That trading isn't even complete, so if you don't know where to put it then you won't be able to finish it.
Bit late this but ok...Quote:
Rofl, you serious?
case 1002040://Stancher
{
int AddMP = 4500;
if(CSocket.Client.CurrentMP >= CSocket.Client.MaxMP)
{
Delete = false;
break;
}
else
{
if(CSocket.Client.CurrentMP + AddMP > CSocket.Client.MaxMP)
{
Interlocked.Add(ref CSocket.Client.CurrentMP, (CSocket.Client.MaxMP - CSocket.Client.CurrentMP));
CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.CurrentMP, Struct.StatusTypes.Mp));
}
else
{
Interlocked.Add(ref CSocket.Client.CurrentMP, AddMP);
CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.CurrentMP, Struct.StatusTypes.Mp));
}
}
break;
}
Can't remember it correctly but I thought that Andy was a part of the original CoEmu team (or it was UCCO can't remember)Quote:
Bit late this but ok...
My point is that he should CLEARLY state that he has permission for this, in the first post. I must say that i have NO idea what so ever who that andyd guy is I kinda started thinking a bit about it. So urm kinshi, you could atleast think over what your'e posting.
Atleast try to do something yourself...Quote:
Ok guy can someone help on this
Does any of you have the code for all the item??
like examples:
HTML Code:case 1002040://Stancher { int AddMP = 4500; if(CSocket.Client.CurrentMP >= CSocket.Client.MaxMP) { Delete = false; break; } else { if(CSocket.Client.CurrentMP + AddMP > CSocket.Client.MaxMP) { Interlocked.Add(ref CSocket.Client.CurrentMP, (CSocket.Client.MaxMP - CSocket.Client.CurrentMP)); CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.CurrentMP, Struct.StatusTypes.Mp)); } else { Interlocked.Add(ref CSocket.Client.CurrentMP, AddMP); CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.CurrentMP, Struct.StatusTypes.Mp)); } } break; }
Wat i need you guys help is for the item like meteor, expball and etc.
In advance Thanks for your help Guys
case 723700:// ExpBall
{
int GiveLevel = 10; <---- here its say (The variable 'GiveLevel' is assigned but its value is never used)
if (CSocket.Client.Exp >= NeededExp(CSocket.Client.Level))
{
Handler.GiveLevel(10, CSocket);
break;
}
else
{
CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Level, Struct.StatusTypes.Level));
CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Exp, Struct.StatusTypes.Exp));
CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.StatPoints, Struct.StatusTypes.AttributePoints));
//CSocket.Send(ConquerPacket.Exp(CSocket.Client.ID, 5, CSocket.Client.Exp));
}
Note thatQuote:
Thanks Kiyono for backing me up.
The only problem i have i have try using
But it wouldnt workHTML Code:case 723700:// ExpBall { int GiveLevel = 10; <---- here its say (The variable 'GiveLevel' is assigned but its value is never used) if (CSocket.Client.Exp >= NeededExp(CSocket.Client.Level)) { Handler.GiveLevel(10, CSocket); break; } else { CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Level, Struct.StatusTypes.Level)); CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Exp, Struct.StatusTypes.Exp)); CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.StatPoints, Struct.StatusTypes.AttributePoints)); //CSocket.Send(ConquerPacket.Exp(CSocket.Client.ID, 5, CSocket.Client.Exp)); }
Wat should i put there????
int GiveLevel = 10;
Handler.GiveLevel(10, CSocket);
Handler.GiveLevel(GiveLevel, CSocket);
They wouldn't just hand it out lol.Quote:
Ok guy can someone help on this
Does any of you have the code for all the item??
like examples:
HTML Code:case 1002040://Stancher { int AddMP = 4500; if(CSocket.Client.CurrentMP >= CSocket.Client.MaxMP) { Delete = false; break; } else { if(CSocket.Client.CurrentMP + AddMP > CSocket.Client.MaxMP) { Interlocked.Add(ref CSocket.Client.CurrentMP, (CSocket.Client.MaxMP - CSocket.Client.CurrentMP)); CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.CurrentMP, Struct.StatusTypes.Mp)); } else { Interlocked.Add(ref CSocket.Client.CurrentMP, AddMP); CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.CurrentMP, Struct.StatusTypes.Mp)); } } break; }
Wat i need you guys help is for the item like meteor, expball and etc.
In advance Thanks for your help Guys
Don't worry about it. No use loading every DMap.Quote:
when i try to load the gameserver and loginserver it says its not loading some of the dmaps, and i look in my dmap folder and i dont have the ones that it doesnt load? can someone help me? lmao