Hi guys!
Working at a problem with MoveTo interactions between multiple Guild Wars instances, I devised out a ModMoveTo.au3 that makes those interaction possible, grace to a new parameter added to all functions called "$task". The version I got here manages up to four instances and can be expansioned easily.
It's only the beta, not only since I received a time ban of 14 days but also because I want to add more functions making several interactions possible and easier. And I used the old tt6.au3 v1.3. If you find any mistakes or better solutions or if u have any questions - don't hesitate to interject them.
I hope you enjoy the idea and the implementation.
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Hi Leute!
Beim Arbeiten an einem Problem, das Interaktion unter mehreren Guild Wars Fenstern benötigt, habe ich eine ModMoveTo.au3 entworfen, die solche Interaktionen möglich macht, dank eines neuen Parameter namens "$task", um den ich alle Funktionen erweitert habe. Die Version, die ich hier poste, ist für bis zu vier Guild Wars Instanzen gedacht und kann für noch mehr erweitert werden.
Das ist nur eine Beta, nicht nur da ich 14 Tage gebannt war, sondern auch weil noch andere Funktionen hinzugefügt werden, die einige Interaktionen möglich und einfacher machen. Und ich habe die alte tt6.au3 v1.3 genutzt.
Wenn ihr Fehler oder bessere Lösungsvorschläge habt, oder einfach etwas nicht versteht - werft sie einfach ein.
Ich hoffe, euch gefällt die Idee und die Umsetzung.
Code:
; ModMoveTo.au3
; Modded Version of TT6's MoveTo
; Made to interact between up to 4 Guild Wars Windows
; 05.03.2009
#include <Process.au3>
#include <WindowsConstants.au3>
#include "nomadmemory.au3"
#include-once
; settings
Opt("WinTitleMatchMode", 3)
Opt("MouseCoordMode", 2)
Opt("PixelCoordMode", 2)
; mems compatible to update.ini by __wadim
Const $memx = IniRead("update.ini","SECTION D","POSX","Not found") ; position x
Const $memy = IniRead("update.ini","SECTION D","POSY","Not found") ; position y
Const $memmap = IniRead("update.ini","SECTION D","CHECK_MAP","Not found") ; post=0, load =2, area=1
Const $memnpcidselect = IniRead("update.ini","SECTION D","NPC_ID_SELECT","Not found") ; id of selected object
Const $memnpcidnear = IniRead("update.ini","SECTION D","NPC_ID_NEAR","Not found") ; id of nearest object
Const $memcourse = IniRead("update.ini","SECTION 9-A","CAMCOURSE","Not found") ; angle of compass/view direction
Const $memdeath = IniRead("update.ini","SECTION 9-A","DEATH","Not found") ; alive = 0 or death = 1
Const $memmovechar = IniRead("update.ini","SECTION 9-A","MOVECHAR","Not found") ; keyboard input events
Const $memtleft = $memmovechar + 0x10 ; turn left
Const $memtright = $memmovechar + 0x14 ; turn right
; globals for movement engine
#cs
$arTask[task no] gives the Name of a Guild Wars Task
$arHprocess[task no] gives the Process ID for a Guild Wars Task
$arHwnd[task no] gives the Handle of a Guild Wars Task
Valid Integers for [task no] are 0..3
#ce
Global $arTask[4]
$arTask[0] = IniRead("tt6.ini","id","task0","Guild Wars")
$arTask[1] = IniRead("tt6.ini","id","task1","Guild Wars1")
$arTask[2] = IniRead("tt6.ini","id","task2","Guild Wars2")
$arTask[3] = IniRead("tt6.ini","id","task3","Guild Wars3")
Global $arHprocess[4]
