Some structorian files to edit item, npc, skill, monster ...

07/12/2014 22:36 IncognitoOne#16
Yea I have that laying around along with another itemmall somewhere and the one that we currently use but I dont think we are using anything we currently have incase theres backdoors placed.
12/04/2015 16:42 DeveloperJugs#17
Please Give me some info on how to edit the quest.bin thanks..
12/04/2015 17:59 Ishtaria#18
Quote:
Originally Posted by DeveloperJugs View Post
Please Give me some info on how to edit the quest.bin thanks..
You can't edit quest.bin properly using Structorian.
12/04/2015 18:00 radekslu#19
Read about it on forum. All you will find on the internet is quest editor (little fixed) but only for old quest.bin (for Old MapID).
09/25/2016 10:01 ammadpurba#20
Quote:
Originally Posted by collagen View Post
what is the correct syntax for this?[Only registered and activated users can see links. Click Here To Register...]

struct ItemAccessories
{
child ItemAccessory [count=983]; ---------- when executing template it will prompt "error line: syntax error
}

struct ItemAccessory[preload=1, tableview=1]
{
i32 m_Disable;
i32 m_ID;
str[len=50] m_Name;
str[len=50] m_KoreanName;
i32 m_ItemType;
i32 m_Description;
i32 m_Weight;
i32 m_Price;
i32 m_SellPrice;
i32 m_EquipLevel;
str[len=52] m_ImageName;
i32 m_ItemEntity;
str[len=256] m_szItemExplain;
str[len=50] m_ItemLargeImage;
str[len=50] m_szExplainFileName;
i32 m_GuildBankFee;
i32 m_ItemSpecies;
i32 m_IEF_EquipLevel;
i32 m_IEF_EquipSubLevel;
repeat(4) { i32 m_nAttributeType; }
repeat(4) { i32 m_nAttributeValue; }
i32 m_NoRandomOption;
i32 m_SetItemID;
i32 m_Durability;
i32 m_Repair;
i32 m_RepairPrice;
}
[filemask="itemaccessory.bin"]
// Made by NamTA
struct ItemAccessories
{
child ItemAccessory [count=983];
}

struct ItemAccessory[preload=1, tableview=1]
{
i32 m_Disable;
i32 m_ID;
str[len=50] m_Name;
str[len=50] m_KoreanName;
i32 m_ItemType;
i32 m_Description;
i32 m_Weight;
i32 m_Price;
i32 m_SellPrice;
i32 m_EquipLevel;
str[len=52] m_ImageName;
i32 m_ItemEntity;
str[len=256] m_szItemExplain;
str[len=50] m_ItemLargeImage;
str[len=50] m_szExplainFileName;
i32 m_GuildBankFee;
i32 m_ItemSpecies;
i32 m_IEF_EquipLevel;
i32 m_IEF_EquipSubLevel;
repeat(4) { i32 m_nAttributeType; }
repeat(4) { i32 m_nAttributeValue; }
i32 m_NoRandomOption;
i32 m_SetItemID;
i32 m_Durability;
i32 m_Repair;
i32 m_RepairPrice;
}
09/25/2016 10:33 Ishtaria#21
Why the fuck are you using structorian to edit itemaccessory? :facepalm:
09/25/2016 23:38 radekslu#22
btw Ish, would mind to share fixed exp.xls to .bin ?
09/26/2016 00:06 Ishtaria#23
Quote:
Originally Posted by radekslu View Post
btw Ish, would mind to share fixed exp.xls to .bin ?
The x25 bug? That's the only one I have. I just learned to live with it and remembered to /25 all the exp values after converting :D
02/26/2017 03:04 collagen#24
Quote:
Originally Posted by fadly85 View Post
maybe like this :D:D:D
Code:
[filemask="skill.bin"]
struct header
{
child _tagSkill [count=780];
}
struct _tagSkill [preload=1,tableview=1]
{
u16 nIdx;
skip 2;
i32 bEnable;
str[len=50] szKorName;
str[len=50] szEngName;
i32 nType;
i32 nSubType;
i32 nTarget;
i32 nRange;
str[len=128] szDescription;
str[len=30] szIconFileName;
str[len=30] szIconPushFileName;
str[len=30] szIconSmallFileName;
str[len=30] szIconLargeFileName;
i32 bCountinuous_Attack;
i32 bAssistance;
str[len=30] szIconAffectFileName;
str[len=128] szAffectDescription;
str[len=30] szIconSmallAffectFile;
i8 nAddPoint;
skip 3;
i32 nAddPointProbability;
i32 nAddPointProbability2;
u32 nTimeFlag;
}

can anyone give me strs for magic box?
03/04/2017 14:38 samseruntul#25
how to fill in Gratt underground monster wateray ? please help me
04/15/2017 07:02 collagen#26
Quote:
Originally Posted by namvfpx View Post
There are some structorian files i have made. Get it if you want to edit skills, monsters, items, drop rate ... in a bin file. Search for Structorian program on Google.
Btw, can anyone tell me where to edit max level cap 110 in MapID? Please share it.

Thanks!
How can i disable Triple Fatal in Guild Skill?
05/15/2017 07:34 ariesdoin#27
Gimmie Structorian Tools Please :D
05/15/2017 16:07 im batman#28
Quote:
Originally Posted by ariesdoin View Post
Gimmie Structorian Tools Please :D
Google is your friend

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