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Hey, thanks for the answer.
I was referring to those static offsets from the game.dll base address,
where you could conveniently find info such as :
- Name / hp / level etc.
- Has the player a target ? (the 1 byte boolean) ;
- Address of the target's entity.
And yes as far as I can tell the entities are still the same more or less, just that shallow part
of the memory disappeared from my grasp xD
(And I found how to get back those info, still I was a bit shocked ^^)
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