$arHprocess[0] = _MemoryOpen(WinGetProcess($arTask[0]))
$arHprocess[1] = _MemoryOpen(WinGetProcess($arTask[1]))
$arHprocess[2] = _MemoryOpen(WinGetProcess($arTask[2]))
$arHprocess[3] = _MemoryOpen(WinGetProcess($arTask[3]))
Global $arHwnd[4]
$arHwnd[0] = WinGetHandle($arTask[0])
$arHwnd[1] = WinGetHandle($arTask[1])
$arHwnd[2] = WinGetHandle($arTask[2])
$arHwnd[3] = WinGetHandle($arTask[3])
#cs
$arNums[task no][Global no] includes following old Globals:
$gotox = 0
$gotoy = 1
$dist = 2
$olddist = 3
angle = 4
$increment = 5
$callcnt = 6
Valid Integers for [task no] are 0..3
#ce
Global $arNums[4][7]
$arNums[0][0] = 0.0
$arNums[0][1] = 0.0
$arNums[0][2] = 0.0
$arNums[0][3] = 0.0
$arNums[0][4] = 0.0
$arNums[0][5] = 0
$arNums[0][6] = 0
$arNums[1][0] = 0.0
$arNums[1][1] = 0.0
$arNums[1][2] = 0.0
$arNums[1][3] = 0.0
$arNums[1][4] = 0.0
$arNums[1][5] = 0
$arNums[1][6] = 0
$arNums[2][0] = 0.0
$arNums[2][1] = 0.0
$arNums[2][2] = 0.0
$arNums[2][3] = 0.0
$arNums[2][4] = 0.0
$arNums[2][5] = 0
$arNums[2][6] = 0
$arNums[3][0] = 0.0
$arNums[3][1] = 0.0
$arNums[3][2] = 0.0
$arNums[3][3] = 0.0
$arNums[3][4] = 0.0
$arNums[3][5] = 0
$arNums[3][6] = 0
#cs
$arBoolean[task no][Global no] includes following old Globals:
$running = 0
$isDead = 1
$stopCheck = 2
$blockCheck = 3
$gotBlocked = 4
Valid Integers for [task no] are 0..3
#ce
Global $arBoolean[4][5]
$arBoolean[0][0] = False
$arBoolean[0][1] = False
$arBoolean[0][2] = False
$arBoolean[0][3] = False
$arBoolean[0][4] = False
$arBoolean[1][0] = False
$arBoolean[1][1] = False
$arBoolean[1][2] = False
$arBoolean[1][3] = False
$arBoolean[1][4] = False
$arBoolean[2][0] = False
$arBoolean[2][1] = False
$arBoolean[2][2] = False
$arBoolean[2][3] = False
$arBoolean[2][4] = False
$arBoolean[3][0] = False
$arBoolean[3][1] = False
$arBoolean[3][2] = False
$arBoolean[3][3] = False
$arBoolean[3][4] = False
Const $accelmul = 1.0
Const $pi = 4 * ATan(1)
; keys for keyboard input simulation adapt in the tt6.ini
Const $DIactkey = IniRead("tt6.ini","keys","DIactkey","SPACE")
Const $FLactkey = IniRead("tt6.ini","keys","FLactkey","ä")
Const $ANtgtkey = IniRead("tt6.ini","keys","ANtgtkey","v")
Const $FNtgtkey = IniRead("tt6.ini","keys","FNtgtkey","c")
Const $INtgtkey = IniRead("tt6.ini","keys","INtgtkey","ö")
Const $GHpnlkey = IniRead("tt6.ini","keys","GHpnlkey","g")
Const $ARmovkey = IniRead("tt6.ini","keys","ARmovkey","r")
Const $RDmovkey = IniRead("tt6.ini","keys","RDmovkey","x")
Const $TLmovkey = IniRead("tt6.ini","keys","TLmovkey","a")
Const $TRmovkey = IniRead("tt6.ini","keys","TRmovkey","d")
Const $OCchtkey = IniRead("tt6.ini","keys","OCchtkey","RETURN")
; positions for mouse clicks adapt in the tt6.ini
Const $DTclickX = Int(IniRead("tt6.ini","click positions","DTclickX",0))
Const $DTclickY = Int(IniRead("tt6.ini","click positions","DTclickY",0))
Const $LTclickX = Int(IniRead("tt6.ini","click positions","LTclickX",0))
Const $LTclickY = Int(IniRead("tt6.ini","click positions","LTclickY",0))
Const $GHclickX = Int(IniRead("tt6.ini","click positions","GHclickX",0))
Const $GHclickY = Int(IniRead("tt6.ini","click positions","GHclickY",0))
Const $STclickX = Int(IniRead("tt6.ini","click positions","STclickX",0))
Const $STclickY = Int(IniRead("tt6.ini","click positions","STclickY",0))
