I have problems on this way again. When in Attack mode, even at very small radius of targeting, characters target a mob behind the wall and get stuck there forever. I set "Ignore if you can not attack 5 sec" - doesn't help; finally I wrote the monster's name in the red line not to attack ANY of such mobs - he still tries to attack it, WHY?? Please don't tell me my waypoint is bad, my computer is bad and things like that, I tried to re-record this waypoints many times - if I try to avoid this wall they get stuck at another, I finally want to understand why the bot doesn't do what it is supposed to do - doesn't exclude the target, doesn't use the skill Return when Not got to the point of 60 sec, and what can I do with that?? I need the gatherables that grow in that region and also I want loot, I can't really find a better place.
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They only work in Gathering mode there more or less without getting stuck, but then they often get killed because they aggro too many mobs while running through them. Instead of stopping and dealing with one mob that attacked them, then another, they try to run away from a mob, then back, then away and then back again for many times.
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They only work in Gathering mode there more or less without getting stuck, but then they often get killed because they aggro too many mobs while running through them. Instead of stopping and dealing with one mob that attacked them, then another, they try to run away from a mob, then back, then away and then back again for many times.