Ok, people please don't to your drops like that!!!
Here's the proper way to do it:
1st do your item, resource bla bla bla.
then you go to your
server side GS/nfofile and you look for a file called
CommonRank.txt.
Now for example let's say we want to make a drop for Low Flowstones so it's Type:7 ID: 551.
your CommonRank should look like this:
rank 1 ; Common Drop, All Monster with 40%
{
7 551 ; Flowstone Low
}
So rank 1 is the number of the rank that you'll be adding later on the monster!
after the ";" it's simply a comment so you know what it is for.
then you open a section with "{" you go down 1 line then in this exemple it's :
{
Item Type "tab" Item ID
}
you can add as many items as you want but i just did 1 to better explan but if you want 2 it's like this:
rank 1 ; Common Drop, All Monster with 40%
{
7 551 ; FS Low
7 552 ; FS Mid
}
and so on.......
once your
CommonRank.txt is done you go to your
monster_ref.bmo
Some server need to have 1 version for the Server and another one for the client others can have the same file on both sides it depends on the server files that you have!
so either use the 010 editor, the zeron monster editor or another one that works you go to your mob and on the drops part this is how it works:
Droplv:
if 1 drops from any level
if 0 it drops only on level range
Type -
Always 101 when working with mob ranks
merge -
it's the quantity of drops per mobs for exemple: if 1 mobs will drop 1 fs. if 3 mobs will drop from 1 to 3 fs
rank -
It's the rank on the Common Rank File
probability -
it's the % chance of the drop rate ex: 500.000 = 50% drop chance
so in this case the drop should be (if you want it to drop from any leveland have max 1 item to drop):
Droplv: 1
Type: 101
Merge: 1
Rank: 1
Chance: 400000
Now you save your
CommonRank.txt server side only, you save your
monster_ref.bmo (again you need to see what files you have if you need a specific version for client/server or not!), you pack the
monster_ref.bmo inside the
SCR_BASE on the client you reboot your maps and TADDAAAAAA the mob will only drop gold and the low Flowstone and nothing else! you can add clothes, resources, weapons relics etc on the
CommonRank.txt and it becomes easier to edit later because you just need to add what you want the mobs to drop on the
CommonRank.txt and that's it.....
So if someone needs help or needs a more detailed explanation i'm not very hard to find xD
Have fun ^^