Nope, ich bleib nochimmerb ie 00,00% Stecken :-(
Stimmt, dieser teil hier?
Code:
#if __VER >= 10 // __LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans
else if( IsMaster() && m_nLevel > MAX_GENERAL_LEVEL )
{
m_nLevel = MAX_GENERAL_LEVEL;
bLevelUp = FALSE;
m_nExp1 = (prj.m_aExpCharacter[nNextLevel].nExp1 - 1);
nExptmp = 0;
return FALSE;
}
#ifdef __3RD_LEGEND16
else if( IsHero() && (m_nLevel > MAX_LEGEND_LEVEL ) )
{
m_nLevel = MAX_LEGEND_LEVEL;
bLevelUp = FALSE;
m_nExp1 = (prj.m_aExpCharacter[nNextLevel].nExp1 - 1);
nExptmp = 0;
return FALSE;
}
else if( IsLegendHero() && m_nLevel > MAX_3RD_LEGEND_LEVEL )
{
m_nLevel = MAX_GENERAL_LEVEL;
bLevelUp = FALSE;
m_nExp1 = (prj.m_aExpCharacter[nNextLevel].nExp1 - 1);
nExptmp = 0;
return FALSE;
}
#else // __3RD_LEGEND16
else if( IsHero() && (m_nLevel > MAX_LEGEND_LEVEL ) )
{
m_nLevel = MAX_LEGEND_LEVEL;
bLevelUp = FALSE;
m_nExp1 = (prj.m_aExpCharacter[nNextLevel].nExp1 - 1);
nExptmp = 0;
return FALSE;
}
#endif // __3RD_LEGEND16
#endif //__LEGEND // 10Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans