Quote:
Originally Posted by BioHazarxPaul
I think what you should do pro is just get everything setup to a basic liking and then just test out things to see what we find to like and dislike and make changes from there..
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That's what I'm going to be working on as soon as I am done exams.
Goal will be to get main features of the game re-fleshed out, add in some new content and gear up for beta (need to finish mob system, few skills and that's about it for main systems).
After that we'll go beta to start adding in more features and start making the changes towards where we want to end up.
Problem is that when making all these changes we need to know where we are going. As such I wanna have a proper design document written up.
Those interested in what we have written up so far (FAR from final) can download this text
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re-did the map system. I just need a simple way to calculate the offscreen point along the jump line for spawning offscreen jumps to ppl.
If you send the spawn packet with the client still offscreen and then the jump it doesn't work.