Register for your free account! | Forgot your password?

You last visited: Today at 21:24

  • Please register to post and access all features, it's quick, easy and FREE!

 

Aion Offsets Help

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Feb 2015
Posts: 19
Received Thanks: 2
Aion Offsets Help

Hi,
Free Aion Bot Project
i have some questions about how to find these offsets :


abilityAddres
abilityOffset
chainSkillAddress
chainSkillOffset
chainSkillID
chainSkillState
playerPetID
quest


i have these adresses which are from aion 4.8.1 na client :
Need Some Explaining Here :
pGUIDInfoAddress = 0xE8A210 ( what i can read using this address ? )
TempHotInfoAddress = 0xAB75CC
ReactionInfoAddress = 0xAB8F5C ( what i can read using this address ? )
InventoryInfoAddress = 0xAB8DEC
TargetInfoAddress = 0xA626E0
EntityInfoAddress = 0xEB2444 ( what i can read using this address ? )

hope someone can give some instructions on how to find these offsets / addresses & how they look like . thanks in advance

Skype : revized.ez



usernamenotfound is offline  
Old   #2
 
elite*gold: 0
Join Date: Mar 2014
Posts: 220
Received Thanks: 35
Just rename exe file of Cheat Engine and the file with same name as exe with extension .sig. It helps you.


jfso is offline  
Old   #3
 
elite*gold: 0
Join Date: Feb 2015
Posts: 19
Received Thanks: 2
Quote:
Originally Posted by jfso View Post
Just rename exe file of Cheat Engine and the file with same name as exe with extension .sig. It helps you.
it's okay for attaching debugger i find the solution of CE Forum
cheat engine currently using Windows Debugger you need just to change it
to VEH Debugger & Check Breakpoints box / Threading it will resolve the issue
and i can attach debugger now without closing the game.

Hope Someone help me about the offests
usernamenotfound is offline  
Old   #4
 
elite*gold: 0
Join Date: Mar 2007
Posts: 940
Received Thanks: 520
Quote:
Originally Posted by usernamenotfound View Post
it's okay for attaching debugger i find the solution of CE Forum
cheat engine currently using Windows Debugger you need just to change it
to VEH Debugger & Check Breakpoints box / Threading it will resolve the issue
and i can attach debugger now without closing the game.

Hope Someone help me about the offests
Sorry, but no one will help you with non public stuff like entity map or ability list.

But stuff like "is player moving", is very easy to find. Just search for 4 bits 0, click autoforward key and search for 4. Stop running, search for 0 and so one ...


xmast is offline  
Old   #5
 
elite*gold: 0
Join Date: Mar 2014
Posts: 220
Received Thanks: 35
Quote:
Originally Posted by xmast View Post
Sorry, but no one will help you with non public stuff like entity map or ability list.

But stuff like "is player moving", is very easy to find. Just search for 4 bits 0, click autoforward key and search for 4. Stop running, search for 0 and so one ...
why no one? i can share offsets from aionscript for example xD
jfso is offline  
Old   #6
 
elite*gold: 0
Join Date: Feb 2015
Posts: 19
Received Thanks: 2
Post

I've Tried this (4 is moving & 0 is not moving ) but it's not static adress & i tried to find out the pointer for this address & it looks like ( wowpro64+E41C ) lol.

i have a bot which can do all functions ( Gathering / Grinding / Craft / Support / Questing ) & Works On Background & Multiple Clients ( mean you can bot more than 1 character using the same bot )
i will make it for free if someone help me, and i will keep it up-to-date as hard as i can.

i've find all the offsets need expect these ...

someone told me you need to reverse casting spell to get the offset of the skill is owned or not
i need to read the skills list & length & each skill ( ID / cooldown / casttime / chains etc )

Quote:
Originally Posted by xmast View Post
Sorry, but no one will help you with non public stuff like entity map or ability list.

