[Tutorial] Add system to v19 Jopsi Glow

08/03/2013 00:40 LoscArmy#31
No sry it just maybe my Flyff lag, because 10 glow are beuged in my FlyFF (white no texture)
08/03/2013 00:41 Jopsi332#32
Quote:
Originally Posted by Armageddon ™ View Post
x..x Sfx have neva textures :o ?
ofc they have :facepalm: sfx/texture , how will they get colored?!
08/03/2013 01:19 LoscArmy#33
Please, why only the 6-7 first great work, and after the other glow doesn't work and they are White (as beug textures)
08/03/2013 17:31 - DK#34
Quote:
Originally Posted by Jopsi332 View Post
ofc they have :facepalm: sfx/texture , how will they get colored?!
x..x I forget it sorry x..x Jopsi this is your glow change can you reup the Sfxen + texture ?
08/04/2013 12:21 LoscArmy#35
Quote:
Originally Posted by Armageddon ™ View Post
x..x I forget it sorry x..x Jopsi this is your glow change can you reup the Sfxen + texture ?
Yes please
08/31/2013 16:01 firesito1998#36
can someone release the sfx and the texture pls?
09/01/2013 03:41 Rhyder`#37
Quote:
Originally Posted by firesito1998 View Post
can someone release the sfx and the texture pls?
here-->
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09/11/2013 14:22 LoscArmy#38
Thanks, how fix it please (when i create an player, that does'nt work):

Quote:
2013/ 9/11 04:04:21
\Users\FlyFF\Sources\_Database\DbManager.cpp, 221

CHARACTER_STR 'I1',@im_idPlayer='0000000',@iserverindex='01',@ia ccount='test1',@im_szName='LoscArmy',@iplayerslot= 0,@idwWorldID=1,@im_dwIndex=12,@im_vPos_x=6971.984 375,@im_vPos_y=100.000000,@im_vPos_z=3336.884277,@ im_szCharacterKey='(null)',@im_dwSkinSet=0,@im_dwH airMesh=1,@im_dwHairColor=-329126,@im_dwHeadMesh=4,@im_dwSex=1,@im_vScale_x=0 .000000,@im_dwMotion=0,@im_fAngle=0.000000,@im_nHi tPoint=0,@im_nManaPoint=0,@im_nFatiguePoint=0,@im_ dwRideItemIdx=0,@im_dwGold=0,@im_nJob=0,@im_pActMo ver='(null)',@im_nStr=0,@im_nSta=0,@im_nDex=0,@im_ nInt=0,@im_nLevel=0,@im_nExp1=0,@im_nExp2=0,@im_aJ obSkill='(null)',@im_aLicenseSkill='(null)',@im_aJ obLv='(null)',@im_dwExpertLv=0,@im_idMarkingWorld= 0,@im_vMarkingPos_x=0.000000,@im_vMarkingPos_y=0.0 00000,@im_vMarkingPos_z=0.000000,@im_nRemainGP=0,@ im_nRemainLP=0,@im_nFlightLv=0,@im_nFxp=0,@im_nTxp =0,@im_lpQuestCntArray='(null)',@im_chAuthority='F ',@im_dwMode=0,@im_idparty=0,@im_idMuerderer=0,@im _nFame=0,@im_nDeathExp=0,@im_nDeathLevel=0,@im_dwF lyTime=0,@im_nMessengerState=0,@iTotalPlayTime=0,@ im_Card='(null)',@im_Index_Card='(null)',@im_ObjIn dex_Card='(null)',@im_Cube='(null)',@im_Index_Cube ='(null)',@im_ObjIndex_Cube='(null)',@im_Inventory ='(null)',@im_apIndex='(null)',@im_adwEquipment='( null)',@im_dwObjIndex='(null)',@im_aSlotApplet='(n ull)',@im_aSlotItem='(null)',@im_aSlotQueue='(null )',@im_SkillBar=0,@im_Bank='(null)',@im_apIndex_Ba nk='(null)',@im_dwObjIndex_Bank='(null)',@im_dwGol dBank=0,@im_nFuel=0,@im_tmAccFuel=0,@im_dwSMTime=' (null)',@iSkillInfluence='(null)',@im_aCompleteQue st='(null)',@im_extInventory='(null)',@im_Inventor yPiercing='(null)',@im_extBank='(null)',@im_BankPi ercing ='(null)',@im_dwReturnWorldID=0,@im_vReturnPos_x=0 .000000,@im_vReturnPos_y=0.000000,@im_vReturnPos_z =0.000000,@im_nPKValue=0,@im_dwPKPropensity=0,@im_ dwPKExp=0,@im_nAngelExp=0,@im_nAngelLevel=0,@iszIn ventoryPet='(null)',@iszBankPet='(null)', @im_dwPetId=0,@im_nExpLog=0, @im_nAngelExpLog=0,@im_nCoupon=0,@im_nHonor=-1,@im_nLayer=0,@im_nCampusPoint=0,@im_idCampus=0,@ im_aCheckedQuest='(null)'
Thanks so much in advance
09/11/2013 14:52 raventh1984#39
Do you have the CHARACTER_STR modified?
If not then you must modify that one to.
09/11/2013 16:07 LoscArmy#40
Yes, I have put in the character_tbl the 7 function, and in the str i have Modified, but when i Reconnect me or change world, that's no save it the change of the Glow..
09/11/2013 17:49 raventh1984#41
Can you post here youre character_str procedure.
Use [.spoiler][./spoiler] for it
09/11/2013 19:02 LoscArmy#42
Yes, I have add in the character str:

