Quote:
Originally Posted by richboy
u still dont have enough pvp data for the pvp trainer?
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The problem is not the data, it is the exploit filter.
All events were basically ready when we opened the server.
Then the exploits came.
There were some which simply flooded the agentserver with packets.
So we enabled a filter which disconnects the connection if someone sends too much packets.
The problem is;
Our event bot sends massive amounts of packets during the events, and also when using the pvp trainer for example.
We are currently optimizing the events so that they can run with the filter being turned on, anyway.
As you see Royal is currently testing some ingame, so just be a bit patient and the other events will be added as well.
Hope this explanation made it a bit clear to you guys.