Quote:
Originally Posted by conquer93
I dont see why u guys want this bug fixed so badly.. are u guys planning a major OP noobie server? The only 65k limit that could be nice is itemindex limit. What normal player has 65k dmg,def,hp,mp, etc etc. ?? I guess no one does except staff
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Maybe instead of trying to raise these kinds of things everyone could lower damage being done. I know plenty of games where its almost impossible to reach over 1k damage (thats crit striking with a 150% crit damage item).
But I guess this is dekaron, home of "I want me do 20k crit on person ser".
As conq said, the only limit raises that are nice are things like; teleport indexes, itemindexes, npc indexes (forget the term but its why your skill masters are white dots instead of blue on the mini map and stuff like that if i remember correctly) <- not important but adds to overall visual appeal, possibly using float valued magic resist (so you could more easily stop the 75%+ resistance all the time thing without making buffs etc give 1% resistance), etc.