Well first of all it could be your comp. Second GMs aren't always online you know. They are on at random times and random places. So you could've been lucky and running into them. And third good laugh is always good :)Quote:
Dont try to be funny..
i mean with the first gm detect tool (dC), i had dc every time, but now i didnt have any tele to 0,0 yet.
Quote:
Actually u did a fantasy job by putting together those scripts in one piece (people should give u big credits for this) & hey.. it wasn't a bad idea if u tele to 0,0 as long u have maphack script running u can simply move on to next map & GM will never catch u. What can i say? brilliant release :handsdown:
well if you want to test it you can edit the check for [GM] to something else. or you can simply just remove the jnz but that would mean when a name loads you'll get tele'd.Quote:
Dont try to be funny..
i mean with the first gm detect tool (dC), i had dc every time, but now i didnt have any tele to 0,0 yet.
Quote:
not to be rushing you or annoy you...but would you happen to have the array of bytes ready?
Quote:
where do we put the release? what do we have to use to get it to work?
Quote:
//8B 08 8B 50 04 89 4C 24 20
mov byte ptr [00603D4B],B9 //Update
mov dword ptr [00603D4C],Tele //Update
mov dword ptr [00603D50],9090E1FF //Update
//8B 50 1C 89 51 20
mov dword ptr [0045C1CD],891C508B //Update
mov word ptr [0045C1D1],2051 //Update
//0F B7 86 54 01 00 00 8B
mov dword ptr [0053D16A],5486B70F //Update
mov dword ptr [0053D16E],8B000001 //Update
PassCheck:
mov [esi+0c],00000000
jmp ReturnName
by the way i didnt d/c anymore with the first one or the second one
i was wondering in the red- which array of bytes do i use to update it?
//0F B7 86 54 01 00 00 8BQuote:
//8B 08 8B 50 04 89 4C 24 20
mov byte ptr [00603D4B],B9 //Update
mov dword ptr [00603D4C],Tele //Update
mov dword ptr [00603D50],9090E1FF //Update
//8B 50 1C 89 51 20
mov dword ptr [0045C1CD],891C508B //Update
mov word ptr [0045C1D1],2051 //Update
//0F B7 86 54 01 00 00 8B
mov dword ptr [0053D16A],5486B70F //Update
mov dword ptr [0053D16E],8B000001 //Update
PassCheck:
mov [esi+0c],00000000
jmp ReturnName
Array of bytes
Offset you update