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NPC Sell Value 1.0

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Old   #16
 
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Quote:
Originally Posted by PandemicBoy View Post
Hi all!
im in 1.5.1.15, there is any way to use this tool?
If there is a chance to use it...

*Where has to be located?
*When has to be activated (before of after enter the game)?
*How i can see if is working well?

Thx a lot
you can save it anywhere you want ...

start aion first... then sellvalue

how you can see if its working?
just hover over an item with your mouse...
(its empty if not working .. )

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Chefes is offline  
Old   #17
 
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i cant use it
plz say step-by-step

i play on InfiniteA

thx


igneon is offline  
Old   #18
 
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Chefes, thx for the quick answer!! very usefull =)

Quote:
Originally Posted by igneon View Post
i cant use it
plz say step-by-step
i play on InfiniteA
Im playing Infinite A too, right now is running the version 1.5.1.15, and this tool does not work in that version ( I try.. but nathing appears in the sellvalue ).

Good luck there
PandemicBoy is offline  
Old   #19
 
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source...

..


Chefes is offline  
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Old   #20
 
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working awaysome for me , on original aion.
thank you
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Old   #21
 
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Quote:
Originally Posted by Chefes View Post
people only complain if the offset change

i must be stupid releasing this for free -.- even though its a copy
of an exitsing tool i haven't received any thanks for translating it to autoit..
I feel u there =) .. Nah ur not stupid. It depends hugely on the community as u took alot of effort into translating it to autoit.. Appreciate it alot for a work well done.. Made alot of kinahs on the game with it
dr8breed is offline  
Old   #22
 
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Thx a lot dude, i appreciate that, but

I don't get it how to make profit with this tool, so far if i hove over an item, that item also appears in the tool bar... but how on earth can i make more cash with it? O.o

anyway thx!
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Old   #23
 
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Quote:
Originally Posted by EroPer View Post
Thx a lot dude, i appreciate that, but

I don't get it how to make profit with this tool, so far if i hove over an item, that item also appears in the tool bar... but how on earth can i make more cash with it? O.o

anyway thx!
its easy... buy low ... and sell high
Chefes is offline  
Old   #24
 
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Quote:
Originally Posted by Chefes View Post
heres the source for Sellvaule (AutoIt...)... GL tuning it for to
work on Inf. Aion..

Code:
; ----------------------------------------------------------------------------
;
; AutoIt Clone of Item Sell Value  ; 
;
; ----------------------------------------------------------------------------

#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <GuiConstants.au3>
#include <ListViewConstants.au3>


Global $Angelfire = "F7 to Quit / Exit ..."
Global $Form1_1
Global $itemvalue 
global $openmem 
Global $TargetPointer 
Global $ItemID
Global $itemID2 
Global $itemname 
Global $olditemvalue2 
Global $olditemname 


HotKeySet("{F7}", "Eexit")

HotKeySet("{F5}", "openlinkbutton")

$Form1_1 = GUICreate($Angelfire, 200, 200 , ((@DesktopWidth/2)+380), @DesktopHeight/2 +150, $WS_DLGFRAME,$WS_EX_TOPMOST )

$labeltitel = guictrlcreatelabel("Item Name:",10  ,10 ,200,25)
GUICtrlSetFont(-1, 11 , 600)
GUICtrlSetColor($labeltitel ,0x0000ff0) ; blau
$itemvaluebox3 = GUICtrlCreateLabel( "" ,10  , 30 ,180,25 , $SS_BLACKFRAME)
$itemvaluebox4 = GUICtrlCreateLabel($itemname ,15  ,36,173 ,18, $SS_CENTER )


$labeltitel = guictrlcreatelabel("NPC Sell-Value:",10  ,65 ,200,25)
GUICtrlSetFont(-1, 11 , 600)
GUICtrlSetColor($labeltitel ,0x0000ff0) ; blau
$itemvaluebox = GUICtrlCreateLabel( "" ,10  ,85 ,180,25 , $SS_BLACKFRAME)
$itemvaluebox2 = GUICtrlCreateLabel($itemvalue ,15  ,91 ,173 ,18, $SS_CENTER )


$linkbutton = GUICtrlCreateButton( "Go to Aionarmory.com / F5" ,10  ,125 ,180,25)

$labelcredit = GUICtrlCreateLabel(  "Angelfire 2010 / AutoIt" , 10  ,155,180 ,40, $SS_CENTER)



GUISetState(@SW_SHOW)


;###################################################################################################################################
;#
;#                   Gui loop
;#
;###################################################################################################################################

    While 1
        $msg = GUIGetMsg()

        If $msg = $GUI_EVENT_CLOSE Then ExitLoop
			
		if $msg = $linkbutton then openlinkbutton()
			
		loaditemprice()
    WEnd
	
;###################################################################################################################################
;#
;#                   Gui Functions
;#
;###################################################################################################################################

func openlinkbutton()
	
	ShellExecute("http://www.aionarmory.com/item.aspx?id=" & $itemID2)
	
EndFunc
	

func GetItemId()
	OpenAionMemory()
	$StaticOffset = dec("A6853C")
	Global $pid = ProcessExists("Aion.bin")
	Global $CUROffset[1]
	$CUROffset[0] = 0
	$baseADDR = _MemoryModuleGetBaseAddress($pid, "Game.dll")
	$finalADDR = "0x" & Hex($baseADDR + $StaticOffset)
	$MemTest = _MEMORYREAD($finalADDR  , $openmem)
	$MemTest = _MEMORYREAD($MemTest+dec(394), $openmem  )

	Return $MemTest
EndFunc
	
	

func loaditemprice()

	$ItemID = GetItemId()




	if $ItemID = 0 Then
		$itemID2 = $itemID
		Return
	EndIf
	
		if $itemID = $itemID2 Then
		Return
	EndIf

		$itemID2 = $itemID

		$webpage   = InetRead( "http://www.aionarmory.com/item.aspx?id=" & $itemID )
		$webstring = BinaryToString ( $webpage  )
		$pos = StringInStr( $webstring , "Sells for" )
		$postocut = $pos +28
		$trimmedleft = StringTrimLeft( $webstring , $postocut )
		$pos2 = StringInStr( $trimmedleft , " Kinah" )		
		$newitemvalue = StringMid( $webstring , $postocut , $pos2 )		
		
		$length = StringLen($newitemvalue)
		
			
		If $length > 3  then 
			$tausender = StringTrimRight( $newitemvalue , 3)
			$htausender = StringTrimLeft( $newitemvalue , $length-3)
			$newitemvalue2 = $tausender  &" ' "& $htausender		
			GUICtrlSetData( $itemvaluebox2 , $newitemvalue2)
			$olditemvalue2 = $newitemvalue
		
		Else
					GUICtrlSetData( $itemvaluebox2 , $newitemvalue)
		EndIf
		
		$pos3 = StringInStr( $webstring , "item-name" )
		$pos3tocut = $pos3 +11
		$trimmedleft2 = StringTrimLeft( $webstring , $pos3tocut )
		$pos4 = StringInStr( $trimmedleft2 , "</span>" )	
		$newitemname = StringMid( $webstring , $pos3tocut , $pos4)	
		GUICtrlSetData( $itemvaluebox4 , $newitemname )
		$olditemname = $newitemname
EndFunc


Func Eexit()
	Exit
EndFunc   ;==>Exit


;#########################################################################################################################################################
;#
;# 		                                                                                                              Memory Read/write functions  
;#
;#########################################################################################################################################################

Func OpenAionMemory()
	$pid = ProcessExists("aion.bin")
	If $pid == -1 Then
		Return
	EndIf
	$openmem = _MemoryOpen($pid)
	If @error Then
		Return
	EndIf
	$AionRun = True
EndFunc   ;==>OpenAionMemorys

Func MemReadDLLFloat($offset)
	OpenAionMemory()
	$StaticOffset = Dec($offset)
	Global $pid
	Global $CUROffset[1]
	$CUROffset[0] = 0
	$baseADDR = _MemoryModuleGetBaseAddress($pid, "Game.dll")
	$finalADDR = "0x" & Hex($baseADDR + $StaticOffset)
	$MemTest = _MemoryRead($finalADDR, $openmem, "float")
	Return $MemTest
EndFunc   ;==>MemReadDLLFloat


Func MEMREADTARGETID($TYPE = "byte", $OFFSET = $TargetPointer)
	OPENAIONMEMORY()
	$STATICOFFSET = Dec($OFFSET)
	Global $PID
	Global $CUROFFSET[1]
	$CUROFFSET[0] = 0
	$BASEADDR = _MEMORYMODULEGETBASEADDRESS($PID, "Game.dll")
	$FINALADDR = "0x" & Hex($BASEADDR + $STATICOFFSET)
	$MEMTEST = _MEMORYREAD($FINALADDR, $OPENMEM)
	$MEMTEST = _MEMORYREAD($MEMTEST + 452, $OPENMEM)
	Return $MEMTEST
EndFunc

Func MEMREADTARGET2($TOFFSET, $TYPE = "byte", $OFFSET = $TargetPointer)
	OPENAIONMEMORY()
	$STATICOFFSET = Dec($OFFSET)
	Global $PID
	Global $CUROFFSET[1]
	$CUROFFSET[0] = 0
	$BASEADDR = _MEMORYMODULEGETBASEADDRESS($PID, "Game.dll")
	$FINALADDR = "0x" & Hex($BASEADDR + $STATICOFFSET)
	$MEMTEST = _MEMORYREAD($FINALADDR, $OPENMEM)
	$MEMTEST = _MEMORYREAD($MEMTEST + 452, $OPENMEM)
	If ($TYPE <> "") Then
		$MEMTEST = _MEMORYREAD($MEMTEST + $TOFFSET, $OPENMEM, $TYPE)
	Else
		$MEMTEST = _MEMORYREAD($MEMTEST + $TOFFSET, $OPENMEM)
	EndIf
	Return $MEMTEST
EndFunc



Func MEMREADDLL($OFFSET, $TYPE = "byte")
	$STATICOFFSET = Dec($OFFSET)
	Global $PID
	Global $CUROFFSET[1]
	$CUROFFSET[0] = 0
	$BASEADDR = _MEMORYMODULEGETBASEADDRESS($PID, "Game.dll")
	$FINALADDR = "0x" & Hex($BASEADDR + $STATICOFFSET)
	If ($TYPE <> "") Then
		$MEMTEST = _MEMORYREAD($FINALADDR, $OPENMEM, $TYPE)
	Else
		$MEMTEST = _MEMORYREAD($FINALADDR, $OPENMEM)
	EndIf
	Return $MEMTEST
EndFunc

Func MEMREADTARGET($TOFFSET, $TYPE = "byte", $OFFSET = $TargetPointer)
	OPENAIONMEMORY()
	$STATICOFFSET = Dec($OFFSET)
	Global $PID
	Global $CUROFFSET[1]
	$CUROFFSET[0] = 0
	$BASEADDR = _MEMORYMODULEGETBASEADDRESS($PID, "Game.dll")
	$FINALADDR = "0x" & Hex($BASEADDR + $STATICOFFSET)
	$MEMTEST = _MEMORYREAD($FINALADDR, $OPENMEM)
	$MEMTEST = _MEMORYREAD($MEMTEST + 452, $OPENMEM)
	If ($TYPE <> "") Then
		$MEMTEST = _MEMORYREAD($MEMTEST + $TOFFSET, $OPENMEM, $TYPE)
	Else
		$MEMTEST = _MEMORYREAD($MEMTEST + $TOFFSET, $OPENMEM)
	EndIf
	Return $MEMTEST
EndFunc


;####################################################################################################################################################################
;#;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;#
;#;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;,,,,,,,     Nomad Mem add   ,,,;;;;;#
;#;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;#  
;####################################################################################################################################################################

Func _MEMORYOPEN($IV_PID, $IV_DESIREDACCESS = 2035711, $IV_INHERITHANDLE = 1)
	If Not ProcessExists($IV_PID) Then
		SetError(1)
		Return 0
	EndIf
	Local $AH_HANDLE[2] = [DllOpen("kernel32.dll")]
	If @error Then
		SetError(2)
		Return 0
	EndIf
	Local $AV_OPENPROCESS = DllCall($AH_HANDLE[0], "uint", "OpenProcess", "uint", $IV_DESIREDACCESS, "uint", $IV_INHERITHANDLE, "uint", $IV_PID)
	If @error Then
		DllClose($AH_HANDLE[0])
		SetError(3)
		Return 0
	EndIf
	$AH_HANDLE[1] = $AV_OPENPROCESS[0]
	Return $AH_HANDLE
EndFunc
Func _MEMORYREAD($IV_ADDRESS, $AH_HANDLE, $SV_TYPE = "dword")
	If Not IsArray($AH_HANDLE) Then
		SetError(1)
		Return 0
	EndIf
	Local $V_BUFFER = DllStructCreate($SV_TYPE)
	If @error Then
		SetError(@error + 1)
		Return 0
	EndIf
	DllCall($AH_HANDLE[0], "uint", "ReadProcessMemory", "uint", $AH_HANDLE[1], "uint", $IV_ADDRESS, "ptr", DllStructGetPtr($V_BUFFER), "uint", DllStructGetSize($V_BUFFER), "uint", "")
	If Not @error Then
		Local $V_VALUE = DllStructGetData($V_BUFFER, 1)
		Return $V_VALUE
	Else
		SetError(6)
		Return 0
	EndIf
EndFunc
Func _MEMORYWRITE($IV_ADDRESS, $AH_HANDLE, $V_DATA, $SV_TYPE = "dword")
	If Not IsArray($AH_HANDLE) Then
		SetError(1)
		Return 0
	EndIf
	Local $V_BUFFER = DllStructCreate($SV_TYPE)
	If @error Then
		SetError(@error + 1)
		Return 0
	Else
		DllStructSetData($V_BUFFER, 1, $V_DATA)
		If @error Then
			SetError(6)
			Return 0
		EndIf
	EndIf
	DllCall($AH_HANDLE[0], "uint", "WriteProcessMemory", "uint", $AH_HANDLE[1], "uint", $IV_ADDRESS, "ptr", DllStructGetPtr($V_BUFFER), "uint", DllStructGetSize($V_BUFFER), "uint", "")
	If Not @error Then
		Return 1
	Else
		SetError(7)
		Return 0
	EndIf
EndFunc
Func _MEMORYCLOSE($AH_HANDLE)
	If Not IsArray($AH_HANDLE) Then
		SetError(1)
		Return 0
	EndIf
	DllCall($AH_HANDLE[0], "uint", "CloseHandle", "uint", $AH_HANDLE[1])
	If Not @error Then
		DllClose($AH_HANDLE[0])
		Return 1
	Else
		DllClose($AH_HANDLE[0])
		SetError(2)
		Return 0
	EndIf
EndFunc
Func _MEMORYMODULEGETBASEADDRESS($IPID, $SMODULE)
	If Not ProcessExists($IPID) Then Return SetError(1, 0, 0)
	If Not IsString($SMODULE) Then Return SetError(2, 0, 0)
	Local $PSAPI = DllOpen("psapi.dll")
	Local $HPROCESS
	Local $PERMISSION = BitOR(2, 1024, 8, 16, 32)
	If $IPID > 0 Then
		Local $HPROCESS = DllCall("kernel32.dll", "ptr", "OpenProcess", "dword", $PERMISSION, "uint", 0, "dword", $IPID)
		If $HPROCESS[0] Then
			$HPROCESS = $HPROCESS[0]
		EndIf
	EndIf
	Local $MODULES = DllStructCreate("ptr[1024]")
	Local $ACALL = DllCall($PSAPI, "uint", "EnumProcessModules", "ptr", $HPROCESS, "ptr", DllStructGetPtr($MODULES), "dword", DllStructGetSize($MODULES), "dword*", 0)
	If $ACALL[4] > 0 Then
		Local $IMODNUM = $ACALL[4] / 4
		Local $ATEMP
		For $I = 1 To $IMODNUM
			$ATEMP = DllCall($PSAPI, "dword", "GetModuleBaseNameW", "ptr", $HPROCESS, "ptr", Ptr(DllStructGetData($MODULES, 1, $I)), "wstr", "", "dword", 260)
			If $ATEMP[3] = $SMODULE Then
				DllClose($PSAPI)
				Return Ptr(DllStructGetData($MODULES, 1, $I))
			EndIf
		Next
	EndIf
	DllClose($PSAPI)
	Return SetError(-1, 0, 0)
EndFunc
Func SETPRIVILEGE($PRIVILEGE, $BENABLE)
	Const $nTOKEN_ADJUST_PRIVILEGES = 32
	Const $nTOKEN_QUERY = 8
	Const $nSE_PRIVILEGE_ENABLED = 2
	Local $HTOKEN, $SP_AUXRET, $SP_RET, $HCURRPROCESS, $NTOKENS, $NTOKENINDEX, $PRIV
	$NTOKENS = 1
	$LUID = DllStructCreate("dword;uint")
	If IsArray($PRIVILEGE) Then $NTOKENS = UBound($PRIVILEGE)
	$TOKEN_PRIVILEGES = DllStructCreate("dword;dword[" & (3 * $NTOKENS) & "]")
	$NEWTOKEN_PRIVILEGES = DllStructCreate("dword;dword[" & (3 * $NTOKENS) & "]")
	$HCURRPROCESS = DllCall("kernel32.dll", "hwnd", "GetCurrentProcess")
	$SP_AUXRET = DllCall("advapi32.dll", "uint", "OpenProcessToken", "hwnd", $HCURRPROCESS[0], "uint", BitOR($nTOKEN_ADJUST_PRIVILEGES, $nTOKEN_QUERY), "uint_ptr", 0)
	If $SP_AUXRET[0] Then
		$HTOKEN = $SP_AUXRET[3]
		DllStructSetData($TOKEN_PRIVILEGES, 1, 1)
		$NTOKENINDEX = 1
		While $NTOKENINDEX <= $NTOKENS
			If IsArray($PRIVILEGE) Then
				$PRIV = $PRIVILEGE[$NTOKENINDEX - 1]
			Else
				$PRIV = $PRIVILEGE
			EndIf
			$RET = DllCall("advapi32.dll", "uint", "LookupPrivilegeValue", "str", "", "str", $PRIV, "ptr", DllStructGetPtr($LUID))
			If $RET[0] Then
				If $BENABLE Then
					DllStructSetData($TOKEN_PRIVILEGES, 2, $nSE_PRIVILEGE_ENABLED, (3 * $NTOKENINDEX))
				Else
					DllStructSetData($TOKEN_PRIVILEGES, 2, 0, (3 * $NTOKENINDEX))
				EndIf
				DllStructSetData($TOKEN_PRIVILEGES, 2, DllStructGetData($LUID, 1), (3 * ($NTOKENINDEX - 1)) + 1)
				DllStructSetData($TOKEN_PRIVILEGES, 2, DllStructGetData($LUID, 2), (3 * ($NTOKENINDEX - 1)) + 2)
				DllStructSetData($LUID, 1, 0)
				DllStructSetData($LUID, 2, 0)
			EndIf
			$NTOKENINDEX += 1
		WEnd
		$RET = DllCall("advapi32.dll", "uint", "AdjustTokenPrivileges", "hwnd", $HTOKEN, "uint", 0, "ptr", DllStructGetPtr($TOKEN_PRIVILEGES), "uint", DllStructGetSize($NEWTOKEN_PRIVILEGES), "ptr", DllStructGetPtr($NEWTOKEN_PRIVILEGES), "uint_ptr", 0)
		$F = DllCall("kernel32.dll", "uint", "GetLastError")
	EndIf
	$NEWTOKEN_PRIVILEGES = 0
	$TOKEN_PRIVILEGES = 0
	$LUID = 0
	If $SP_AUXRET[0] = 0 Then Return 0
	$SP_AUXRET = DllCall("kernel32.dll", "uint", "CloseHandle", "hwnd", $HTOKEN)
	If Not $RET[0] And Not $SP_AUXRET[0] Then Return 0
	Return $RET[0]
EndFunc
er... im really noob about it and i dont know what i do with it ><
someone help me!!!
igneon is offline  
Old   #25
 
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How to:

... a nice sample how to use this tool

Thx D.....ick for your Donation ^^

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Chefes is offline  
Old   #26
 
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thx but...
im talk about source for SellVaule(AutoIt)
igneon is offline  
Old   #27
 
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any update recently?
Dreshar is offline  
Old   #28
 
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the working one is on page2 i think... ( i didnt check yet
if offsets changed last patch)
Chefes is offline  
Old   #29
 
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Quote:
Originally Posted by igneon View Post
er... im really noob about it and i dont know what i do with it ><
someone help me!!!
im playing aioninfinite too and dont know how use the souce code...
maybe you can make a aioninfinite version i download autoit but dont know how use it plz help us!!!
thiagotw is offline  
Old   #30
 
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im leaving this forum... not posting **** anymore...

say thx to the sucky admins on this board...

im removing all my stuff tonight...
(continued on a private forum...)

bye-bye

Chefes


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