But stuff like "is player moving", is very easy to find. Just search for 4 bits 0, click autoforward key and search for 4. Stop running, search for 0 and so one ...
Hum Actually, i don't need someone who can share lol i need someone who can teach me "How" to find these things some peoples telling me that Cheat engine is not enough to find them , "IDA Pro" is used to find them but ... so if someone know this stuff just pm me on skype

Quote:
Originally Posted by jfso View Post
why no one? i can share offsets from aionscript for example xD
AionScript , As far as i can remember it's a hack so it just using the attack speed / move offsets & X,Y,Z .. no ability list & entities?
usernamenotfound is offline  
Old   #7
 
elite*gold: 0
Join Date: Mar 2007
Posts: 940
Received Thanks: 520
Quote:
Originally Posted by jfso View Post
why no one? i can share offsets from aionscript for example xD
Yes, but you can't find them by yourself :P.

@usernamenotfound: Cheat Engine is enough for stuff like that.

Are you trying to find offsets on Aion Na x64?
Start Aion in x32 and it will be easier. However, here are the current addresses for "is moving":

Aion NA:

Isplayermovingx32: game.dll + EA7960
Isplayermovingx64: game.dll+1309CD8

Here are my cheat engine settings: http://i.imgur.com/vk5vTU7.png
I found the x64 address within 30 seconds. The address should be green (static).

bar address:
x32: game.dll + E8A240
x64: game.dll + 12EAAA8

And well, I understand you. The thing is, it isn't very easy to find the entity map address without knowing what you have to search and it's not public, at least I couldn't find anything about that.
xmast is offline  
Old   #8
 
elite*gold: 0
Join Date: Feb 2015
Posts: 19
Received Thanks: 2
Quote:
Originally Posted by xmast View Post
Yes, but you can't find them by yourself :P.

@usernamenotfound: Cheat Engine is enough for stuff like that.

Are you trying to find offsets on Aion Na x64?
Start Aion in x32 and it will be easier. However, here are the current addresses for "is moving":

Aion NA:

Isplayermovingx32: game.dll + EA7960
Isplayermovingx64: game.dll+1309CD8

Here are my cheat engine settings: http://i.imgur.com/vk5vTU7.png
I found the x64 address within 30 seconds. The address should be green (static).

bar address:
x32: game.dll + E8A240
x64: game.dll + 12EAAA8

And well, I understand you. The thing is, it isn't very easy to find the entity map address without knowing what you have to search and it's not public, at least I couldn't find anything about that.
sure it's 32bit lol ^^ because windows kernel can only access 32 process modules ,

already got this lol : game.dll + EA7960
but when i'm testing the offest i was pressing "W" to move forward but it require "NumLock" for autoforward.

and this bar address indicate 0 when the bar is 1 then 1 when the bar is 2 xD maybe increment retard by 1

can you tell me how did you find the bar static address please or did your scan for a pointer for this ?

also when i've attached the SigScan Tool To Aion it Gives Me these Addresses :

pGUIDInfoAddress = 0xE8A210 (idk what is this)
TempHotInfoAddress = 0xAB75CC
ReactionInfoAddress = 0xAB8F5C (idk what is this)
InventoryInfoAddress = 0xAB8DEC
TargetInfoAddress = 0xA626E0
EntityInfoAddress = 0xEB2444 ( you mean i can read entity map from this address ? , it needs a pointer or not ? ) & how it looks like (byte,2,4,8 , array of byte , string , binary ?)

also by lucky search i've found this video of reversing entity list & idk if it's usefull
usernamenotfound is offline  
Old   #9
 
elite*gold: 0
Join Date: Mar 2007
Posts: 940
Received Thanks: 520
Quote:
Originally Posted by usernamenotfound View Post
sure it's 32bit lol ^^ because windows kernel can only access 32 process modules ,

already got this lol : game.dll + EA7960
but when i'm testing the offest i was pressing "W" to move forward but it require "NumLock" for autoforward.

