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Originally Posted by ParadoxReality
I found a pretty severe bug, which happens to me consistently. It seems to be that when I have Clip-Camera enabled, and I use Teleport (Auramancy) while going up a sloped bit of land, I almost always fall right through the ground under the map. I'm not sure if there is any way to fix this, but I really hope so, because I love using that for the less awkward camera, but I have to have it disabled because people will get curious why I keep falling down there.
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I will test/look at this and see - can you tell me does it happen with all types of slopes or?
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With the foliage slider, is it possible to have just the right setting for all the uncollectable trees/brushes etc to disappear and only for the collectible trees to appear? and if not, would it be possible to add it?
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I'll see if I can filter this in memory.
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Because actionhouse does not show the seconds Bug or need to do something to put to work?
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This does not work in 2.0, it was removed from the client being able to see, I will update the image if that is what is giving the wrong impression but I removed from main post & readme so thought it was obvious.
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An executable packed in with the mod with features outside of using qbms and is done in memory to modify the client with a 3rd party program ( my creation ) and do things the mod is not capable ontop of what the cvars do in 1 little nifty thing that will have some updates coming that will make it more interesting as time goes on for everyone.