Team Wars
Description
This is a death match style event. You will be split into two teams, Red and Blue. Each team has their own starting point and revive point that is inaccessible once you enter the main area.
Your mission, if you choose to accept, is to kill the opposite team members to score enough points for your own team to win the round.
Score the winning amount of points, and the event resets itself for the next round. You are all teleported back to your home locations
Win more rounds than the other team, and you win the event.
Live Updates are on scores are sent to each player as they happen, and a running scoreboard is also displayed.
On top of the team scores, kills are also tracked per player. And the player with the most kills at the end of each round will win additional prizes. Now there is even more motivation to kill!
A running kill scoreboard is displayed momentarily also.
Details
4 Level Brackets:
There will be daily Team War's consisting of 5 players per team for each level bracket.
There will also be one Weekly Team War for each level bracket with greater prizes.
Teams are assigned randomly, and the event requires 10 players to start, otherwise that level bracket will not hold a Team War that day.
If one level bracket is filled up, another event will be created for that level bracket.
Should the first event lose any amount of players, they will be taken randomly from the second event.
Logging out, or using a town scroll will eject you from the event. As punishment for your cowardice, the opposing team will gain 1 point as if they killed you.
Daily Team Wars will be the best of 3 rounds, first team to 10 kills wins the round.
Weekly Team Wars will be the best of 5 rounds, first team to 20 kills wins the round.
Friendly fire is turned off during the event, you can only damage your opponents.
VIDEO SPOILER