[Tutorial] Add system to v19 Jopsi Glow

05/12/2013 17:46 Supr3matt#1
Well this tutorial is for those who are newly starting out and not sure how to add glow system, well here I leave the tutorial:

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05/12/2013 17:56 Rhyder`#2
Thanks for the effort .. :)
you miss 1 thing of these
the database..

for the database posted by Raventh1984 -->
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05/12/2013 18:02 ThoughtfulDev#3
and if you want to have database overflow use the entry (dbmanagersave.cpp ) from him

if not
change the SQL_VARCHAR to SQL_INTEGER
05/12/2013 18:07 Deadline.#4
Please use
PHP Code:
[SPOILER][/SPOILER
for the code.
05/13/2013 12:21 brent2121#5
on Obj.cpp cant find this m_dwAuthorization = AUTH_GENERAL;

also this #if __VER >= 15 // __GUILD_HOUSE

About this error

05/14/2013 03:50 macboyem07#6
Quote:
Originally Posted by Supr3matt View Post
Well this tutorial is for those who are newly starting out and not sure how to add glow system, well here I leave the tutorial:


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all Success compile but i got 300+ warnings and im done to Database glow but my glow cant save when i relog-In and ,how to fix this .. :handsdown:
05/14/2013 12:53 brent2121#7
when i start the world server it pop up this
05/14/2013 17:51 Supr3matt#8
when i start the world server it pop up this
Add in VersionCommon.h in folder = Neuz , Database , WordServer
05/15/2013 12:14 brent2121#9
Quote:
Originally Posted by Supr3matt View Post
when i start the world server it pop up this
Add in VersionCommon.h in folder = Neuz , Database , WordServer



still nothing happen , i finished to define
05/15/2013 12:29 raventh1984#10
@those who do have problems with this error
XI_SETIEM_EFFECTHAND1 Not Found. : XI_SETIEM_EFFECTHAND1

Make sure that those XI_SETIEM are defined in defineObj.h

In the resource folders. Then the error is gone.

@Supermat
That error has nothing to do with no defined those in the versioncommon.

If you dont know what youre talking about please do some research first.

If you put it not in versioncommon.h then the system wont work. Still you can add those things in mdldyna.inc etc.
05/15/2013 12:34 brent2121#11
how can i define ? is this the correct #define XI_SETIEM_EFFECTHAND1 3500?
05/15/2013 12:42 raventh1984#12
Make sure that the number is not in use.

And that it matches the mdldyna.inc
05/15/2013 12:44 brent2121#13
thanks , last question it is ok to disable i mean putting //
"sfx_leveleffecthand" XI_SETIEM_EFFECTHAND MODELTYPE_SFX "" 0 MD_FAR 0 1.0f 0 1 ATEX_NONE 1
05/15/2013 12:55 Rhyder`#14
Quote:
Originally Posted by brent2121 View Post
thanks , last question it is ok to disable i mean putting //
"sfx_leveleffecthand" XI_SETIEM_EFFECTHAND MODELTYPE_SFX "" 0 MD_FAR 0 1.0f 0 1 ATEX_NONE 1
Do not duplicate! it cause error
05/15/2013 16:00 macboyem07#15
Quote:
Originally Posted by raventh1984 View Post
@those who do have problems with this error
XI_SETIEM_EFFECTHAND1 Not Found. : XI_SETIEM_EFFECTHAND1

Make sure that those XI_SETIEM are defined in defineObj.h

In the resource folders. Then the error is gone.

@Supermat
That error has nothing to do with no defined those in the versioncommon.

If you dont know what youre talking about please do some research first.

If you put it not in versioncommon.h then the system wont work. Still you can add those things in mdldyna.inc etc.

sir how to fix this: [Only registered and activated users can see links. Click Here To Register...]