Const $SBclickX = Int(IniRead("tt6.ini","click positions","SBclickX",0))
Const $SBclickY = Int(IniRead("tt6.ini","click positions","SBclickY",0))
Const $HMclickX = Int(IniRead("tt6.ini","click positions","HMclickX",0))
Const $HMclickY = Int(IniRead("tt6.ini","click positions","HMclickY",0))
;generate inventory access matrix adapt positions in the tt6.ini
Const $invMaxR = 8 ;max number of rows 0..8
Const $invMaxC = 4 ;max number of columns 0..4
Global $invPos[$invMaxC+1] [$invMaxR+1][2];matrix of positions [0]=x, [1]=y
$invPos[0][0][0] = Int(IniRead("tt6.ini","inventory offsets","invPosX00",0))
$invPos[0][0][1] = Int(IniRead("tt6.ini","inventory offsets","invPosY00",0))
$invPos[0][1][1] = Int(IniRead("tt6.ini","inventory offsets","invPosYR1",0))
$invPos[0][2][1] = Int(IniRead("tt6.ini","inventory offsets","invPosYR2",0))
$invPos[0][3][1] = Int(IniRead("tt6.ini","inventory offsets","invPosYR3",0))
$invPos[0][4][1] = Int(IniRead("tt6.ini","inventory offsets","invPosYR4",0))
$invPos[0][5][1] = Int(IniRead("tt6.ini","inventory offsets","invPosYR5",0))
$invPos[0][6][1] = Int(IniRead("tt6.ini","inventory offsets","invPosYR6",0))
$invPos[0][7][1] = Int(IniRead("tt6.ini","inventory offsets","invPosYR7",0))
$invPos[0][8][1] = Int(IniRead("tt6.ini","inventory offsets","invPosYR8",0))
$invPosXdelta = Int(IniRead("tt6.ini","inventory offsets","invPosXdelta",0))
Code:
For $ri=1 To 8
$invPos[0][$ri][0] = $invPos[0][0][0] ;x offset of 0 element constant in every row
Next
For $ri=0 To 8
For $ci=1 To 4
$invPos[$ci][$ri][0] = $invPos[0][$ri][0] + $invPosXdelta *$ci ; x offset increases by number of column
$invPos[$ci][$ri][1] = $invPos[0][$ri][1] ; y offset equal to 0 position in every row
Next
Next
; stop movement
Func StopMoveTo($task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
If Not $arBoolean[$task][4] Then
KeySend($ARmovkey, "", "", $task)
EndIf
$arNums[$task][5] = 0
$arNums[$task][6] = 0
$arBoolean[$task][0] = False
$arBoolean[$task][2] = False
$arBoolean[$task][3] = False
EndFunc
; end movement but keep running e.g. to exit
Func KeepMoveTo($task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
$arNums[$task][5] = 0
$arNums[$task][6] = 0
$arBoolean[$task][0] = False
$arBoolean[$task][2] = False
$arBoolean[$task][3] = False
EndFunc
; prepare movement
Func PrepMoveTo($task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
$arNums[$task][5] = 0
$arNums[$task][6] = 0
$arBoolean[$task][2] = False
$arBoolean[$task][3] = False
$arBoolean[$task][4] = False
EndFunc
; disables check if we stopped runnning unintended (eg by cast or knock down)
; note: must be used to protect casts as we try to start running again immediately in auto mode
Func DisableStopCheck($task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
If $arBoolean[$task][2] Then
$arBoolean[$task][2] = False
EndIf
EndFunc
; enables check again
Func EnableStopCheck($task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
If ($arBoolean[$task][3] = False) And ($arBoolean[$task][2] = False) Then
$arBoolean[$task][2] = True
EndIf
EndFunc
; calc table for rotation angle calculation
Global $course_table[100]
$course_table[0] = 0.0000
$course_table[1] = 0.0150
$course_table[2] = 0.0372
$course_table[3] = 0.0438
$course_table[4] = 0.0702
$course_table[5] = 0.1031
$course_table[6] = 0.1377
