01 - Attack
02 - Defense
03 - Fuel
04 - Spirit
05 - Shield
06 - Agility
07 - Unit condition change
08 - Standard Weapon Endurance
09 - Standard Weapon Endurance
0A - Standard Weapon Equiped Bullet
0B - Advanced Weapon Equiped Bullet
0C - Propensity
0D - Energy
0E - Skill Point
0F - Fuel
10 - Skill point recovery power
11 - Energy Recover Power
12 - Standard Weapon Damage (min)
13 - Advanced Weapon Damage (min)
14 - Standard Weapon Probability
15 - Advanced Weapon Probability
16 - Defense Against Standard Weapons
17 - Defense Against Advanced Weapons
18 - Evasion Against Standard Weapons
19 - Evasion Against Advanced Weapons
1A - Skill Standard Weapon Attack Probability
1B - Attribute Resisting Power for Standard Weapons
1C - Movement Speed (Works) 40 = +200%
1D - Loadage
1E - Quality
1F - Reattack time for Standard Weapons:
20 - Reattack time for Advanced Weapon:
21 - Wearing rate of Standard Weapon:
22 - Wearing rate of Advanced Weapon:
23 - Standard Weapons distance:
24 - Advanced Weapons distance:
25 - Valid angle increase:
26 - Valid angle increase:
27 - Number of concurrent targets possible:
28 - Standard Weapon explosion radius:
29 - Type of Unit
2A - Unit's Revision Value
2B - Evasion Power to Standard Weapons attribute:
2C - Continuous fire for Standard Weapons:
2D - Standard Weapon multi shot:
2E - Standard Weapon activity time:
2F - Advanced Weapon activity time:
30 - Overheating time for Standard Weapon:
31 - Overheating time for Advanced Weapon:
32 - Upgrade airframe B-Gear Type 2
33 - Item: Dualist
34 - [none]
35 - [none]
36 - [none]
37 - [none]
38 - [none]
39 - [none]
3A - [none]
3B - Energy Heal
3C - Skill P
3D - Refill Fuel
3E - Bombing Mode
3F - Siege Mode
40 - Skill Advanced Weapon Attack Probability
41 - Attribute resisting power for Advanced Weapon
42 - Number of concurrent targets possible:
43 - Advanced Weapon explosion radius:
44 - Evasion power to Advanced Weapon
45 - Continuous fire for Advanced Weapons:
46 - Number of missles fired:
47 - Standard Weapon Damage (max):
48 - Advanced Weapon Damage (max):
49 - Overheat recovery time:
4A - Overheat recovery time:
4B - Standard Weapon weight:
4C - Advanced Weapon weight:
4D - [none]
4E - [none]
4F - [none]
50 - [none]
51 - Shield Repair
52 - [none]
53 - Shield Repair
54 - [none]
55 - [none]
56 - [none]
57 - [none]
58 - [none]
59 - Shield
5A - Return To City
5B - Advanced Weapon Reaction Distance
5C - [none]
5D - Gives a rare prefix to the Item
5E - Gives a rare suffix to the Item
5F - prefix, suffix
60 - [none]
61 - [none]
62 - Return to Advance Base
63 - [none]
64 - Reset all of your character stat
65 - [none]
66 - Reset one of your character stat
67 - Remove a prefix
68 - Remove a suffix
69 - All upgrades will be initialized
6A - [none]
6B - [none]
6C - No monster will attack you
6D - [none]
6E - [none]
6F - [none]
70 - Resurrection Rate
71 - [none]
72 - Number of maximum brigade members increase
73 - [none]
74 - Change character name
75 - [none]
76 - Change Character
77 - [none]
78 - [none]
79 - Decrease damage to shields
7A - Damage is not received for a certain amount of time
7B - Self destruct with a large explosion
7C - Number of chaff
7D - [none]
7E - [none]
7F - [none]
80 - [none]
81 - Increases radar range for Primary Weapons:
82 - Increases radar range for Adavanced Weapons:
83 - Not spotted by users nor monsters
84 - [none]
85 - [none]
86 - [none]
87 - [none]
88 - [none]
89 - [none]
8A - Movement Speed Decrease (Works / Toggleable)
8C - Decrease damage from collisions
8D - [none]
8E - [none]
8F - [none]
90 - Any invisible gear within a certain radius becomes visible
91 - Reverse Engine Direction
92 - [none]
93 - [none]
94 - SP consumption decreased
95 - Summons one formation member
96 - [none]
97 - [none]
98 - [none]
99 - [none]
9A - All active skill on a designated gear will be cancelled
9B - Engine turning speed (Works 3F = 50%)
9C - Engine turning angle (Works 3F = 50%)
9D - Booster turning angle (Works 3F = 50%)
9E - SPI drop rate
9F - Item drop rate
A0 - Enables HP recovery while flying
A1 - [none]
A2 - SP recovery speed
A3 - Selling shop
A4 - Purchase shop
A5 - Experience
A6 - [none]
A7 - Chaff HP
A8 - [none]
A9 - Designated gear will not recieve any missile warning while skill is active
AA - Continuous rolling is possible while skill is active
AB - Designated gear is full recovered
AC - Becomes invisible. This can only be done on the ground
AD - Invincible to advanced weapons
AE - Standard Weapond explosion radius
AF - Shield recovery rate becomes 0 for a certain amount of time
B0 - Speed increase on Advanced Weapon
B1 - Send message
B2 - [none]
B3 - [none]
B4 - [none]
B5 - [none]
B6 - [none]
B7 - [none]
B8 - [none]
B9 - [none]
BA - [none]
BB - [none]
BC - [none]
BD - [none]
BE - [none]
BF - [none]
C0 - [none]
C1 - [none]
C2 - [none]
C3 - [none]
C4 - [none]
C5 - [none]
C6 - [none]
C7 - [none]
C8 - [none]
C9 - [none]
CA - [none]
CB - [none]
CC - [none]
CD - [none]
CE - [none]
CF - [none]
D0 - [none]
D1 - [none]
D2 - [none]
D3 - [none]
D4 - [none]
D5 - [none]
D6 - [none]
D7 - [none]
D8 - [none]
D9 - [none]
DA - [none]
DB - [none]
DC - [none]
DD - [none]
DE - [none]
DF - [none]
E0 - [none]
E1 - [none]
E2 - [none]
E3 - [none]
E4 - [none]
E5 - [none]
E6 - [none]
E7 - [none]
E8 - [none]
E9 - [none]
EA - [none]
EB - [none]
EC - [none]
ED - [none]
EE - [none]
EF - [none]
F0 - [none]
F1 - [none]
F2 - [none]
F3 - [none]
F4 - [none]
F5 - [none]
F6 - [none]
F7 - [none]
F8 - [none]
F9 - [none]
FA - [none]
FB - [none]
FC - [none]
FD - [none]
FE - [none]
FF - [none]
Thats all for the HEX codes. I put everything here so you dont have to check for it anymore.
I will be trying some nice ones that i want to make works.
Hope you find this some usefull.
Good Luck!!






