After several attempts, i can say that yes the combat itself have been really nicely improve but now the main problem even more with a melee character is that it get stuck in environnement.
when he detect a target try to attack it but either no vision, or stuck itself to reach the target..
really nice work in that 1st stage of improvement but will it have any fix for the part i just said ?
or known issue ?
After several several attempts, i can say that yes the combat itself have been really nicely improve but now the main problem even more with a melee character is that it get stuck in environnement.
when he detect a target try to attack it but either no vision, pr stuck to reach the target..
really nice work in that 1st stage of improvement but will it have any fix for the part i just said ?
or known issue ?
There's already a timeout if the target is full life after x amount of seconds the problem at the moment is that he doesn't remove the target, so the combat gets restarted a few steps later.
I have now tested the new Combat Assist with the following class:
SpritMaster>>> ghost attacks target not automatically and the skill Ghost call will be after cooldown again and again
Templar >>> Undisturbed used of the skill iron skin and crazy switch between GS/SS
Songweaver>>> is ok, the rotation could be better but I am not an expert for Songweaver
Hi Paraly, I wonder if there's a chance for the Linkgate Foundry script to be released for this event, I know somebody made one already, but I never had the chance to ask for it.
Hi Paraly, I wonder if there's a chance for the Linkgate Foundry script to be released for this event, I know somebody made one already, but I never had the chance to ask for it.
It had a very high ban rate, I never had the script myself, multiple people wrote one for themself.
If NA had 6.2 it would be easy to create with the new combat though
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Someone requested a spawn to boss script for Linkgate, here if someone else needs it as well
Hi Para,
tested the chanter with the Combat Assist script. Unfortunately the script Infernale Blaze mocks, but this is no Chanter Skill in 6.0 anymore.
Can you please fix it? Because the Item ID of the Cleric Infernale Blaze is not the same as that of the Chanter.
Hi Para,
tested the chanter with the Combat Assist script. Unfortunately the script Infernale Blaze mocks, but this is no Chanter Skill in 6.0 anymore.
Can you please fix it? Because the Item ID of the Cleric Infernale Blaze is not the same as that of the Chanter.
I'll try to find the incorrect Skill IDs at the chanter rotation
Edit: Should be better with the latest version now
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I added another version of the Broker Bot for EU, it will work without any editing at all
Script para todos os Lastchaos - Autohokey 01/29/2012 - Last Chaos - 1 Replies I got a script that clicks several times with the click right mouse clicks when monster picks up the tarjeta. so he just throws the skill.
I used AutoHotkey program. in AutoHotkey - Free Mouse and Keyboard Macro Program with Hotkeys and AutoText
Needs improvement.
I accept any help.
I'm from Brazil.
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[Release]Big Script Library 07/25/2010 - SRO PServer Guides & Releases - 0 Replies I think its a good idea to open this Topic.
I need Your Help.
Sent me your own made Scripts and i upload them here.
It does not matter if there is already a script by the mob.
Only Self made scripts!!!
What To Post?
Post me not the text file.Post me the script!!!
Scorpion 1 by Th3Stalker