Since it's down I might as well write my list of suggestions about the balance and other stuff.
1. STR characters shouldn't have access to snow shield at all. Make it require some INT points like few other servers did. Not too many points though, you have to give people the option to make STR hybrids too.
2. Return snow shield values back to the normal so people can make more diverse chars, aka hybrids. It's not cool to have 3x% absorb when you normally would get 4x% with the level you got.
3. Increase the cooldown of force cure by few seconds. Pills and fast cure skill are too good in 1v1. Builds like s/s have no use for their chains vs force and force vs force fights last forever.
4. Make the useless autumn wind skill useful for bowers by adding an effect to it. There are many options that aren't too OP. One is paralyzing arrow type of thing that has chance to sleep or just dull like heuksal. Another cool option could be increased range, a snipe shot that can be shot from a great distance and has chance to KB. It's just a 250% skill so it'd be useful for catching runners, not really for killing anything. Cooldown might need to be increased for this.
5. Bowers are at a disadvantage for many reasons (even if both of these suggestions were applied they would still lose to equally geared glaivers...) so it would be nice if they could get the 91 lvl skill update of explosion arrow. No other builds have to use a low level version of their strongest attacks.
6. Don't make it possible to purchase silver coins with gold coins. It'd be much better to add couple custom unique spawns in special locations. Gold coins also need to stay untradeable to keep the job activity up.
6.1 Add new loot to the custom uniques and maybe to the other high lvl ones too. Special stones for gear and possibly the 5% devils/angel spirits and extension gears. With special stones I mean the ones that boost x for a short duration or add resistance towards x, crit increase for weapon, block increase for shield etc.
7. Disable reverses for job mode or increase the cooldown by a lot. No one wants to use 10 reverses to save their trade just because they thieves are using reverses too. It's also really lame when someone keeps coming back with reverse, even though they can't touch your trade but they just want to troll, aka freeze you and get the transports killed a million times. Every pro pt has a force char anyways. Let the stronger pt actually win the job war!
8. Increase the immortal stone drop rate from uniques. It will won't really lower your profit that much because the demand is so huge. There isn't enough donaters compared to the amount of people who need immortal stones, many players just give up plussing and settle for a lower plus since it's so hard to find them.
9. Find a way to balance the ratio of job in the cave. It just changes from one extremity to the other, aka one week it's 90% hunters/traders, the second it's 90% thieves. You could also change it so that there's two teleport options which spawn hunters/traders to the last room of the right side on the first floor and thieves get spawned in the same location on the left side. However, those spawn points should definately not be deep in the cave like someone suggested earlier, that would only encourage botting.
That's all for now, I'll probably add more later. :)
~Vincent