$course_table[7] = 0.1466
$course_table[8] = 0.1751
$course_table[9] = 0.1824
$course_table[10] = 0.2076
$course_table[11] = 0.2462
$course_table[12] = 0.2551
$course_table[13] = 0.2750
$course_table[14] = 0.3154
$course_table[15] = 0.3337
$course_table[16] = 0.3528
$course_table[17] = 0.3612
$course_table[18] = 0.3800
$course_table[19] = 0.4078
$course_table[20] = 0.4273
$course_table[21] = 0.4458
$course_table[22] = 0.4670
$course_table[23] = 0.4845
$course_table[24] = 0.5120
$course_table[25] = 0.5361
$course_table[26] = 0.5656
$course_table[27] = 0.5936
$course_table[28] = 0.6285
$course_table[29] = 0.6445
$course_table[30] = 0.6643
$course_table[31] = 0.6848
$course_table[32] = 0.6991
$course_table[33] = 0.7136
$course_table[34] = 0.7214
$course_table[35] = 0.7452
$course_table[36] = 0.7746
$course_table[37] = 0.8052
$course_table[38] = 0.8283
$course_table[39] = 0.8410
$course_table[40] = 0.8666
$course_table[41] = 0.8826
$course_table[42] = 0.9062
$course_table[43] = 0.9195
$course_table[44] = 0.9363
$course_table[45] = 0.9531
$course_table[46] = 0.9759
$course_table[47] = 1.0020
$course_table[48] = 1.0203
$course_table[49] = 1.0448
$course_table[50] = 1.0636
$course_table[51] = 1.0882
$course_table[52] = 1.0957
$course_table[53] = 1.1124
$course_table[54] = 1.1474
$course_table[55] = 1.1669
$course_table[56] = 1.1833
$course_table[57] = 1.2264
$course_table[58] = 1.2469
$course_table[59] = 1.2670
$course_table[60] = 1.2876
$course_table[61] = 1.2957
$course_table[62] = 1.3056
$course_table[63] = 1.3331
$course_table[64] = 1.3529
$course_table[65] = 1.3769
$course_table[66] = 1.3975
$course_table[67] = 1.4162
$course_table[68] = 1.4366
$course_table[69] = 1.4684
$course_table[70] = 1.4844
$course_table[71] = 1.5089
$course_table[72] = 1.5223
$course_table[73] = 1.5420
$course_table[74] = 1.5721
$course_table[75] = 1.5994
$course_table[76] = 1.6089
$course_table[77] = 1.6203
$course_table[78] = 1.6485
$course_table[79] = 1.6632
$course_table[80] = 1.6791
$course_table[81] = 1.6807
$course_table[82] = 1.7258
$course_table[83] = 1.7630
$course_table[84] = 1.7801
$course_table[85] = 1.8172
$course_table[86] = 1.8256
$course_table[87] = 1.8400
$course_table[88] = 1.8654
$course_table[89] = 1.8804
$course_table[90] = 1.9119
$course_table[91] = 1.9391
$course_table[92] = 1.9605
$course_table[93] = 1.9822
$course_table[94] = 2.0091
$course_table[95] = 2.0203
$course_table[96] = 2.0433
$course_table[97] = 2.0654
$course_table[98] = 2.0749
$course_table[99] = 2*$pi
; calculate rotation angle
Func GetCourse($val)
$i=0
$valL = Abs($val)
While $course_table[$i] < $valL
$i +=1
if $i = 100 Then ;error
ConsoleWrite(StringFormat("GetCourse: bad call: %.4f",$valL))
Exit
EndIf
WEnd
return Int($i * 10 * $accelmul)
EndFunc
; initialise new destination
Func InitDest($dx, $dy, $dcheck = False,$task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
;no movement if we are dead or got blocked
If $arBoolean[$task][1] Or $arBoolean[$task][4] Then
Return
EndIf
; set global destination
$arNums[$task][0] = $dx
$arNums[$task][1] = $dy
; calc distance
$posx = _memoryread($memx,$arHprocess[$task],'float')
$posy = _memoryread($memy,$arHprocess[$task],'float')
$arNums[$task][2] = Sqrt(($posx-$dx)^2 + ($posy-$dy)^2)
