Vagabond's Mastery :

For each weapon the first mastery will boost the Damage by 50 when you used the weapon. (For Bracer it will boost the Chi Kung Damage). When you the first mastery of a weapon is full you can start put mastery point in the second mastery from teh weapon. For this second mastery the bonus will depend of the weapon :
For Gloves Staff and wheels the second mastery will increase the Block Rate by 200.
For Axe and Spear the second mastery will increase damage by 5% on critical hit.
For Saber and Sword the second mastery will increase the critical dodge rate by 200/10000.
For Daggers the second mastery will increase the critical hit by 200/10000.
For Polearm the second mastery will increase stun rate by 200/10000.
For Bracers the second mastery increase Chi Kung balance.
Flower's Mastery :

The 3th mastery increase the Yin resistance by 10%.
The 4th mastery increase by 100 the Attack Ratting and Chi Kung attack Ratting.
The 5th mastery give you the special skill "Quick Speed Skill Mastery": Speed is increased by 100% and critical rate is increased by 10000/10000 for 20 seconds.
Brotherhood of Thieves Mastery :

The 3th mastery increase the Body resistance by 10%.
The 4th mastery increase by 36 the anger rate.
The 5th mastery give you the special skill "Anger Skill Mastery" with this skill you can enter in rage mode : it increases all damage by 120% but decreases all defense by 240%.
Shaolin Mastery :

The 3th mastery increase the Soul resistance by 10%.
The 4th mastery increase by 200 the Vital Energy and by 70 Vital Energy recovery rate.
The 5th mastery give you the special skill "Diamond Energy Mastery" : you become invincible during 15 seconds, you can used active skills and smash but you can't move and can't used Chi Kung skills.
League of Beggars Mastery :

The 3th mastery increase the Body resistance by 10%.
The 4th mastery increase by 100 Vital Energy recovery rate.
The 5th mastery give you the special skill "Iron Mastery Skill" : This skill is a shield.
Heavenly Demon Mastery :

The 3th mastery increase the Yang resistance by 10%.
The 4th mastery increase by 36 the anger rate.
The 5th mastery give you the special skill "Absorb Skill Mastery" : you can absorb life from the Target.
Wu-Tang Mastery :

The 3th mastery increase the Yin Resistance by 5% and by 5% the Yang Resistance.
The 4th mastery increase by 200 the Vital Energy and by 70 Vital Energy recovery rate.
The 5th mastery give you the special skill "Crouching Spirit Energy" : decrease by 1500 Vital Energy and by 750 the Life from the target.
Warrior's Mastery :
The mastery are the same for all Warrior. The only things that change is the name of skill or icon. Once you become a Senior Warrior (You have completed the second role) from you clan, you get 2 new mastery page.
Characteristic of Position

This Mastery increase defense by 500.
This Mastery increase the Vital Energy recovery rate by 150 during peace mod or meditation.
This Mastery increase the life by 1000. This mastery can only be learned once you have mastered the previous one.
This Mastery increase damage by 10% on critical hit.
This Mastery increase the critical rate by 500/10000. This mastery can only be learned once you have mastered the previous one.
This mastery increase damage by 10% on mobs like human.
This mastery increase damage by 10% against Deviant Clan during day time. This mastery can only be learned once you have mastered the previous one.
This mastery increase gold drop rate by 100/1000.
This mastery increase success refine rate by 5%. This mastery can only be learned once you have mastered the previous one.
Revival after effect are decreased by 120 seconds.
This mastery reduce experience rate penalty by 3% while in coma. This mastery can only be learned once you have mastered the previous one.
(Left one) Active Consuming vital energy is decreased by 2.
(Right one) Smashing Consuming vital energy is decreased by 5.
Re-casting time of Smashing is decreased by 2 seconds.
Rat of experience gain is increased by 5% during day time.
Kung Fu Mastery :

Skill duration of Range Damage Buff is increased by 180 seconds.
Skill duration of Special Yin Yang damage buff is increased by 180 seconds. This mastery can only be learned once you have mastered the previous one.
Skill duration of Range Skill Stun is increased by 4 seconds.
The smash that decreased defense got his effect increased by 30.This mastery can only be learned once you have mastered the previous one.
Application rate from RC10 charge skill is increased by 15%.
Nuker's Mastery :
The mastery are the same for all Nuker. The only things that change is the name of skill or icon. Once you become a Senior Nuker (You have completed the second role) from you clan, you get 2 new mastery page.
Characteristic of Position :

