Conquer Resource Wiki

01/13/2010 02:41 Arcо#46
Quote:
Originally Posted by Korvacs View Post
Thats missing the most important peice of the packet, the string type, which defines the string that you put in the packet as a spousename, list of flowers, guild related etc.

As it stands, that structure is this one:

[Only registered and activated users can see links. Click Here To Register...]

The only thing which is different is the string itself, and the type which is missing.

Oh well I just thought it'd help.
01/14/2010 02:13 mutationx#47
sweet wiki but now all i need is a packet editor that matches the server send and request packets so i can tap right in there... any help? i just started learning about this stuff but as time goes by it get it.

plz point me to a good editor and how to use it. thank you.
01/15/2010 10:15 ~Yuki~#48
i would need some tutorials about adding new packets and its function =/
01/29/2010 16:11 Jedex#49
good job korvacs!
02/05/2010 09:31 LegalConquer#50
if elite pvpers opened a wiki for stuff like this im sure it would be a lot lot more popular.
02/19/2010 23:56 KraHen#51
A suggestion if you don`t mind :P The encryption part only talks about 5018 and above, could we have the other public encryptions as well? Like 5065, 5017, 4351?

And another question, when a packet has only one version, like the at EntitySpawn packet the MobSpawn part, does that mean that it`s the same in older versions as well?(Obviously I`m not talking about things like mentor stuff)
02/20/2010 00:20 Korvacs#52
If we take this page as the example:

[Only registered and activated users can see links. Click Here To Register...]

I have added the 5100 versions of the packet in both character and monster forms, however the 4267 version doesnt include the monster spawn form because i havent mapped those areas of the packet.

The idea is that at some point i will add the other client versions aswell, so there would also be a 5017 packet in there , however if there isnt a change between 4267 and 5100 then i wont add anouther packet in, so if your client version is between 2 existing packets then try the lower one first.

On the subject of the encryption, i do intend on adding the original encryption at some point, however its extremely common (its in every released source), so the demand for it is virtually none existant.

The 5018 and above encryption works for 5018+, so 5065 is covered, as is 5100, 5165 etc etc.
02/28/2010 19:44 galdik#53
Nullable > if would be nice if when u r done with non C# version to mail it to Korvacs with the tune-ups if you make any, cuz I believe I wouldn't be only one who might use it.

Korvacs > good luck at it. *fan*

rest> other idea was like post the pckts in the forum, if its only one, but that might spamm it out. mail/PMs is better.
about wiki edit, I guess this way if just one or bunch of both ways trusted admins do edits it will not going to get wild.

I guess bunch of peps which knows are more busy nowadays as me. And then u see those around 17y peps getting to places where we was while below age of 20 :D
03/01/2010 16:03 Nullable#54
Quote:
Originally Posted by galdik View Post
Nullable > if would be nice if when u r done with non C# version to mail it to Korvacs with the tune-ups if you make any, cuz I believe I wouldn't be only one who might use it.
I only made a 5017 one, didn't want all those high versions, anyhow I'm not quite sure it works because I didn't have the chance to test it(abandoned project) so I will just paste it here:
Header File(coenc.h):
Source file (coenc.cpp):
Emm here: [Only registered and activated users can see links. Click Here To Register...]
03/06/2010 15:49 Paralyzer[GM]#55
I'm gonna sound like such a damn noob but on the Create Character screen u added the newest version xD but were do I add it :D
03/06/2010 16:59 LegalConquer#56
Quote:
Originally Posted by Paralyzer[GM] View Post
I'm gonna sound like such a damn noob but on the Create Character screen u added the newest version xD but were do I add it :D
its not about just adding the packets u need to actully know how to use them and how they go together with refrances etc...
03/06/2010 19:34 hunterman01#57
Quote:
Originally Posted by Nullable View Post
I only made a 5017 one, didn't want all those high versions, anyhow I'm not quite sure it works because I didn't have the chance to test it(abandoned project) so I will just paste it here:
Header File(coenc.h):
Source file (coenc.cpp):
Emm here: [Only registered and activated users can see links. Click Here To Register...]
Really wants to make me learn C++
03/06/2010 19:40 Nullable#58
Quote:
Originally Posted by hunterman01 View Post
Really wants to make me learn C++
Nice :) anyhow I'll leave Korvacs's thread alone :p, you might discuss anything about the library in the release thread(or here, but you're on your own then XD)
03/06/2010 21:22 CptSky#59
Quote:
Originally Posted by Nullable View Post
I only made a 5017 one, didn't want all those high versions, anyhow I'm not quite sure it works because I didn't have the chance to test it(abandoned project)[...]
I think it's working... But why you don't use sizeof operator for the packet length?
03/07/2010 13:58 Nullable#60
Quote:
Originally Posted by CptSky View Post
I think it's working... But why you don't use sizeof operator for the packet length?
sizeof doesn't work that way.. you should read something about it or better try doing it yourself, and remember that the packet i'm reading is actually a pointer to the actual packet allocated on heap, in simple words sizeof doesn't work like this with pointers