$arNums[$task][3] = $arNums[$task][2]
;set call counter for cyclic loop
$arNums[$task][6] = 1
; set stop level for angles in relation to distance
if $arNums[$task][2] > 2000 Then
$stoplvl = 1.8
Elseif $arNums[$task][2] > 1200 Then
$stoplvl = 1.5
Elseif $arNums[$task][2] > 700 Then
$stoplvl = 1.2
Elseif $arNums[$task][2] > 400 Then
$stoplvl = 0.8
Elseif $arNums[$task][2] > 200 Then
$stoplvl = 0.6
Else
$stoplvl = 0.2
EndIf
; calc angle
$arNums[$task][4] = ACos(($arNums[$task][0] - $posx)/$arNums[$task][2])
if $arNums[$task][1] < $posy Then
$arNums[$task][4] = -$arNums[$task][4]
EndIf
; rotate view to destination
Do
; transition via q2<->q3 by pseudo course angle
$curcou = _memoryread($memcourse,$arHprocess[$task],'float')
if (($arNums[$task][4] > $pi/2) And ($curcou < $arNums[$task][4] - $pi)) Then
$curcou = 2*$pi + $curcou
EndIf
if (($arNums[$task][4] < -$pi/2) And ($curcou > $pi+$arNums[$task][4])) Then
$curcou = -2*$pi + $curcou
EndIf
; big delta -> stop running
if Abs($arNums[$task][4] - $curcou) > $stoplvl Then
if $arBoolean[$task][0] = True Then
KeySend($ARmovkey, "", "", $task)
$arBoolean[$task][0] = False
EndIf
EndIf
$accel = GetCourse(Abs($arNums[$task][4] - $curcou))
; rotate
if $arNums[$task][4] < $curcou Then
KeySend($TRmovkey, "down", "", $task)
Sleep($accel)
KeySend($TRmovkey, "up", "", $task)
Else
KeySend($TLmovkey, "down", "", $task)
Sleep($accel)
KeySend($TLmovkey, "up", "", $task)
EndIf
Sleep(100)
; check for death
if $dcheck And _memoryread($memdeath,$arHprocess[$task]) = 1 Then
$arBoolean[$task][1] = True
Return
EndIf
Until (Abs($arNums[$task][4] - $curcou) <0.1)
EndFunc
; cyclic function for movement to destination (must be called every 10ms)
Func MoveToCore($dcheck = False,$task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
;no movement if we are dead or got blocked
If $arBoolean[$task][1] Or $arBoolean[$task][4] Then
Return True
EndIf
; get data
$posx = _memoryread($memx,$arHprocess[$task],'float')
$posy = _memoryread($memy,$arHprocess[$task],'float')
$curcou = _memoryread($memcourse,$arHprocess[$task],'float')
; calc distance
$arNums[$task][2] = Sqrt(($posx-$arNums[$task][0])^2 + ($posy-$arNums[$task][1])^2)
; try to catch problem in case we missed target
if $arNums[$task][3] < $arNums[$task][2] -100.0 Then
InitDest($arNums[$task][0], $arNums[$task][1], $dcheck, $task)
EndIf
; store distance every 500ms, initial value is set in InitDest(), check for special situations
If Mod($arNums[$task][6], 50) = 0 Then
; set death flag and exit
if $dcheck And _memoryread($memdeath,$arHprocess[$task]) = 1 Then
$arBoolean[$task][1] = True
Return True
EndIf
; restart running in case we got stopped
if $arBoolean[$task][2] And (Abs($arNums[$task][3] - $arNums[$task][2]) < 20.0) Then
$arBoolean[$task][0] = False
EndIf
; set blocked flag and exit
if $arBoolean[$task][3] And (Abs($arNums[$task][3] - $arNums[$task][2]) < 20.0) Then
$arBoolean[$task][4] = True
Return True
EndIf
$arNums[$task][3] = $arNums[$task][2]
EndIf
;increment call counter
$arNums[$task][6] +=1
; check running
If $arBoolean[$task][0] = False Then
$arBoolean[$task][0] = True
KeySend($ARmovkey, "", "", $task)
EndIf
; calc angle
$arNums[$task][4] = ACos(($arNums[$task][0] - $posx)/$arNums[$task][2])
If $arNums[$task][1] < $posy Then
