;~ Description: Change weapon sets. Func ChangeWeaponSet($aSet) Return PerformAction(0x80 + $aSet, 0x1E) EndFunc ;==>ChangeWeaponSet
Changeweaponset(2)
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Hello Guys,
is it possible, some headers or other adresses changed? I tried to use an older bot and everytime the bot wants to use the Changeweaponset(i)-function, the game crashes. I tried using the most recent gwa2 version, but the crash still happens. The gwa2 function looks like this:
The lines in my code are for example switching to weapon slot 2:Code:;~ Description: Change weapon sets. Func ChangeWeaponSet($aSet) Return PerformAction(0x80 + $aSet, 0x1E) EndFunc ;==>ChangeWeaponSet
Any ideas if the adress changed or why the game keeps crashing?Code:Changeweaponset(2)
;~ Description: Change weapon sets. Func ChangeWeaponSet($aSet) Return PerformAction(0x80 + $aSet, 0x1E) EndFunc ;==>ChangeWeaponSet
ChangeWeaponSet(1) ; Two hand weapon slot --> Working Sleep(1500) ChangeWeaponSet(2) ;Shield+Sword slot --> Working Sleep(1500) ChangeWeaponSet(3) ;Empty slot --> Working Sleep(1500) ChangeWeaponSet(99) ;Bad code --> No crash just do nothing
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only four weapon slots not 99
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obviously it was just a test to check wether gw would crash
ChangeWeaponSet(99) ;Bad code --> No crash just do nothing
imo its an easy task, if you arent familiar with scripts, then here is a quick fix that worked until i made my ownQuote:
Hello i would just know something, is someone working on the function disable rendering?
Using couples accounts makes my computer lagging :(