Client lags

05/10/2015 20:48 lolxdflyx3#16
Bei mir sind die fps etwas höher(39-52)... Server läuft auch bei mir localhost, jedoch habe ich fast full v19 + Custom Krams incl. [Only registered and activated users can see links. Click Here To Register...]:
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CPU: Intel Core i5-4670K @ 3.40GHz (4 CPUs)
GPU: Nvidia Geforce GTX 770
RAM: 8GB
Hardware kann ich jetzt nicht genau einschätzen, sollte aber relativ gleich sein..

Wenn man mal etwas in der Source stöbert findet man unnötige/schlecht gelöste Sachen.. ich habe diese überarbeitet. Sind aber meist nur Kleinigkeiten.. Ich nehme an das hast dir das mit der [Only registered and activated users can see links. Click Here To Register...] schon angeguckt.. Bei 3 Clients habe ich noch die normalen 61-62 fps.

mfg
lolxdfly
06/06/2015 08:33 banktakung#17
i fix by upgrade server ram and it fixed. :)
06/06/2015 20:39 xTwiLightx#18
Quote:
Originally Posted by banktakung View Post
i fix by upgrade server ram and it fixed. :)
Server != Client
06/06/2015 22:12 raventh1984#19
Hmm i tested it also

Running 5 clients Fps 22~40

CPU 100% All Six Cores
Running at 3.58 Ghz and 24GB Ram

What i noticed was this. Back when flyff was v9 till v14 i could run 8~10 clients without lagg or almost non lagg. So something happend with flyff from V14 That causes severe lagg issues when multi clienting.

Cpu for every client is at 11~22% Its not much but i bet it can do better.

06/06/2015 22:22 Sedrika#20
I don't know either what happened but we managed to lower the CPU usage during the login screen to 0% and ingame up to 10%.
06/07/2015 05:01 -Venom'#21
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Ich hab diese Probleme nicht.
Aber ich weiß nicht ob es an meinem Computer liegt.

System:
AMD Athlon Dual Core Processor 5050e 2,7 GHz
4 GB RAM
Windows 7 64x Bit
Nvidia GeForce 9500 GT
06/07/2015 07:26 banktakung#22
Quote:
Originally Posted by xTwiLightx View Post
Server != Client
Try it sir. my old server have problem when fast-swap weapons (Player online 200+) Then it make client very lag !! and other client lag too. so i try to upgrade ram to 64GB and it fixed.
06/07/2015 09:12 Sedrika#23
Why should upgrading your ram fix it ?
The servers only using about 3-4gb ram and sql up to 5-10gb
06/07/2015 12:49 banktakung#24
Quote:
Originally Posted by Sedrika View Post
Why should upgrading your ram fix it ?
The servers only using about 3-4gb ram and sql up to 5-10gb

i don't know why first i use vps ram 8gb and i7
result : can have player 70-80 more then that gotna be lag (does matter how ram are free)


second i try to use dedicate ram 8gb
result : run perfectly can have player 200+ no lag but !! when player swap they weapons (fast swap) and it make the client lag and other player client lagging too doesn't matter how you ram free


third : i try to use dedicate ram 16gb
result : no lag fixed all

so now i use ram 64gb it can fix the client lag.

i don't know why lol but i just tell what i have problem before.

ps. this is my old server and that get lag before i fixed.

06/11/2015 16:55 Flogolo#25
Quote:
Originally Posted by raventh1984 View Post
Hmm i tested it also

Running 5 clients Fps 22~40

CPU 100% All Six Cores
Running at 3.58 Ghz and 24GB Ram

What i noticed was this. Back when flyff was v9 till v14 i could run 8~10 clients without lagg or almost non lagg. So something happend with flyff from V14 That causes severe lagg issues when multi clienting.

Cpu for every client is at 11~22% Its not much but i bet it can do better.

Was mir zu dem Zeitraum v14 einfällt, ist dass ab da Sunkist erlaubt war und weitere Fenster über den Patcher geöffnet werden konnten. Dann kam mit v14 Khaldera + Aminus dazu.

Aber ich kann die Aussage von raventh1984 nur bestätigen, ich konnte damals auf nem mittelmäßigen Laptop 6-8 Clients ohne weiteres laufen lassen, nach v14/15 nicht mehr. Wobei ichs mit meiner aktuellen Kiste noch nicht getestet habe.