == OrtRune //[MaxQuantity] == 3 && [Name] == ThulRune //[Name] == AmnRune //[MaxQuantity] == 3 && [Name] == SolRune //[MaxQuantity] == 3 && [Name] == ShaelRune //[Name] == DolRune //[MaxQuantity] == 3 && [Name] == HelRune //[MaxQuantity] == 3 && [Name] == IoRune //[MaxQuantity] == 3 && [Name] == LumRune //[Name] == KoRune //[Name] == FalRune [Name] == LemRune [Name] == PulRune [Name] == UmRune [Name] == MalRune [Name] == IstRune [Name] == GulRune [Name] == VexRune [Name] == OhmRune [Name] == LoRune [Name] == SurRune [Name] == BerRune [Name] == JahRune [Name] == ChamRune [Name] == ZodRune // ##### Gems ########################## //[Name] == ChippedAmethyst //[Name] == ChippedDiamond //[Name] == ChippedEmerald //[Name] == ChippedRuby //[Name] == ChippedSapphire //[Name] == ChippedSkull //[Name] == ChippedTopaz //[Name] == FlawedAmethyst //[Name] == FlawedDiamond //[Name] == FlawedEmerald //[Name] == FlawedRuby //[Name] == FlawedSapphire //[Name] == FlawedSkull //[Name] == FlawedTopaz //[Name] == Amethyst //[Name] == Diamond //[Name] == Emerald //[MaxQuantity] == 3 && [Name] == Ruby //[Name] == Skull //[Name] == Sapphire //[Name] == Topaz //[Name] == FlawlessAmethyst //[Name] == FlawlessDiamond //[MaxQuantity] == 1 && [Name] == FlawlessEmerald //[Name] == FlawlessRuby //[Name] == FlawlessSapphire //[Name] == FlawlessSkull //[Name] == FlawlessTopaz //[Name] == PerfectAmethyst //[Name] == PerfectDiamond //[Name] == PerfectEmerald //[Name] == PerfectRuby //[Name] == PerfectSapphire //[Name] == PerfectSkull //[Name] == PerfectTopaz // ##### Potions ####################### //[Name] == GreaterHealingPotion [Name] == SuperHealingPotion //[Name] == GreaterManaPotion [Name] == SuperManaPotion [Name] == RejuvenationPotion [Name] == FullRejuvenationPotion // ##### Keys ########################## //[MaxQuantity] == 3 && [Name] == KeyOfTerror //[MaxQuantity] == 3 && [Name] == KeyOfHate //[Name] == KeyOfDestruction // ##### Essences & Token ########################## [MaxQuantity] == 2 &&[Name] == TwistedEssenceOfSuffering [MaxQuantity] == 2 &&[Name] == ChargedEssenceOfHatred [MaxQuantity] == 2 &&[Name] == BurningEssenceOfTerror [MaxQuantity] == 2 &&[Name] == FesteringEssenceOfDestruction [Name] == TokenOfAbsolution // ##### Gold ########################## [Type] == gold # [Gold] >= 1000
// ##### Angelic Raiment ############### //[Name] == RingMail && [Quality] == set // Angelic Mantle //[Name] == Sabre && [Quality] == set // Angelic Sickle //[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo //[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings // ##### Arcanna's Tricks ############## //[Type] == amulet && [Quality] == set # [MaxMana] == 15 // Arcanna's Sign //[Name] == SkullCap && [Quality] == set // Arcanna's Head //[Name] == LightPlate && [Quality] == set // Arcanna's Flesh //[Name] == WarStaff && [Quality] == set // Arcanna's Deathwand // ##### Arctic Gear ################### //[Name] == QuiltedArmor && [Quality] == set // Arctic Furs //[Name] == LightBelt && [Quality] == set // Arctic Binding //[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts //[Name] == ShortWarBow && [Quality] == set // Arctic Horn // ##### Berseker's Arsenal ############ //[Name] == Helm && [Quality] == set // Berserker's Headgear //[Name] == SplintMail && [Quality] == set // Berserker's Hauberk //[Name] == DoubleAxe && [Quality] == set // Berserker's Hatchet // ##### Cathan's Traps ################ //[Type] == ring && [Quality] == set # [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal //[Type] == amulet && [Quality] == set # [FHR] == 10 && [LightMaxDam] == 5 // Cathan's Sigil //[Name] == ChainMail && [Quality] == set // Cathan's Mesh //[Name] == Mask && [Quality] == set // Cathan's Visage // ##### Civerb's Vestment ############# //[Name] == GrandScepter && [Quality] == set // Civerb's Cudgel //[Type] == amulet && [Quality] == set # [ManaRecovery] == 40 && [HPRegen] == 4 // Civerb's Icon //[Name] == LargeShield && [Quality] == set // Civerb's Ward // ##### Cleglaw's Brace ############### //[Name] == LongSword && [Quality] == set // Cleglaw's Tooth //[Name] == ChainGloves && [Quality] == set // Cleglaw's Pincers //[Name] == SmallShield && [Quality] == set // Cleglaw's Claw // ##### Death's Disguise ############## //[Name] == WarSword && [Quality] == set // Death's Touch //[Name] == LeatherGloves && [Quality] == set // Death's Hand //[Name] == Sash && [Quality] == set // Death's Guard // ##### Hsaru's Defense ############### //[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist //[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay //[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel // ##### Infernal Tools ################ //[Name] == Cap && [Quality] == set # [FireResist] == 10 && [LightResist] == 10 && [ColdResist] == 10 && [PoisonResist] == 10 // Infernal Cranium //[Name] == GrimWand && [Quality] == set // Infernal Touch //[Name] == HeavyBelt && [Quality] == set # [MaxHP] == 20 && [EnhancedDefense] == 25 // Infernal Sign // ##### Iratha's Finery ############### //[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord //[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil //[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar //[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff // ##### Isenhart's Armory ############# //[Name] == BroadSword && [Quality] == set // Isenhart's Lightbrand //[Name] == FullHelm && [Quality] == set // Isenhart's Horns //[Name] == BreastPlate && [Quality] == set // Isenhart's Case //[Name] == GothicShield && [Quality] == set // Isenhart's Parry // ##### Milabrega's Regalia ########### //[Name] == KiteShield && [Quality] == set // Milabrega's Orb //[Name] == AncientArmor && [Quality] == set // Milabrega's Robe //[Name] == WarScepter && [Quality] == set // Milabrega's Rod //[Name] == Crown && [Quality] == set # [MaxHP] == 15 && [MaxMana] == 15 // Milabrega's Diadem // ##### Sigon's Steel ################# //[Name] == GreatHelm && [Quality] == set // Sigon's Visor //[Name] == GothicPlate && [Quality] == set // Sigon's Shelter //[Name] == Greaves && [Quality] == set // Sigon's Sabot //[Name] == TowerShield && [Quality] == set // Sigon's Guard //[Name] == PlatedBelt && [Quality] == set // Sigon's Warp //[Name] == Gauntlets && [Quality] == set // Sigon's Gage // ##### Tancred's Battlegear ########## //[Name] == BoneHelm && [Quality] == set // Tancred's Skull //[Name] == FullPlateMail && [Quality] == set // Tancred's Spine //[Name] == Boots && [Quality] == set # [StaminaRecoveryBonus] == 25 && [Dexterity] == 10 // Tancred's Hobnails //[Name] == MilitaryPick && [Quality] == set // Tancred's Crowbill //[Type] == amulet && [Quality] == set # [MagicDamageReduction] == 1 && [NormalDamageReduction] == 2 // Tancred's Weird // ##### Vidala's Rig ################## //[Type] == amulet && [Quality] == set # [ColdResist] == 20 && [MaxMana] == 15 // Vidala's Snare //[Name] == LongBattleBow && [Quality] == set // Vidala's Barb //[Name] == LeatherArmor && [Quality] == set // Vidala's Ambush //[Name] == LightPlatedBoots && [Quality] == set // Vidala's Fetlock // ##### Aldur's Watchtower ############ //[Name] == Hunter'sGuise && [Quality] == set // Aldur's Stony Gaze //[Name] == BattleBoots && [Quality] == set // Aldur's Advance //[Name] == ShadowPlate && [Quality] == set // Aldur's Deception //[Name] == JaggedStar && [Quality] == set // Aldur's Rhythm // ##### Bul Kathos' Children ########## //[Name] == ColossusBlade && [Quality] == set // Bul-Kathos' Sacred Charge //[Name] == MythicalSword && [Quality] == set // Bul-Kathos' Tribal Guardian // ##### Cow King's Leathers ########### //[Name] == WarHat && [Quality] == set // Cow King's Horns //[Name] == StuddedLeather && [Quality] == set // Cow King's Hide //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 20 && [ItemMagicBonus] == 25 // Cow King's Hooves // ##### The Disciple ################## //[Type] == amulet && [Quality] == set # [ItemAllSkills] == 1 && [ColdResist] == 18 // Telling of Beads //[Name] == BrambleMitts && [Quality] == set // Laying of Hands //[Name] == DuskShroud && [Quality] == set // Dark Adherent //[Name] == DemonhideBoots && [Quality] == set // Rite of Passage //[Name] == MithrilCoil && [Quality] == set // Credendum // ##### Griswold's Legacy ############# //[Name] == OrnatePlate && [Quality] == set # [Defense] >= 935 // Griswold's Heart //[Name] == Corona && [Quality] == set # [EnhancedDefense] >= 65 // Griswold's Valor [Name] == Caduceus && [Quality] == set # [Sockets] >= 4 && [EnhancedDamage] >= 240 // Griswold's Redemption //[Name] == VortexShield && [Quality] == set # [Defense] >= 310 // Griswold's Honor // ##### Heaven's Brethren ############# //[Name] == Cuirass && [Quality] == set // Haemosu's Adamant //[Name] == ReinforcedMace && [Quality] == set // Dangoon's Teaching //[Name] == Ward && [Quality] == set // Taebaek's Glory //[Name] == SpiredHelm && [Quality] == set // Ondal's Almighty // ##### Hwanin's Majesty ############## //[Name] == GrandCrown && [Quality] == set // Hwanin's Splendor //[Name] == Bill && [Quality] == set // Hwanin's Justice //[Name] == TigulatedMail && [Quality] == set // Hwanin's Refuge //[Name] == Belt && [Quality] == set # [LightMinDam] == 3 && [LightMaxDam] == 33 // Hwanin's Blessing // ##### Immortal King ################# //[Name] == WarBelt && [Quality] == set // Immortal King's Detail //[Name] == AvengerGuard && [Quality] == set // Immortal King's Will //[Name] == OgreMaul && [Quality] == set // Immortal King's Stone Crusher //[Name] == SacredArmor && [Quality] == set // Immortal King's Soul Cage //[Name] == WarGauntlets && [Quality] == set // Immortal King's Forge //[Name] == WarBoots && [Quality] == set // Immortal King's Pillar // ##### M'avina's Battle Hymn ######### //[Name] == Diadem && [Quality] == set // M'avina's True Sight //[Name] == GrandMatronBow && [Quality] == set // M'avina's Caster //[Name] == KrakenShell && [Quality] == set // M'avina's Embrace //[Name] == BattleGauntlets && [Quality] == set // M'avina's Icy Clutch //[Name] == SharkskinBelt && [Quality] == set // M'avina's Tenet // ##### Natalya's Odium ############### //[Name] == GrimHelm && [Quality] == set // Natalya's Totem //[Name] == ScissorsSuwayyah && [Quality] == set // Natalya's Mark //[Name] == LoricatedMail && [Quality] == set // Natalya's Shadow //[Name] == MeshBoots && [Quality] == set // Natalya's Soul // ##### Naj's Ancient Vestige ######### //[Name] == Circlet && [Quality] == set // Naj's Circlet //[Name] == HellforgePlate && [Quality] == set // Naj's Light Plate //[Name] == ElderStaff && [Quality] == set // Naj's Puzzler // ##### Orphan's Call ################# //[Name] == WingedHelm && [Quality] == set // Guillaume's Face //[Name] == RoundShield && [Quality] == set // Whistan's Guard //[Name] == SharkskinGloves && [Quality] == set // Magnus' Skin //[Name] == BattleBelt && [Quality] == set // Wilhelm's