Some structorian files to edit item, npc, skill, monster ...

03/04/2014 16:47 namvfpx#1
There are some structorian files i have made. Get it if you want to edit skills, monsters, items, drop rate ... in a bin file. Search for Structorian program on Google.
Btw, can anyone tell me where to edit max level cap 110 in MapID? Please share it.

Thanks!
03/04/2014 17:03 namvfpx#2
There are a misstake in skill.strs file, who have downloaded this file, fix below:
Code:
[filemask="skill.bin"]
// Made by NamTA
struct Skills
{
    child Skill [count=780];
}

struct Skill[preload=1, tableview=1]
{
    u16 nKind;
    i16 RESERVED;
    i32 Unknown;
    str[len=50] szKorName;
    nodename szKorName;
    str[len=50] szEngName;
    i32 nType;
    i32 nSubType;
    i32 nTarget;
    i32 nRange;
    str[len=128] szDescription;
    str[len=30] szIconFileName;
    str[len=30] szIconPushFileName;
    str[len=30] szIconSmallFileName;
    str[len=30] szIconLargeFileName;
    i32 bCountinuous_Attack;
    i32 bAssistance;
    str[len=30] szIconAffectFileName;
    str[len=128] szAffectDescription;
    str[len=30] szIconAffectSmallFileName;
    i8 nAddPoint;
    str[len=3] REVERSED;
03/04/2014 17:48 fadly85#3
Quote:
Originally Posted by namvfpx View Post
There are a misstake in skill.strs file, who have downloaded this file, fix below:
Code:
[filemask="skill.bin"]
// Made by NamTA
struct Skills
{
    child Skill [count=780];
}

struct Skill[preload=1, tableview=1]
{
    u16 nKind;
    i16 RESERVED;
    i32 Unknown;
    str[len=50] szKorName;
    nodename szKorName;
    str[len=50] szEngName;
    i32 nType;
    i32 nSubType;
    i32 nTarget;
    i32 nRange;
    str[len=128] szDescription;
    str[len=30] szIconFileName;
    str[len=30] szIconPushFileName;
    str[len=30] szIconSmallFileName;
    str[len=30] szIconLargeFileName;
    i32 bCountinuous_Attack;
    i32 bAssistance;
    str[len=30] szIconAffectFileName;
    str[len=128] szAffectDescription;
    str[len=30] szIconAffectSmallFileName;
    i8 nAddPoint;
    str[len=3] REVERSED;
maybe like this :D:D:D
Code:
[filemask="skill.bin"]
struct header
{
child _tagSkill [count=780];
}
struct _tagSkill [preload=1,tableview=1]
{
u16 nIdx;
skip 2;
i32 bEnable;
str[len=50] szKorName;
str[len=50] szEngName;
i32 nType;
i32 nSubType;
i32 nTarget;
i32 nRange;
str[len=128] szDescription;
str[len=30] szIconFileName;
str[len=30] szIconPushFileName;
str[len=30] szIconSmallFileName;
str[len=30] szIconLargeFileName;
i32 bCountinuous_Attack;
i32 bAssistance;
str[len=30] szIconAffectFileName;
str[len=128] szAffectDescription;
str[len=30] szIconSmallAffectFile;
i8 nAddPoint;
skip 3;
i32 nAddPointProbability;
i32 nAddPointProbability2;
u32 nTimeFlag;
}
03/04/2014 18:33 namvfpx#4
I made it from MapID.h, with 2 days for learning Structorian, there are some fields that i dont know.
Do you know where i can edit these things:
- Level cap limit.
- Offhand weapon stats and options.
I'm starting setup rohan for relax purpose, not for commercial.

Thanks!
03/05/2014 07:08 keyrita#5
In that world. NPC and. Monster, how do I change the

Can write a world 1-1.Monster and 1-1.NPC scripts
05/01/2014 13:51 narutocute80#6
text.bin strs please. anyone have?
07/12/2014 17:09 jamesyap00#7
how to use this thing?
07/12/2014 17:50 Ishtaria#8
Coming soon: approximately 47 new servers run by people who don't know what they're doing.
07/12/2014 18:53 IncognitoOne#9
Meh its easy to weed out the ones who arent worth trying/playing.

We are currently reconfiguring BWG for a major update and move out of the stagnant ways.
07/12/2014 19:55 Ishtaria#10
Hopefully without someone who's now fucked over 2 servers!
07/12/2014 21:06 IncognitoOne#11
Lol touche mi amigo :P
07/12/2014 21:10 Banana Bandit#12
Quote:
Originally Posted by Ishtaria View Post
Hopefully without someone who's now fucked over 2 servers!
Only 2?

gl Incognito.
07/12/2014 21:11 IncognitoOne#13
Lol do you know of whom we are hinting at ?


Website is gonna be the hardest part, we arent very good with htlm and php.
07/12/2014 21:11 Ishtaria#14
There's more? I thought this was only his 2nd :/
07/12/2014 21:38 Banana Bandit#15
Quote:
Originally Posted by IncognitoOne View Post
Lol do you know of whom we are hinting at ?


Website is gonna be the hardest part, we arent very good with htlm and php.
I have some ideas ;)

php's not too bad to figure out and you can use some scripts like that incomplete itemmall that's floating around to use a learning tool. Even incomplete it has all the necessary stuff coded in php like calling remote procedures, executing sql and presenting web pages.