even i agree with the red part.... as for the answer to the question well i'm not so sure.....Quote:
I agree with "Red" parts there.... The only thing that holding me back is that this is the first time they have changed them as far as I know. I'm not sure if we should advice people to check the iste for new codes everyday or two maybe...
"pls answer to the following quesion; Is there is a possibility rev6 would have to update the injects for walking ??"
I think that someone should ask agbot guys themselves about that ^^
they only updated the teleport codes... also about the banning part, well if you read what's written about the teleport inject updates, the reason people get banned is because the inject used to make the npc do something has changed which means joymax can can find out if something's going wrong[during npc part] and this also applies for the normal scripts because the npc[all the various options,it's position] is anyhow handled using injects so you have to get it updated when it has changed....
the injects for walking don't change i think and i don't think they can detect you because you're not doing anything wrong unlike in the case of npc......
Well this is just what i think from the various info from site and personal use....
Hope you understood!^^