I think he's talking about standard.dll or something like that >3>
Not the PE version where you can only lock on you one thing.
Not the PE version where you can only lock on you one thing.
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But the thing is you can. You just need to use filter properly.
*sounds as if he knew how to do that* >.<
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his statement says playing with rPE XD
When you shoot, you send 2 packets. Start aim, fire. (start aim is when you, well, start aiming). My theory is that the server takes a time diff btwn these 2 to determine %. Defaults to 100% if no start aim packet was ever received.Quote:
It is possible...(I'm not using PE) I'm using it but it's client sided. That mean even if you see 99% on your screen, you will still miss a lot because the server says that you shot at probably at 5% and not 99%.
That's not really nice o.o if you know it you should help him if he at least tried.Quote:
uhm, sorry to break it to you, buh i doubt anyone here would give you it, because if you couldnt find it with "search" that probaly means people that know of it, arent planning to share. ;D good luck