and this bar address indicate 0 when the bar is 1 then 1 when the bar is 2 xD maybe increment ****** by 1

can you tell me how did you find the bar static address please or did your scan for a pointer for this ?

also when i've attached the SigScan Tool To Aion it Gives Me these Addresses :

pGUIDInfoAddress = 0xE8A210 (idk what is this)
TempHotInfoAddress = 0xAB75CC
ReactionInfoAddress = 0xAB8F5C (idk what is this)
InventoryInfoAddress = 0xAB8DEC
TargetInfoAddress = 0xA626E0
EntityInfoAddress = 0xEB2444 ( you mean i can read entity map from this address ? , it needs a pointer or not ? ) & how it looks like (byte,2,4,8 , array of byte , string , binary ?)

also by lucky search i've found this video of reversing entity list & idk if it's usefull
I told you already, autoforward is your friend. I don't know how you can check if someone presses w.

And I also told you how to find this addresses . For the bar: search for 0 (if your hotkey bar is on 1, search for 1 if your bar is on 2, again set the bar on 1 and search for 0 repeat this stuff until you see only one green marked address.
xmast is offline  
Old   #10
 
elite*gold: 0
Join Date: Feb 2015
Posts: 19
Received Thanks: 2
Quote:
Originally Posted by xmast View Post
I told you already, autoforward is your friend. I don't know how you can check if someone presses w.

And I also told you how to find this addresses . For the bar: search for 0 (if your hotkey bar is on 1, search for 1 if your bar is on 2, again set the bar on 1 and search for 1 repeat this stuff until you see only one green marked address.
thanks

that's what i've found until now :