Pride // ##### Sander's Folly ################ //[Name] == Cap && [Quality] == set # [ItemMagicBonus] == 35 // Sander's Paragon //[Name] == BoneWand && [Quality] == set // Sander's Superstition //[Name] == HeavyGloves && [Quality] == set # [MaxHP] == 40 // Sander's Taboo //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 10 && [Strength] == 5 // Sander's Riprap // ##### Sazabi's Grand Tribute ######## //[Name] == Basinet && [Quality] == set // Sazabi's Mental Sheath //[Name] == CrypticSword && [Quality] == set // Sazabi's Cobalt Redeemer //[Name] == BalrogSkin && [Quality] == set // Sazabi's Ghost Liberator // ##### Tal Rasha's Wrappings ######### //[Name] == SwirlingCrystal && [Quality] == set # [SkillColdMastery] >= 2 && [SkillFireMastery] >= 2 && [SkillLightningMastery] >= 2 // Tal Rasha's Lidless Eye //[Name] == DeathMask && [Quality] == set // Tal Rasha's Horadric Crest [Name] == LacqueredPlate && [Quality] == set # [Defense] <= 941 // Tal Rasha's Guardianship //[Type] == amulet && [Quality] == set # [SorceressSkills] == 2 // Tal Rasha's Adjucation //[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] >= 15 // Tal Rasha's Fine-Spun Cloth // ##### Trang-Oul's Avatar ############ [Name] == BoneVisage && [Quality] == set # [Defense] >= 257 // Trang-Oul's Guise //[Name] == ChaosArmor && [Quality] == set // Trang-Oul's Scales //[Name] == CantorTrophy && [Quality] == set // Trang-Oul's Wing [Name] == TrollBelt && [Quality] == set # [Defense] >= 166 && [MaxHP] >= 50// Trang-Oul's Girth //[Name] == HeavyBracers && [Quality] == set # [Defense] == 74// Trang-Oul's Claws
// ##### Temporary requests ############### //[MaxQuantity] == 1 && [Name] == TalRune //[Name] == WingedHelm && [Quality] == set // Guillaume's Face //[Type] == Circlet && [Quality] == Rare # [LifeLeech] > 0 //([Name] == LongSword || [Name] == BroadSword || [Name] == CrystalSword) && [Quality] <= Superior # [Sockets] == 4 //[Type] == armor && [Class] == elite && [Quality] <= Superior # [Sockets] == 3 || [Sockets] == 2 //[Name] == CrystalSword && [Quality] <= Superior # [Sockets] == 5 [Name] == Monarch && [Quality] == Unique
// ##### Helms ######################### //[Name] == GrimHelm && [Quality] == unique # [LifeLeech] >= 8 && [ManaLeech] >= 8 && [DamageResist] >= 20 // Vampire Gaze [Name] == Shako && [Quality] == unique && [Flag] != ethereal # [Defense] >= 135 // Harlequin Crest [Name] == Demonhead && [Quality] == unique //# [LifeLeech] <= 10 // Andariel's Visage //[Name] == Demonhead && [Quality] == unique && [Flag] == ethereal // Andariel's Visage ETH [Name] == BoneVisage && [Quality] == unique # [Sockets] >= 2 && [Strength] >= 30 // Giant Skull [Name] == SpiredHelm && [Quality] == unique && [Flag] != ethereal //# [PassiveColdMastery] >= 10 // Nightwing's Veil [Name] == Corona && [Quality] == unique // Crown of ages [Name] == Armet && [Quality] == Unique && [Flag] == eth # [ItemAbsorbFire] == 11 // Steel Shade 11Abs ETH [Name] == GrandCrown && [Quality] == Unique //# [LifeLeech] >= 12 && [ItemGoldBonus] >= 95 // Crown Of Thieves // ##### Armor ######################### //[Name] == SerpentskinArmor && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 35// Skin of the Vipermagi [Name] == Wyrmhide && [Quality] == unique && [Flag] != ethereal //# [Defense] >= 900 && [FireResist] >= 30 // Skin of the Vipermagi [Name] == MeshArmor && [Quality] == unique && [Flag] == ethereal //# [EnhancedDefense] >= 180 // Shaftstop [Name] == RussetArmor && [Quality] == unique && [Flag] == ethereal // Skullder's Ire //[Name] == TemplarCoat && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Guardian Angel [Name] == DuskShroud && [Quality] == unique && [Flag] != ethereal //# [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 // Ormus' Robes [Name] == BalrogSkin && [Quality] == unique && [Flag] != ethereal //# [ItemAllSkills] >= 2 && [EnhancedDefense] >= 180 // Arkaine's Valor [Name] == WireFleece && [Quality] == unique && [Flag] == ethereal //# [EnhancedDefense] >= 180 // The Gladiator's Bane [Name] == KrakenShell && [Quality] == unique //# [DamageResist] >= 25 && [Strength] >= 50 // Leviathan [Name] == SacredArmor && [Quality] == unique //# [Strength] >= 20 // Tyrael's Might [Name] == Cuirass && [Quality] == unique //# [EnhancedDefense] >= 160 // Duriel's // ##### Shields ####################### //[Name] == GrimShield && [Quality] == unique && [Flag] != ethereal // Lidless Wall [Name] == Monarch && [Quality] == unique //# [Defense] >= 148 // Stormshield // ##### Gloves ######################## [Name] == ChainGloves && [Quality] == unique && [Flag] != ethereal # [ItemMagicBonus] >= 40// Chance Guards //[Name] == LightGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30 // Magefist [Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal //# [Strength] >= 15 // Dracul's Grasp [Name] == OgreGauntlets && [Quality] == unique && [Flag] != ethereal // Steelrend //[Name] == Heavy Gloves && [Quality] == Unique // # [EnhancedDefense] == 20 //Bloodfist // ##### Boots ######################### [Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 // Hotspur [Name] == SharkskinBoots && [Quality] == unique && [Flag] != ethereal //# [MaxHP] >= 65 // Waterwalk [Name] == MeshBoots && [Quality] == unique && [Flag] != ethereal //# [EnhancedDefense] >= 190 // Silkweave [Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal //# [ItemMagicBonus] >= 30 // War Traveler [Name] == WarBoots && [Quality] == unique //# [EnhancedDefense] >= 200 // Gore Rider [Name] == ScarabshellBoots && [Quality] == unique //&& [Flag] == ethereal // Sandstorm Trek [Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal //# [SkillSkeletonMastery] >= 2 && [Strength] >= 20// Marrowwalk [Name] == MyrmidonGreaves && [Quality] == unique //&& [Flag] != ethereal // Shadow Dancer // ##### Belts ######################### //[Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [ItemGoldBonus] >= 75 // Goldwrap [Name] == DemonhideSash && [Quality] == unique && [Flag] != ethereal //# [EnhancedDefense] >= 165 && [DamageResist] >= 15 && [LifeLeech] >= 8 // String of Ears [Name] == WarBelt && [Quality] == unique && [Flag] != ethereal // Thundergod's Vigor [Name] == SpiderwebSash && [Quality] == unique //&& [Flag] != ethereal // Arachnid Mesh [Name] == VampirefangBelt && [Quality] == unique //&& [Flag] != ethereal # [LifeLeech] >= 7 && [Defense] >= 63 // Nosferatu's Coil [Name] == MithrilCoil && [Quality] == unique //&& [Flag] != ethereal # [DamageResist] >= 15 // Verdungo's Hearty Cord // ##### Barbarian Helms ############### [Name] == SlayerGuard && [Quality] == unique //# [EnhancedDamage] >= 200 || [EnhancedDamage] >= 170 && [LifeLeech] >= 6 // Arreat's Face [Name] == FuryVisor && [Quality] == unique && [Flag] != ethereal // ##### Druid Pelts ################### [Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal // Jalal's Mane // ##### Paladin Shields ############### [Name] == GildedShield && [Quality] == unique //# [EnhancedDamage] >= 200 // Herald Of Zakarum // ##### Necromancer Shrunken Heads #### [Name] == HierophantTrophy && [Quality] == unique && [Flag] != ethereal //# [EnhancedDefense] >= 200 // Homunculus [Name] == BloodlordSkull && [Quality] == unique && [Flag] != ethereal //# [NecromancerSummoningSkillTab] >= 3 || [PoisonAndBoneSkillTab] >= 3 // Darkforce Spawn [Name] == SuccubusSkull && [Quality] == Unique && [Flag] != Eth //# [Necromancerskills] == 3 && [FireResist] >= 28 // Boneflame // ##### Axes ########################## [Name] == EttinAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 5 && [EnhancedDamage] >= 240 // Rune Master [Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 250 // Death Cleaver // ##### Bows ########################## [Name] == HydraBow && [Quality] == unique // Windforce // ##### Crossbows ##################### // ##### Daggers ####################### //[Name] == BoneKnife && [Quality] == unique // Wizardspike // ##### Maces ######################### [Name] == Scourge && [Quality] == unique # [EnhancedDamage] >= 270 && [IAS] == 30 // Stormlash [Name] == LegendaryMallet && [Quality] == Unique # ([EnhancedDamage] >= 100 && [EnhancedDamage] <= 130) // Schaefer's Hammer // ##### Polearms ###################### //[Name] == OgreAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 290 // Bonehew [Name] == Thresher && [Quality] == unique && [Flag] == ethereal // The Reaper's Toll [Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 3 // Tomb Reaver // ##### Scepters ###################### [Name] == MightyScepter && [Quality] == unique // # [Sockets] >= 2 && [EnhancedDamage] >= 270 && [PaladinSkills] >= 3 && [IAS] >= 20 // Heaven's Light [Name] == MightyScepter && [Quality] == unique //# [EnhancedDamage] >= 270 && [ItemNormalDamage] >= 90 && [ItemReqPercent] <= -60 // The Redeemer [Name] == Caduceus && [Quality] == unique //# [EnhancedDamage] >= 260 && [PaliCombatSkillTab] >= 3 // Astreon's Iron Ward // ##### Spears ######################## [Name] == Fuscina && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 // Kelpie Snare [Name] == Yari && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // Hone Sundan // ##### Staves ######################## [Name] == ElderStaff && [Quality] == unique # [ItemAllSkills] >= 4 // Ondal's Wisdom // ##### Swords ######################## [Name] == PhaseBlade && [Quality] == unique //# [EnhancedDamage] >= 250 && [Strength] >= 10 // Azurewrath [Name] == ColossusBlade && [Quality] == unique //# [EnhancedDamage] >= 250 // The Grandfather // ##### Throwing ###################### //[Name] == WingedAxe && [Quality] == unique # [EnhancedDamage] >= 180 // Lacerator // ##### Wands ######################### [Name] == UnearthedWand && [Quality] == unique // Death's Web // ##### Amazon Weapons ################ //[Name] == CeremonialBow && [Quality] == unique # [EnhancedDamage] >= 200 && [ManaLeech] >= 8 // Lycander's Aim [Name] == CeremonialJavelin && [Quality] == unique && [Flag] == ethereal // Titan's Revenge // ##### Assassin Katars ############### //[Name] == GreaterTalons && [Quality] == unique # [EnhancedDamage] >= 180 && [LifeLeech] >= 7 // Bartuc's Cut-Throat // ##### Sorceress Orbs ################ //[Name] == SwirlingCrystal && [Quality] == unique // The Occulus [Name] == EldritchOrb && [Quality] == unique //# [SorceressSkills] >= 3 && ([PassiveFireMastery] >= 20 || [PassiveLtngMastery] >= 20) // Eschuta's Temper [Name] == DimensionalShard && [Quality] == unique // Death's Fathom // ##### Circlets ###################### [Name] == Tiara && [Quality] == unique && [Flag] != ethereal //# [Defense] >= 170 && [FireResist] >= 60 // Kira's Guardian [Name] == Diadem && [Quality] == unique // Griffon's Eye // ##### Rings ######################### [Type] == ring && [Quality] == unique # [ItemMagicBonus] == 30 // Nagelring //[Type] == ring && [Quality] == unique # [ManaLeech] >= 7 // Manald Heal [Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan //[Type] == ring && [Quality] == unique # [MaxHP] == 40 // Dwarf Star [Type] == ring && [Quality] == unique # [ToHit] >= 200 && [Dexterity] >= 20 // Raven Frost [Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band //[Type] == ring && [Quality] == unique # [LifeLeech] >= 9 // Carrion Wind [Type] == ring && [Quality] == unique # [PoisonResist] >= 30 && [NormalDamageReduction] >= 11 // Nature's Peace [Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] >= 15 // Wisp Projector // ##### Amulets ####################### //[Type] == amulet && [Quality] == unique # [Strength] == 12 && [ColdResist] >= 25 // Saracen's Chance [Type] == amulet && [Quality] == unique # [Dexterity] == 25 // The Cat's Eye //[Type] == amulet && [Quality] == unique # [LifeLeech] >= 6 && [ManaLeech] >= 15 // Crescent Moon //[Type] == amulet && [Quality] == unique # [PoisonResist] == 75 // Atma's Scarab //[Type] == amulet && [Quality] == unique # [HPRegen] == 10 // The Rising Sun [Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath [Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 20 // Mara's Kaleidoscope // [Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 2 // Seraph's Hymn [Type] == amulet && [Quality] == unique # [ToHit] >= 400 && [ColdResist] >= 30 // Metalgrid // ##### Jewels ######################## [Type] == jewel && [Quality] == unique # [PassiveFireMastery]+[PassiveFirePierce] >= 10 // RBF Fire [Type] == jewel && [Quality] == unique # [PassiveLtngMastery]+[PassiveLtngPierce] >= 9 // RBF Lightning [Type] == jewel && [Quality] == unique # [PassiveColdMastery]+[PassiveColdPierce] >= 10 // RBF Cold [Type] == jewel && [Quality] == unique # [PassivePoisMastery]+[PassivePoisPierce] >= 10 // RBF Poison // ##### Small Charms ################## [Name] == SmallCharm && [Quality] == unique // ##### Large Charms ################## [Name] == LargeCharm && [Quality] == unique # [Strength] >= 20 && [FireResist] >= 15 [Name] == LargeCharm && [Quality] == unique # [AmazonSkills] >= 3 && [Strength] >= 18 && [FireResist] >= 18 [Name] == LargeCharm && [Quality] == unique # [SorceressSkills] >= 3 && [Strength] >= 18 && [FireResist] >= 16 [Name] == LargeCharm && [Quality] == unique # [NecromancerSkills] >= 3 && [Strength] >= 18 && [FireResist] >= 15 [Name] == LargeCharm && [Quality] == unique # [PaladinSkills] >= 3 && [Strength] >= 16 && [FireResist] >= 16 [Name] == LargeCharm && [Quality] == unique # [BarbarianSkills] >= 3 && [Strength] >= 18 && [FireResist] >= 18 [Name] == LargeCharm && [Quality] == unique # [DruidSkills] >= 3 && [Strength] >= 18 && [FireResist] >= 18 [Name] == LargeCharm && [Quality] == unique # [AssassinSkills] >= 3 && [Strength] >= 18 && [FireResist] >= 18 // ##### Grand Charms ################## [Name] == GrandCharm && [Quality] == unique // Gheed's
[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal || [Flag] != ethereal # [Sockets] == 0 || [Sockets] == 4 // Insight/Infinity socketable
([Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal) || ([Flag] != ethereal) # [Sockets] == 0 || [Sockets] == 4 // Insight/Infinity socketable
[Name] == ColossusVoulge && [Quality] <= superior && ([Flag] == ethereal || [Flag] != ethereal) # [Sockets] == 0 || [Sockets] == 4 // Insight/Infinity socketable
[Name] == ColossusVoulge && [Quality] <= superior# [Sockets] == 0 || [Sockets] == 4 // Insight/Infinity socketable
NTBot.ntj im Ordner ScriptsQuote:
Achja, desweiteren finde ich in der NTBot Datei leider nicht die Möglichkeit, dass er nicht 2 Minuten warten soll, falls mal wieder ein "Game creation failed!" vorkommt(passiert mir nahezu jedes game). Wo könnte ich dies ändern?
