DrakuLL777 - It could be a couple of different tables. Double-check that StringLocalResource, ItemLocalResource, CreatureLevelBonus, and DropGroupLocalResource exist and are in the Arcadia database.
soleil - EOPUpdater is worthless, only thing it has going for it is that it can update all servers at once. The .eop found in the files released contains 3 lines:
Code:
N:game.ela_count:36
N:game.update.version:1
N:update.version:1
Those can be added to GameServer.opt and recompressed. I guess you could create your own update.eop and use the tool to update all the servers but I doubt we'll see a pserver with more than 1 or 2 game servers anytime soon :)
Also, if you're using the -localhost.exe server and can't get the .pdb stuff to work for the log, get rid of the -localhost part. They must have the same filename or else the server won't find the debug info.
I'm still stuck at not being able to connect to the actual game server so I've decided on a different approach. I can't tell for sure what the auth server is supposed to be saying to the client to get it working so I'm working on a fake client that can connect to a working setup so I can see the correct conversation between the two. The hard part's done, just need to do the actual conversations now.