<Description>"LoggedIn"</Description>
<LastState Value="1" Activated="0" RealAddress="2EA4860C"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+F0860C</Address>
</CheatEntry>
<CheatEntry>
<ID>21</ID>
<Description>"Resurrect"</Description>
<LastState Value="0" Activated="0" RealAddress="2EA3578C"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+EF578C</Address>
</CheatEntry>
<CheatEntry>
<ID>20</ID>
<Description>"Party"</Description>
<LastState Value="0" Activated="0" RealAddress="2E9E871C"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+EA871C</Address>
</CheatEntry>
<CheatEntry>
<ID>1</ID>
<Description>"Player Name"</Description>
<LastState Activated="0" RealAddress="2E9E818C"/>
<Color>80000008</Color>
<VariableType>String</VariableType>
<Length>30</Length>
<Unicode>1</Unicode>
<ZeroTerminate>1</ZeroTerminate>
<Address>Game.dll+EA818C</Address>
</CheatEntry>
<CheatEntry>
<ID>48</ID>
<Description>"Player ID"</Description>
<LastState Value="1638400" Activated="0" RealAddress="2E9E8480"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EA8480</Address>
</CheatEntry>
<CheatEntry>
<ID>57</ID>
<Description>"Player Class ID"</Description>
<LastState Value="5" Activated="0" RealAddress="2E9F1E8C"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+EB1E8C</Address>
</CheatEntry>
<CheatEntry>
<ID>2</ID>
<Description>"Player Level"</Description>
<LastState Value="65" Activated="0" RealAddress="2E9E8230"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+EA8230</Address>
</CheatEntry>
<CheatEntry>
<ID>56</ID>
<Description>"Player Pet ID ( Still Looking For This )"</Description>
<LastState Value="0" Activated="0" RealAddress="2E9FCC84"/>
<Color>0000FF</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EBCC84</Address>
</CheatEntry>
<CheatEntry>
<ID>6</ID>
<Description>"Player Current HP"</Description>
<LastState Value="9081" Activated="0" RealAddress="2E9F1E18"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EB1E18</Address>
</CheatEntry>
<CheatEntry>
<ID>7</ID>
<Description>"Player Max HP"</Description>
<LastState Value="9081" Activated="0" RealAddress="2E9F1E14"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EB1E14</Address>
</CheatEntry>
<CheatEntry>
<ID>8</ID>
<Description>"Player Current MP"</Description>
<LastState Value="5806" Activated="0" RealAddress="2E9F1E20"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EB1E20</Address>
</CheatEntry>
<CheatEntry>
<ID>9</ID>
<Description>"Player Max MP"</Description>
<LastState Value="5806" Activated="0" RealAddress="2E9F1E1C"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EB1E1C</Address>
</CheatEntry>
<CheatEntry>
<ID>15</ID>
<Description>"Player Current DP"</Description>
<LastState Value="2021" Activated="0" RealAddress="2E9F1E26"/>
<Color>80000008</Color>
<VariableType>2 Bytes</VariableType>
<Address>Game.dll+EB1E26</Address>
</CheatEntry>
<CheatEntry>
<ID>63</ID>
<Description>"Player Max DP"</Description>
<LastState Value="4000" Activated="0" RealAddress="2E9F1E24"/>
<Color>80000008</Color>
<VariableType>2 Bytes</VariableType>
<Address>Game.dll+EB1E24</Address>
<Description>"Player Current EXP"</Description>
<LastState Value="49608266" Activated="0" RealAddress="2E9F1E08"/>
<Color>80000008</Color>
<VariableType>8 Bytes</VariableType>
<Address>Game.dll+EB1E08</Address>
</CheatEntry>
<CheatEntry>
<ID>16</ID>
<Description>"Player Max EXP"</Description>
<LastState Value="584561235" Activated="0" RealAddress="2E9F1DF8"/>
<Color>80000008</Color>
<VariableType>8 Bytes</VariableType>
<Address>Game.dll+EB1DF8</Address>
</CheatEntry>
<CheatEntry>
<ID>4</ID>
<Description>"Player Flying"</Description>
<LastState Value="0" Activated="0" RealAddress="2E9E8448"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+EA8448</Address>
</CheatEntry>
<CheatEntry>
<ID>5</ID>
<Description>"Player Current Flight Time"</Description>
<LastState Value="179000" Activated="0" RealAddress="2E9F1E2C"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EB1E2C</Address>
</CheatEntry>
<CheatEntry>
<ID>51</ID>
<Description>"Player Max Flight Time"</Description>
<LastState Value="179000" Activated="0" RealAddress="2E9F1E28"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EB1E28</Address>
</CheatEntry>
<CheatEntry>
<ID>55</ID>
<Description>"Flight Cooldown"</Description>
<LastState Value="0" Activated="0" RealAddress="2E9F1F34"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EB1F34</Address>
</CheatEntry>
<CheatEntry>
<ID>24</ID>
<Description>"Player X"</Description>
<LastState Value="2928.304932" Activated="0" RealAddress="2E9E7D64"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>Game.dll+EA7D64</Address>
</CheatEntry>
<CheatEntry>
<ID>25</ID>
<Description>"Player Y"</Description>
<LastState Value="787.3494873" Activated="0" RealAddress="2E9E7D68"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>Game.dll+EA7D68</Address>
</CheatEntry>
<CheatEntry>
<ID>26</ID>
<Description>"Player Z"</Description>
<LastState Value="564.1630859" Activated="0" RealAddress="2E9E7D6C"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>Game.dll+EA7D6C</Address>
</CheatEntry>
<CheatEntry>
<ID>23</ID>
<Description>"Player Rotation X"</Description>
<LastState Value="-16.92634583" Activated="0" RealAddress="2E9E797C"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>Game.dll+EA797C</Address>
</CheatEntry>
<CheatEntry>
<ID>22</ID>
<Description>"Player Rotation Y"</Description>
<LastState Value="17.60000229" Activated="0" RealAddress="2E9E798C"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>Game.dll+EA798C</Address>
