Quote:
Originally Posted by DarknessStorm
and what about working version on 1.5.1.14?
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Just modify the Z coordinate yourself;
Quote:
Version 1.5.1.15 Z Coordinate:
[[XRenderD3D9.dll+0xAA25A4]+0xDC]+0x08
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Quote:
while(GetAsyncKeyState(VK_LCONTROL)&1)
{
float* playerZ += *(float*)10;
}
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Go Grazy.