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Para's Script Library
Discussion on Para's Script Library within the Aion forum part of the MMORPGs category.
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View Poll Results: You want the scripts for any client language?
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Yes, surely!
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271 |
36.97% |
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No, english and german are enough for me.
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462 |
63.03% |
09/02/2018, 15:00
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#2026
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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Quote:
Originally Posted by DaVv09
Hi paraly, i tried to load the everglade script to do battle but the script stay stuckl at the GM window and does send me to the battle, setting at 100% so i wonder if the script still works ?
if so what can i do to fix it ?
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Rightclick at your desktop -> display settings, make sure the percentage value there is at 100% (PC restart required)
Also add this line to the very top of the script
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09/02/2018, 15:54
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#2027
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elite*gold: 0
Join Date: Dec 2008
Posts: 52
Received Thanks: 2
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Quote:
Originally Posted by Paraly
Rightclick at your desktop -> display settings, make sure the percentage value there is at 100% (PC restart required)
Also add this line to the very top of the script
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i checked the 100% ratio for computer and INGAME
added the delay that you suggested and it still stuck at the same step
which tab is it supposed to open and the memory write is suppose to fill which field ?
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09/02/2018, 16:05
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#2028
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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Quote:
Originally Posted by DaVv09
i checked the 100% ratio for computer and INGAME
added the delay that you suggested and it still stuck at the same step
which tab is it supposed to open and the memory write is suppose to fill which field ?
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I just tried it again and it worked fine, it clicks on the "Temporary" tab (second last tab)
and then it clicks on the "Quick Entry" button
Do you know how to get mouse coordinates?
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09/02/2018, 16:18
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#2029
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elite*gold: 0
Join Date: Dec 2008
Posts: 52
Received Thanks: 2
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Quote:
Originally Posted by Paraly
I just tried it again and it worked fine, it clicks on the "Temporary" tab (second last tab)
and then it clicks on the "Quick Entry" button
Do you know how to get mouse coordinates?
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f8 ingame yes, i could fix the coordonate myself
if i know what exactly it press and what if fill
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09/02/2018, 16:19
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#2030
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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Quote:
Originally Posted by DaVv09
f8 ingame yes, i could fix the coordonate myself
if i know what exactly it press and what if fill
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I just explained above where it clicks, you find both Mouse lines with comments at the beginning of the script with "GM correct tab" and "quick entry"
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09/06/2018, 15:11
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#2031
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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A lot of FrameIDs have changed in 6.2 cause of that I wrote a small script for myself to identify all FrameIDs
Code:
_SetVar1=1;
#EXECUTE=ShowFrame;
#DO=99999999999;
_IFKey=25,1; Left Arrow Key
_Calc1=%Var1-1;
#EXECUTE=ShowFrame;
#ENDIF
_IFKey=27,1; Right Arrow Key
_Calc1=%Var1+1;
#EXECUTE=ShowFrame;
#ENDIF
_IFKey=28,1; Down Arrow Key
#EXECUTE=ShowFrameSlowly;
#ENDIF
_IFKey=2E,1; Delete Key
#EndScript
#ENDIF
#UNTIL=%Var1,>700;
start_ShowFrame;
_MemPtrReadVar=%AddrFrameID[%Var1],0x28,BYTE,2;
MemPtrWrite=%AddrFrameID[%Var1],0x28,175,BYTE; VISIBLE
Delay=450;
MemPtrWrite=%AddrFrameID[%Var1],0x28,142,BYTE; INVISIBLE
Delay=450;
MemPtrWrite=%AddrFrameID[%Var1],0x28,175,BYTE; VISIBLE
MemPtrWrite=%PlayerBase,%OffsetName,Frame: %Var1,WCHAR[32];
MemPtrWrite=%AddrFrameID[%Var1],0x28,%Var2,BYTE;
end_ShowFrame;
start_ShowFrameSlowly;
_MemPtrReadVar=%AddrFrameID[%Var1],0x28,BYTE,2;
MemPtrWrite=%AddrFrameID[%Var1],0x28,175,BYTE; VISIBLE
Delay=450;
MemPtrWrite=%AddrFrameID[%Var1],0x28,142,BYTE; INVISIBLE
Delay=450;
MemPtrWrite=%AddrFrameID[%Var1],0x28,175,BYTE; VISIBLE
Delay=450;
MemPtrWrite=%AddrFrameID[%Var1],0x28,142,BYTE; INVISIBLE
Delay=450;
MemPtrWrite=%AddrFrameID[%Var1],0x28,175,BYTE; VISIBLE
Delay=450;
MemPtrWrite=%AddrFrameID[%Var1],0x28,142,BYTE; INVISIBLE
Delay=450;
MemPtrWrite=%AddrFrameID[%Var1],0x28,175,BYTE; VISIBLE
MemPtrWrite=%PlayerBase,%OffsetName,Frame: %Var1,WCHAR[32];
MemPtrWrite=%AddrFrameID[%Var1],0x28,%Var2,BYTE;
end_ShowFrameSlowly;
With the Left and Rigth arrow key you can navigate trough the FrameIDs, the current FrameID gets displayed as Charactername, if you didn't saw which FrameID was currently triggered you can retrigger it with the Down arrow key
The script can be stopped with the Delete key
I'll post the updated FrameID list later
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09/09/2018, 19:48
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#2032
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elite*gold: 0
Join Date: Dec 2014
Posts: 74
Received Thanks: 1
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any new good script/exploit for 6.2? kinah maybe? thx
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09/09/2018, 20:08
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#2033
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elite*gold: 0
Join Date: Jan 2008
Posts: 417
Received Thanks: 79
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Quote:
Originally Posted by mezorr
any new good script/exploit for 6.2? kinah maybe? thx
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Theres really nothing at all new to exploit, and all the good old things that we could exploit got removed lol
So far, I being playing the PTS in hopes of finding anything "good" but nothing so far.
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09/09/2018, 20:09
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#2034
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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Quote:
Originally Posted by mezorr
any new good script/exploit for 6.2? kinah maybe? thx
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First all existing scripts need to be ported for 6.2, many coordinates, FrameIDs, Offsets have changed
The 1-10 script needed to be completly rewritten
Then things like the UnLimiter needs adjustments
and when all these are completed we can look intensivly for exploitable things
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09/18/2018, 03:41
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#2035
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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Someone requested a script that keeps 2 chanter buffs alive, in case someone else needs it (not tested yet)
Code:
#IF=%FirstTime,;
#EnableSpeech
UseSpeed=1;
_SetVar=BuffToggle,0;
WaitForResponse=[Arrow Key Down] toggles the Buff alive check/n/n[Delete] Key stops the script;
#ENDIF
#DO=999999999999999;
#IF=%Timer=5,400;
_IFKey=28,1; Down Arrow Key
#EXECUTE=Toggle;
#ENDIF
#IF=%Var[BuffToggle],=1;
_IFMemPtrRead=%PlayerBase,0x1D0,CHAR[6],=Player;
_IFMemPtrRead=%PlayerBase,%OffsetAFK,FLOAT,<240;
#EXECUTE=CheckBuffs;
#ENDIF
_IFKey=2E,1; Delete Key
#EndScript
#ENDIF
#UNTIL=1,=2;
start_CheckBuffs;
_IFBuffAlive=1755;
#ELSE
SmartSkill=1755,10000,300,False,False; Word of Protection
#ENDIF
_IFBuffAlive=1909;
#ELSE
SmartSkill=1909,60000,300,False,False; Word of Instigation
#ENDIF
end_CheckBuffs;
start_Toggle;
#IF=%Var[BuffToggle],=1;
_SetVar=BuffToggle,0;
Speech=Buff alive check DISABLED!;
TrayInfo=Buff alive check DISABLED!;
#CreateTimer=5;
#Return
#ENDIF
#IF=%Var[BuffToggle],=0;
_SetVar=BuffToggle,1;
Speech=Buff alive check ENABLED!;
TrayInfo=Buff alive check ENABLED!;
#CreateTimer=5;
#Return
#ENDIF
end_Toggle;
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09/21/2018, 11:09
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#2036
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elite*gold: 0
Join Date: Oct 2017
Posts: 37
Received Thanks: 1
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i cant see kormad script did you delete that ?
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09/21/2018, 11:11
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#2037
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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Quote:
Originally Posted by xcc80
i cant see kormad script did you delete that ?
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No, it's inside the Short Script Bundle like it's used to be.
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09/23/2018, 12:29
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#2038
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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The kromede script got another update, it now has the fastest NoAnimation possible and thanks to  a path that skips the first and second boss
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09/24/2018, 20:14
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#2039
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,609
Received Thanks: 1,596
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For those that haven't already noticed, there's a new script in the Short Script Bundle called "Chapa and Puku grind", this script is for EU only and farms bronze cubes pretty fast
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09/24/2018, 23:45
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#2040
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elite*gold: 0
Join Date: Oct 2015
Posts: 13
Received Thanks: 0
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I am an Aion returner and i found in 6.2 the Botting of Items would be very usefull. In my older times i used normal MMONINJA i think your familiar with that it has a radar hack overlay and a great hack where you can input all the skills ect too look "Human". I wonder is this new PARA Hack somthing similiar does it have a nice farming bot included to i usualy did it like that.
I Set a waypoint my self for my personal farm line and then hit start and my charachter was running the path till i am full and it pressed return to sell all items walked back to the route.
I wonder does the bot are work in a similiar way i mean i dont have problem with 24.99 usualy u pay 9.99 for MMONinJA per month so the 24.99 is totaly fine for me.
Was just wondering if thats currently the best BOT is for aion.
I am playing on EU AION 6.0 or 6.2 no clue which one is released.
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