After
---------- Ver 15
, @im_aCheckedQuest varchar(100) =''
, @im_nCampusPoint int = 0
, @im_idCampus int = 0


This:
Quote:
---------- Glow System
, @iGlowArmleft int = 0
, @iGlowArmRight int = 0
, @iGlowLegLeft int = 0
, @iGlowLegRight int = 0
, @iGlowBody int = 0
, @iGlowHandLeft int = 0
, @iGlowHandRight int = 0
After:
---------- Ver 15
, A.m_aCheckedQuest
, A.m_nCampusPoint
, A.idCampus
, isnull(R.m_nRestPoint, 0) m_nRestPoint
, isnull(R.m_LogOutTime, 0) m_LogOutTime

This:
Quote:
, A.GlowArmLeft
, A.GlowArmRight
, A.GlowLegLeft
, A.GlowLegRight
, A.GlowBody
, A.GlowHandLeft
, A.GlowHandRight
After:
---------- Ver 15
, m_aCheckedQuest = @im_aCheckedQuest
, m_nCampusPoint = @im_nCampusPoint
, idCampus = @im_idCampus

This:
Quote:
, GlowArmLeft = @iGlowArmleft
, GlowArmRight = @iGlowArmRight
, GlowLegLeft = @iGlowLegLeft
, GlowLegRight = @iGlowLegRight
, GlowBody = @iGlowBody
, GlowHandLeft = @iGlowHandLeft
, GlowHandRight = @iGlowHandRight
After:
---------- Ver 15
, m_aCheckedQuest
, m_nCampusPoint
, idCampus

This:
Quote:
, GlowArmLeft
, GlowArmRight
, GlowLegLeft
, GlowLegRight
, GlowBody
, GlowHandLeft
, GlowHandRight
And replace:
CONVERT(CHAR(8),DATEADD(d,-1,GETDATE()),112)
+ RIGHT('00' + CONVERT(VARCHAR(2),DATEPART(hh,DATEADD(d,-1,GETDATE()))),2)
+ RIGHT('00' + CONVERT(VARCHAR(2),DATEPART(mi,DATEADD(d,-1,GETDATE()))),2)
+ RIGHT('00' + CONVERT(VARCHAR(2),DATEPART(ss,DATEADD(d,-1,GETDATE()))),2),
0, --m_dwSkillPoint
1,
0,
0,
0
, '$'
, 0
, 0
)


With This:
Quote:
CONVERT(CHAR(8),DATEADD(d,-1,GETDATE()),112)
+ RIGHT('00' + CONVERT(VARCHAR(2),DATEPART(hh,DATEADD(d,-1,GETDATE()))),2)
+ RIGHT('00' + CONVERT(VARCHAR(2),DATEPART(mi,DATEADD(d,-1,GETDATE()))),2)
+ RIGHT('00' + CONVERT(VARCHAR(2),DATEPART(ss,DATEADD(d,-1,GETDATE()))),2),
0, --m_dwSkillPoint
1,
0,
0,
0
, '$'
, 0
, 0
, 0
, 0
, 0
, 0
, 0
, 0
, 0
)
05/31/2014 02:26 xkilyx#43
Quote:
Originally Posted by macboyem07 View Post
all Success compile but i got 300+ warnings and im done to Database glow but my glow cant save when i relog-In and ,how to fix this .. :handsdown:
Hello, I have a similar problem of macboyem07, and someone could fix this?
Thanks!!! :handsdown: