Hello folks, i have a question.
As we all know L2Phx let us to see what comes and goes in our aion client with data packets, now my question is:
When we enchant or socket a manastone we send an action to the server "i'm enchanting this..." the server decides if will go or not and send us back the result success or fail.
Ench/socketing start
loading bar
success/fail result
But WHEN the server send the success/fail packet to us? When we start the process? during the loading bar? When the bar us fully loaded?
There's a way to intercept and recognize the success/fail packet in order to avoid failing the socketing?
Thanks for your help