$arNums[$task][4] = -$arNums[$task][4]
EndIf
; correct angle on the fly
If (Abs($arNums[$task][4] - $curcou) >0.05) And ($arNums[$task][5] = 0) Then
; transition via q2<->q3 by pseudo course angle
$curcou = _memoryread($memcourse,$arHprocess[$task],'float')
If (($arNums[$task][4] > $pi/2) And ($curcou < $arNums[$task][4] - $pi)) Then
$curcou = 2*$pi + $curcou
EndIf
If (($arNums[$task][4] < -$pi/2) And ($curcou > $pi+$arNums[$task][4])) Then
$curcou = -2*$pi + $curcou
EndIf
$arNums[$task][5] = GetCourse(Abs($arNums[$task][4] - $curcou))
; rotate
If $arNums[$task][4] < $curcou Then
KeySend($TRmovkey, "down", "", $task)
$arNums[$task][5] -=10
Else
KeySend($TLmovkey, "down", "", $task)
$arNums[$task][5] -=10
EndIf
ElseIf ($arNums[$task][5] > 0) Then
$arNums[$task][5] -=10
If $arNums[$task][6] <= 0 Then
KeySend($TRmovkey, "up", "", $task)
KeySend($TLmovkey, "up", "", $task)
EndIf
EndIf
; reached position
If $arNums[$task][2] < 130.0 Then
$arNums[$task][5] = 0
KeySend($TRmovkey, "up", "", $task)
KeySend($TLmovkey, "up", "", $task)
Return True
EndIf
Return False
EndFunc
; movement function
; mode = 0 : do one iteration and return, used in very special situations only
; mode = 1 : init destination and move there
; mode = 2 : autorun mode, if a stop is detected it will be tried to run again automatically
; mode = 3 : block mode, if a block is detected we set flag and exit
; random adds some variation to movement positions
; dcheck enables deathcheck
Func MoveTo($mode, $x, $y, $random = False, $dcheck = False, $task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
$xl = $x
$yl = $y
If $random Then
$xl = $x + Int(Random(-100,100))
$yl = $y + Int(Random(-100,100))
EndIf
If $mode = 0 Then
$arBoolean[$task][2] = False
$arBoolean[$task][3] = False
Return MoveToCore($dcheck, $task)
ElseIf $mode = 1 Then
$arBoolean[$task][2] = False
$arBoolean[$task][3] = False
InitDest($xl, $yl, $dcheck, $task)
While Not MoveToCore($dcheck, $task)
Sleep(10)
WEnd
ElseIf $mode = 2 Then
$arBoolean[$task][2] = True
$arBoolean[$task][3] = False
InitDest($xl, $yl, $dcheck, $task)
While Not MoveToCore($dcheck, $task)
Sleep(10)
WEnd
ElseIf $mode = 3 Then
$arBoolean[$task][2] = False
$arBoolean[$task][3] = True
InitDest($xl, $yl, $dcheck, $task)
While Not MoveToCore($dcheck, $task)
Sleep(10)
WEnd
Else ;error
ConsoleWrite(StringFormat("MoveTo: bad mode: %d",$mode))
Exit
EndIf
EndFunc
; check if position is in area
Func CheckArea($xval, $yval, $task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
$ret = False
$pX = _memoryread($memx,$arHprocess[$task],'float')
$pY = _memoryread($memy,$arHprocess[$task],'float')
if ($pX < $xval + 250) And ($pX > $xval - 250) And ($pY < $yval + 250) And ($pY > $yval - 250) Then
$ret = True
EndIf
Return $ret
EndFunc
Code:
; random sleep function with p% variation (default = 5%)
Func RndSleep($val, $amplitude = 0.05)
$sle = Random($val * (1 - $amplitude), $val * (1 + $amplitude), 1)
Sleep($sle)
EndFunc
; collect all loot limited by max check value
Func CollectLoot($max, $task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
KeySend($INtgtkey, "", "", $task)
RndSleep(150)
$cnt =0
While (_memoryread($memnpcidselect,$arHprocess[$task]) > 0) And ($cnt < $max)
KeySend($DIactkey, "", "", $task)
RndSleep(250)
KeySend($INtgtkey, "", "", $task)
