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How did you get source for client and server ? i would also like to get some source code base for game and server, even if AI does a lot it takes expertise and time and tokens to get something working, ive done a lot of manual graphics /engine programming as a hobby lots of UE4/5 and Unity also, i would love to develop something.
I have 0 interest in making money off of it, im working on old server trying to get it to run on linux and cleanup the mess, and make mod tools with AI, but the source code changes everything is 10 times easier to make features/mechanics and improvements compared to RE.
If you could share source pm me.
I think what you need first is not new mechanics but to modernize the engine cleanup the file formats and the server and get it to modern standards and patterns from the ground up so you can start addings more realistic physics and game mechanics.
Then you should rethink maps and terrain, and scale, also seamless loading with zones so we can finally get rid of loading screens.
The gameplay ideas can be endless, move to action based like diablo, create deep random dungeons with surprises and traps, and side boss rooms, side quests, imagination is the limit.
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