</CheatEntry>
<CheatEntry>
<ID>12</ID>
<Description>"Has Target"</Description>
<LastState Value="0" Activated="0" RealAddress="2E5A26E8"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+A626E8</Address>
</CheatEntry>
<CheatEntry>
<ID>13</ID>
<Description>"Target Base"</Description>
<LastState Value="0" Activated="0" RealAddress="2E5A26E0"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+A626E0</Address>
</CheatEntry>
<CheatEntry>
<ID>14</ID>
<Description>"Target Name"</Description>
<LastState Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>String</VariableType>
<Length>30</Length>
<Unicode>1</Unicode>
<ZeroTerminate>1</ZeroTerminate>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>3E</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>31</ID>
<Description>"Target Level"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>3A</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>30</ID>
<Description>"Target ID"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>28</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>42</ID>
<Description>"Target's Target ID"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>330</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>28</ID>
<Description>"Target Class ID"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>21C</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>32</ID>
<Description>"Target Stance"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>2A8</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>29</ID>
<Description>"Target Health (%)"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>3C</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>33</ID>
<Description>"Target Current Health"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>12C4</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>34</ID>
<Description>"Target Max Health"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>12C8</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>36</ID>
<Description>"Target Current Mana"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>12D0</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>35</ID>
<Description>"Target Max Mana"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>12D4</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>27</ID>
<Description>"Target Attitude"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>1C</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>41</ID>
<Description>"Target Move Speed"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>34</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>40</ID>
<Description>"Target Attack Speed"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>4D2</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>38</ID>
<Description>"Target Type Enum"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>1D4</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>39</ID>
<Description>"Targets Target Type Enum"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>18</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>37</ID>
<Description>"Target Type Non Unidcode ( still looking for this ( wrong one ) "</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>160</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>43</ID>
<Description>"Target Action ( Also Wrong Still Looking For this"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>0000FF</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+A626E0</Address>
<Offsets>
<Offset>13</Offset>
<Offset>264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>17</ID>
<Description>"Hotkey 11"</Description>
<LastState Value="50002" Activated="0" RealAddress="2EA3BA18"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EFBA18</Address>
</CheatEntry>
<CheatEntry>
<ID>18</ID>
<Description>"Hotkey 12"</Description>
<LastState Value="0" Activated="0" RealAddress="2EA3BA28"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EFBA28</Address>
</CheatEntry>
<CheatEntry>
<ID>49</ID>
<Description>"Inventory Adress"</Description>
<LastState Value="1" Activated="0" RealAddress="2E5F8DEC"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+AB8DEC</Address>
</CheatEntry>
<CheatEntry>
<ID>50</ID>
<Description>"Entity Adress"</Description>
<LastState Value="3954071040" Activated="0" RealAddress="2E9F2444"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EB2444</Address>
</CheatEntry>
<CheatEntry>
<ID>54</ID>
<Description>"Quest ( This Return 1 if you take a quest / 0 when abandon it [ Not The Needed Adress ]) "</Description>
<LastState Value="1" Activated="0" RealAddress="2EA337AA"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>Game.dll+EF37AA</Address>
</CheatEntry>
<CheatEntry>
<ID>59</ID>
<Description>"Player Items Left To Craft"</Description>
<LastState Value="0" Activated="0" RealAddress="2E9EAB34"/>
<Color>008000</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+25C2A0</Address>
<Offsets>
<Offset>48</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>60</ID>
<Description>"Bar"</Description>
<LastState Value="0" Activated="0" RealAddress="2E9CA240"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+E8A240</Address>
</CheatEntry>
<CheatEntry>
<ID>61</ID>
<Description>"Player Moving"</Description>
<LastState Value="0" Activated="0" RealAddress="2E9E7960"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>Game.dll+EA7960</Address>
</CheatEntry>
usernamenotfound is offline  
Thanks
1 User
Old   #11
 