RndSleep(250)
$cnt +=1
WEnd
EndFunc
; resign
Func Resign($wdelay = 50, $task = 0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
keysend("-", "", "", $task)
Sleep($wdelay)
keysend("r", "", "", $task)
Sleep($wdelay)
keysend("e", "", "", $task)
Sleep($wdelay)
keysend("s", "", "", $task)
Sleep($wdelay)
keysend("i", "", "", $task)
Sleep($wdelay)
keysend("g", "", "", $task)
Sleep($wdelay)
keysend("n", "", "", $task)
Sleep($wdelay)
keysend("RETURN", "", "", $task)
RndSleep(4000)
ControlClick($arTask[$task], "", "", "left", 1, $DTclickX, $DTclickY)
EndFunc
; transfer to GH, may be used from/to GH
Func TransferGH($task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
KeySend($GHpnlkey, "", "", $task)
RndSleep(500)
ControlClick($arTask[$task], "", "", "left", 1, $GHclickX, $GHclickY)
Sleep(200)
While Not ((_memoryread($memmap,$arHprocess[$task])) = 2)
Sleep(100)
WEnd
While (_memoryread($memmap,$arHprocess[$task])) <> 0
Sleep(100)
WEnd
RndSleep(4000)
KeySend($GHpnlkey, "", "", $task)
RndSleep(500)
EndFunc
; ident all items from start row to end row (0..8) using ident kit at row/col (0..4)
Func IdentItems($StartRow, $EndRow, $IdentCol, $IdentRow, $task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
if $EndRow > $invMaxR Then
$end = $invMaxR
Else
$end = $EndRow
EndIf
For $row = $StartRow To $end
For $col = 0 To $invMaxC
ControlClick($arTask[$task], "", "", "left", 2, $invPos[$IdentCol][$IdentRow][0], $invPos[$IdentCol][$IdentRow][1])
RndSleep(150)
MouseSend("left", "click", $invPos[$col][$row][0], $invPos[$col][$row][1], $task)
RndSleep(150)
Next
Next
EndFunc
; create long int (32 bit) from 2 short int (16 bit)
Func MakeLong($LoWord, $HiWord)
Return BitOR($HiWord * 0x10000, BitAND($LoWord, 0xFFFF))
EndFunc
; send mouse events to non active window
; button = left, right, none
; event = down, up, click, dclick, move
Func MouseSend($btn, $evt, $xpos, $ypos, $task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
$user32 = DllOpen("user32.dll")
If $user32 = -1 Then
ConsoleWrite("MouseSend: cannot open user32.dll")
Exit
EndIf
;define missing constans
$MK_LBUTTON = 0x0001
$WM_LBUTTONDOWN = 0x0201
$MK_RBUTTON = 0x0002
$WM_RBUTTONDOWN = 0x0204
$WM_RBUTTONUP = 0x0205
;map button to event
If $btn = "left" Then
$button = $MK_LBUTTON
$btdown = $WM_LBUTTONDOWN
$btup = $WM_LBUTTONUP
ElseIf $btn = "right" Then
$button = $MK_RBUTTON
$btdown = $WM_RBUTTONDOWN
$btup = $WM_RBUTTONUP
ElseIf $btn = "none" Then
If Not ($evt = "move") Then
ConsoleWrite(StringFormat("MouseSend: bad call: %s , %s",$btn, $evt))
Exit
EndIf
Else ;error
ConsoleWrite(StringFormat("MouseSend: bad button: %s",$btn))
Exit
EndIf
;send messages
$pos = MakeLong($xpos, $ypos)
Select
Case $evt = "move"
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_MOUSEMOVE, "int", 0, "long", $pos)
Case $evt = "down"
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $btdown, "int", $button, "long", $pos)
Case $evt = "up"
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $btup, "int", 0, "long", $pos)
Case $evt = "click"
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_MOUSEMOVE, "int", 0, "long", $pos)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $btdown, "int", $button, "long", $pos)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $btup, "int", 0, "long", $pos)