lg
//------------------------------------------------------------------------------ // Delays //------------------------------------------------------------------------------ var GameMinLength = 120; // Time in seconds, minimum game length, 180 seconds default (1 game/3 minutes). var UnableToConnectRetry = 5; // Time in minutes to retry connecting on connection fail (real value is +/- 1 min). var RealmDownRetry = 15; // Time in minutes to retry connecting on a realm down (default is 300 minutes). var DisconnectedRetry = 5; // Time in minutes to retry on a disconnection (usually ip ban related). var CdKeyInUseRetry = 5; // Time in minutes to retry on a cdkey in use error message (set to 0 to stop). var ConnectingToBnetTimeout = 20; // Time in seconds to wait for a login to Time out and click cancel and retry. var CharacterScreenTimeout = 10; // Time in seconds to wait for character screen to appear. var PleaseWaitTimeout = 10; // Time in seconds to wait for a please wait popup. var CreateGameThreshold = 20; // Time in seconds to wait between making games. var CreateGameThresholdRandom = 5; // Time in seconds to randomly add +/- to the game create time. var CreateGameTimeout = 15; // Time in seconds to register a failed to create game. var WaitInLineTimeout = 60; // Time in seconds to wait in lines for a create game (60 second default). var CharacterSelectDelay = 1000; // Time in milliseconds to wait before selecting a character on the char screen. var GameDoesNotExistDelayMin = 10; // How long to wait when a Game Does Not Exist occurs - minimum - default 10 minutes. var GameDoesNotExistDelayMax = 15; // How long to wait when a Game Does Not Exist occurs - maximum - default 15 minutes. var GameDoesNotExistTimeout = 30; // How long to wait for the dialog to disappear (default 30 seconds, don't change this). // Control var LoginDelay = 5000; // Time in milliseconds to wait before submitting login information. var ClickDelay = 2000; // Wait X milliseconds before next action after a click event. var TextDelay = 2500; // Wait X milliseconds before next action after inserting text into a textbox. var ClickDelayRandom = 500; // Random amount of Time in milliseconds to add to a click. var TextDelayRandom = 500; // Random amount of Time in milliseconds to add to a text set. // Channel var WaitBeforeEnterChatMin = 1000; // Min time in milliseconds to wait before entering chat. var WaitBeforeEnterChatMax = 2000; // Max time in milliseconds to wait before entering chat. var WaitInChatBeforeActionsMin = 2000; // Min time in milliseconds to wait before joining channel. var WaitInChatBeforeActionsMax = 3000; // Max time in milliseconds to wait before joining channel. var GameAnnouncementDelay = 5000; // Wait X milliseconds before posting the announcement message (don't set this too low!). var GameAnnouncementDelayRandom = 500; // Random amount of time to add to a to the announcement delay. var UseFileBackupTimeMax = 30; // Time in minutes that may pass since last file update - The backup File is updated at the beginning of every single game and is read everytime the name of your previous game is undefined (e.g. at restarts); Set to 0 to deactivate file backup.
Direkt Möglich nicht, du kannst aber einfach schneller sein als der Bot, sprich zu gehst aus dem Spiel klickst dann zügig auf Join und trittst deinem Mule Game bei. Dort dann nochmal auf Pause und du kannst abladen...oder was immer du sonst machen willst. Direkt pausieren geht jedenfalls nicht.Quote:
Mit diesem CD Key changer ist es ja möglich, 2 D2 Instanzen laufen zu lassen. Besteht denn auch die Möglichkeit den Bot so zu stoppen, dass ich zb mulen könnte? Wenn ich pause/unterbr. drücke pausiert er ja nur das script - und mit stop beendet er D2. Würde aber gerne D2 weiter laufen lassen. Nur das halt ICH weiterspiele ^^