hey can you help me guys? i want to build my own menu hack.. can anybody help me about this.. this is the address
THIS ADDY IS FOR WR PH i have a bypass but i need function/snippets for this
Code:
#define ADR_PlayerPointer 0x00AF9C38
#define ADR_ServerPointer 0x009F4258
#define ADR_ClassPointer 0x00A304C8
#define ADR_WeaponPointer 0x009F5BBC
#define ADR_BasePointer 0x00A2E928
#define ADR_DevicePointer 0x0083F0D0
#define ADR_HealthPointer 0x00A304BC
#define ADR_UserPointer 0x00AF9C84
#define ADR_CQCProne 0x00897598
#define ADR_CQC Spawn 0x0030418B00
#define ADR_SuperNS 0x00818660
#define ADR_Glasswall 0x0097F568
#define ADR_Unliammo 0x009B2290
#define ADR_ImDrunk 0x009A91D8
#define ADR_Speed 0x0082785C
#define ADR_QuickSpawn 0x009AD458
#define ADR_NoBounds1 0x009A444C
#define ADR_NoBounds2 0x009A4450
#define ADR_NoBounds3 0x009A4454
#define ADR_NoWater 0x00B16F78
#define ADR_NoSpread 0x00B1AE4C
#define ADR_NoSpawnWait1 0x009AD458
#define ADR_NoSpawnWait2 0x009AD45C
#define ADR_NoSpawnWait3 0x009AD460
#define ADR_WaterColor1 0x0089764C
#define ADR_WaterColor2 0x00897650
#define ADR_WaterColor3 0x00897654
#define ADR_Ping 0x00FC8C8
#define ADR_SuperNoSpread 0x0081B2F8
#define ADR_Scope 0x008975A8
#define ADR_VirtualJump 0x00818A2C
#define ADR_NoWeaponGravity 0x0081B238
#define ASM_ForceKick 0x00F99C0
#define ASM_WTW 0x006D70F7
#define ASM_STW 0x005ADB20
#define ASM_Escalator1 0x006D7B27
#define ASM_Sniper 0x009796F0
#define ASM_QuickPlant 0x004F480E
#define ASM_QuickDefuse 0x004F383A
#define OFS_1th_Slot 0x001021A8
#define OFS_2th_Slot 0x001021A9
#define OFS_3th_Slot 0x001021AA
#define OFS_4th_Slot 0x001021AB
#define OFS_5th_Slot 0x001021AC
#define OFS_6th_Slot 0x001021AD
#define OFS_7th_Slot 0x001021AE
#define OFS_8th_Slot 0x001021AF
#define OFS_Level 0x009F4258
#define OFS_Dinar 0x0011A298
#define OFS_RoomMaster 0x0011B7F0
#define OFS_PlayerSize 0x001CF8
#define OFS_PlayerSlot 0x0011B7F0
#define BreakLimit 0x00818620
can you help me with that?? i don't know the snippets of some of them i want you to make this like one please :D
void spread()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr + ADR_SuperNS) = 0;
}
}
i don't know the snippets/function of some of them.