Case $evt = "dclick"
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_MOUSEMOVE, "int", 0, "long", $pos)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $btdown, "int", $button, "long", $pos)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $btup, "int", 0, "long", $pos)
Sleep(50)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_MOUSEMOVE, "int", 0, "long", $pos)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $btdown, "int", $button, "long", $pos)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $btup, "int", 0, "long", $pos)
EndSelect
DllClose($user32)
EndFunc
; send single keyboard event to non active window
; event = pressed, down, up
; kdown = key down delay
; note: supports only lower case keys + NUMx, Fx, some special keys and @
Func KeySend($inkey, $evt ="pressed", $kdown = 50, $task=0)
$task = Int($task)
If $task<0 Or $task>3 Then
$task = 0
EndIf
$user32 = DllOpen("user32.dll")
if $user32 = -1 Then
ConsoleWrite("KeySend: cannot open user32.dll")
Exit
EndIf
; handling for special keys
Switch StringUpper($inkey)
Case "@"
$skey = 0x40
$lparam = 0x00100001
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_KEYDOWN, "int", 0x71, "int", $lparam)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_CHAR, "int", $skey, "int", $lparam)
Sleep(20)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_KEYUP, "int", 0x71, "int", BitOR($lparam, 0xC0000000))
Case "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12"
$skey = 0x6f + Int(StringMid($inkey, 2))
ContinueCase
Case "NUM0", "NUM1", "NUM2", "NUM3", "NUM4", "NUM5", "NUM6", "NUM7", "NUM8" , "NUM9"
if StringUpper(StringLeft($inkey, 3)) = "NUM" Then
$skey = 0x60 + Int(StringMid($inkey, 4))
EndIf
ContinueCase
Case "RETURN", "SPACE", "TAB", "BACK", "END", "HOME", "SNAPSHOT", "INSERT", "DELETE"
Switch StringUpper($inkey)
Case "RETURN"
$skey = 0x0D
Case "SPACE"
$skey = 0x20
Case "TAB"
$skey = 0x09
Case "BACK"
$skey = 0x08
Case "END"
$skey = 0x23
Case "HOME"
$skey = 0x24
Case "SNAPSHOT"
$skey = 0x2c
Case "INSERT"
$skey = 0x2d
Case "DELETE"
$skey = 0x2e
EndSwitch
$ret = DllCall($user32, "int", "MapVirtualKey", "int", $skey, "int", 0)
$lparam = BitShift($ret[0], -16)
$lparam = BitOr($lparam, 1)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_KEYDOWN, "int", $skey, "int", $lparam)
Sleep($kdown)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_KEYUP, "int", $skey, "int", BitOR($lparam, 0xC0000000))
Case Else ; default lower case key handling
$key = DllCall($user32, "int", "VkKeyScan", "int", Asc(StringLower($inkey)))
$skey = $key[0]
$ret = DllCall($user32, "int", "MapVirtualKey", "int", $skey, "int", 0)
$lparam = BitShift($ret[0], -16)
$lparam = BitOr($lparam, 1)
Select
Case $evt = "pressed"
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_KEYDOWN, "int", $skey, "int", $lparam)
Sleep($kdown)
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_KEYUP, "int", $skey, "int", BitOR($lparam, 0xC0000000))
Case $evt = "down"
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_KEYDOWN, "int", $skey, "int", $lparam)
Case $evt = "up"
DllCall($user32, "int", "PostMessage", "hwnd", $arHwnd[$task], "int", $WM_KEYUP, "int", $skey, "int", BitOR($lparam, 0xC0000000))
EndSelect
EndSwitch
DllClose($user32)
EndFunc