elite*gold: 0
Join Date: Oct 2009
Posts: 21
Received Thanks: 1
I have found a couple of cool things from the moving address (game.dll + EA7960). If you set the value to the following, your character will move accordingly:
0x01: Move left once
0x02: Move right once
0x06: Move forward left once
0x08: Move back once

If you hold the value in CE (set the checkbox Active to yes), it will keep moving just like when you press "w" to move.

If you set the value of [game.dll + EA7962] to 0x01, the character will jump once.
cctest is offline  
Old   #12
 
elite*gold: 0
Join Date: Feb 2015
Posts: 19
Received Thanks: 2
Quote:
Originally Posted by cctest View Post
I have found a couple of cool things from the moving address (game.dll + EA7960). If you set the value to the following, your character will move accordingly:
0x01: Move left once
0x02: Move right once
0x06: Move forward left once
0x08: Move back once

If you hold the value in CE (set the checkbox Active to yes), it will keep moving just like when you press "w" to move.

If you set the value of [game.dll + EA7962] to 0x01, the character will jump once.
Move Forward = 0x14;
Mave Back = 0x18;
Auto Forward = 0x4;
Jump Fly / Glide = 0x5;
Jump = 0x1;

LOL!

you mean this is the hotkeyMove Offset ?
Btw i find the Selected Skill Name in Skills List if usefull :c
if You Select Skill This Address Will Return The Skill Name Selected In List;
Game.dll+5D63D8
Pointer : 0x1C4
Offsets : 0x20 0x40 0x624 0x390



But Someone Who Find These Addresses / Offsets ( SkillsList / Combos / SkillsList Length etc ... )
Told Me He's Using "IDA Pro" Not Cheat Engine ... I've Downloaded This One But It's FuckedUp
LoL No Way To Compare It With Cheat Engine !
usernamenotfound is offline  
Old   #13
 
elite*gold: 0
Join Date: Mar 2014
Posts: 220
Received Thanks: 35
Quote:
Originally Posted by usernamenotfound View Post
AionScript , As far as i can remember it's a hack so it just using the attack speed / move offsets & X,Y,Z .. no ability list & entities?
nah, aionscript is a big framework
jfso is offline  
Old   #14
 
elite*gold: 0
Join Date: Oct 2009
Posts: 21
Received Thanks: 1
Quote:
Originally Posted by usernamenotfound View Post
you mean this is the hotkeyMove Offset ?
Yes, not just moving. You can set the stance too. I was able to trigger Rest, Change Weapon, Attack, Normal stances by setting the appropriate byte in this offset.

What's Selected Skill Name used for?
cctest is offline  
Old   #15
 
elite*gold: 0
Join Date: Feb 2015
Posts: 19
Received Thanks: 2
lol All That using The PlayerIsMoving ? but i think you can set stance by writing the fuction id (bytes) to a hotkey then simulate keypress event

Quote:
Originally Posted by cctest View Post
Yes, not just moving. You can set the stance too. I was able to trigger Rest, Change Weapon, Attack, Normal stances by setting the appropriate byte in this offset.

What's Selected Skill Name used for?
Read the selected skill name from skills list
maybe contains the the skills list address

Quote:
Originally Posted by jfso View Post
nah, aionscript is a big framework
you mean this one ?



But How you will get the offsets ? are you a moderator or admin in this
website? or You've Decompiled this ?


usernamenotfound is offline  
Reply



« Previous Thread | Next Thread »

Similar Threads
[Offsets] Aion NA 3.7.0.0
Here is what I found the last 2 days, have fun. Offsets : // Offsets for Aion US F2P // Build : 3.7.0.0 internal...
26 Replies - Aion Hacks, Bots, Cheats & Exploits
Aion Hacks - Current Aion Offsets
I know this is outdated but maybe we can learn from it and try to figure something out and here is this one guys site that gives you the gameguard...
3 Replies - Aion Hacks, Bots, Cheats & Exploits



All times are GMT +2. The time now is 21:24.


Powered by vBulletin®
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.

Support | Contact Us | FAQ | Advertising | Privacy Policy
Copyright ©2017 elitepvpers All Rights Reserved.