Vielleicht den freien Platz bei for(;; ) wegmachen?Quote:
Was hab ich falsch gemacht?
#include <Windows.h>
#include <stdio.h>
#define ADR_PLAYERPOINTER 0x00C81820
#define ADR_SERVERPOINTER 0x00B7C198
#define ADR_SPEED 0x0099D4F4
DWORD *ingame = (DWORD*)ADR_PLAYERPOINTER;
DWORD *outgame = (DWORD*)ADR_SERVERPOINTER;
void Player()//SPEED
}
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER; //
if(dwPlayerPtr != 0)
{
if(GetAsyncKeyState(VK_F12) &1) //
{
*(float*)(dwPlayerPtr + ADR_SPEED) = 0.0f; //
}
if(GetAsyncKeyState(VK_F1) &1) //
{
*(float*)(dwPlayerPtr + ADR_SPEED) = 20.0f; //
}
if(GetAsyncKeyState(VK_F2) &1) //
{
*(float*)(dwPlayerPtr + ADR_SPEED) = 30.0f; //
}
if(GetAsyncKeyState(VK_F3) &1) //
{
*(float*)(dwPlayerPtr + ADR_SPEED) = 40.0f; //
}
if(GetAsyncKeyState(VK_F4) &1) //
{
*(float*)(dwPlayerPtr + ADR_SPEED) = 50.0f; //
}
if(GetAsyncKeyState(VK_F5) &1) //
{
*(float*)(dwPlayerPtr + ADR_SPEED) = 60.0f; //
}
if(GetAsyncKeyState(VK_F6) &1) //
{
*(float*)(dwPlayerPtr + ADR_SPEED) = 70.0f; //
}
}
void HackThread()
}
for(;; )
{
if(*ingame)
{
PlayerHacks();
}
if(*outgame)
{
ServerHacks();
}
}
Sleep( 30 );
Speed ins HackThread reinbringen?
Ein DLL Main schreiben?