This Mastery increase Chi Kung defense by 500.
This Mastery increase the Vital Energy recovery rate by 150 during peace mod or meditation.
This Mastery increase the life by 1000. This mastery can only be learned once you have mastered the previous one.
This Mastery increase damage by 10% on critical hit.
This Mastery increase the critical rate by 500/10000. This mastery can only be learned once you have mastered the previous one.
This mastery increase damage by 10% on mobs like human.
This mastery increase damage by 10% against Deviant Clan during day time. This mastery can only be learned once you have mastered the previous one.
This mastery increase gold drop rate by 100/1000.
This mastery increase success refine rate by 5%. This mastery can only be learned once you have mastered the previous one.
Revival after effect are decreased by 120 seconds.
This mastery reduce experience rate penalty by 3% while in coma. This mastery can only be learned once you have mastered the previous one.
Range Attack Consuming vital energy is decreased by 5.
Re-casting time of Range Attack is decreased by 3 seconds.
Rat of experience gain is increased by 5% during day time.
Range of Chi Kung attack is increased by 3.
Kung Fu Mastery :

Skill duration of wisdom buff is increased by 180 seconds.
Skill duration of the Vital Energy shield is increased by 300 seconds. This mastery can only be learned once you have mastered the previous one.
Skill duration of Golden Blossom Shield is increased by 180 seconds. This mastery can only be learned once you have mastered the previous one.
Skill duration of paralysis nuke is increased by 6 seconds.
Skill duration of stun nuke is increased by 6 seconds. This mastery can only be learned once you have mastered the previous one.
Left One) Skill duration of bleed nuke FD is increase by 6 seconds.
(Image as above-Right One) Skill effect of bleed nuke FD is increase by 10%.
(Left One) Skill duration of slow nuke FD is increase by 6 seconds.
(Image as above-Right One) Skill effect of slow nuke FD is increase by 10%.
Healer's Mastery :
The mastery are the same for all Healer. The only things that change is the name of skill or icon. Once you become a Senior Healer (You have completed the second role) from you clan, you get 2 new mastery page.
Characteristic of Position :

This Mastery increase damage and Chi Kung damage by 5%.
This Mastery increase the Vital Energy and life recovery rate by 100 during peace mod or meditation.
This Mastery increase the life and vital energy by 500. This mastery can only be learned once you have mastered the previous one.
This Mastery increase damage by 10% on critical hit.
This mastery increase damage by 10% on mobs like human.
This mastery increase damage by 10% against Deviant Clan during day time. This mastery can only be learned once you have mastered the previous one.
This mastery increase gold drop rate by 100/1000.
This mastery increase success refine rate by 5%. This mastery can only be learned once you have mastered the previous one.
Revival after effect are decreased by 120 seconds.
This mastery reduce experience rate penalty by 3% while in coma. This mastery can only be learned once you have mastered the previous one.
(Left one) Heal Consuming vital energy is decreased by 5.
(Right one) (Right one) Buff Consuming vital energy is decreased by 5.
Re-casting time of Smashing is decreased by 2 seconds.
Rat of experience gain is increased by 5% during day time.
Kung Fu Mastery :

(Left one) Heal power from the OC1 heal is increased by 50.
(Image as above-Left one) Internal Wounds Heal's power is increased by 50.This mastery can only be learned once you have mastered the previous one.
(Image as above-Right one) Skill duration of OC1 heal is increased by 6 seconds.
(Image as above-Right one) Skill duration of Internal Wounds heal is increased by 6 seconds. This mastery can only be learned once you have mastered the previous one.
The skill effect that allows you to hit with 100% success for a given number of hits works for 3 more hits.
Skill effect of Second Role nuke that decreased Yin and Soul resistance is increased by 6%.
Skill effect of the Strength and Dexterity buff is increased by 5.
Skill duration of Range Skill Stun is increased by 4 seconds
Skill effect duration of charged attack is increased by 6 seconds. This mastery can only be learned once you have mastered the previous one.
(Image as above)
Skill effect of charged attack is increased by 10%. This mastery can only be learned once you have mastered the previous one.
Hybrid's Mastery :
The mastery are the same for all Hybrid. The only things that change is the name of skill or icon. Once you become a Senior Hybrid (You have completed the second role) from you clan, you get 2 new mastery page.
Characteristic of Position :

This Mastery increase damage and Chi Kung damage by 5%.
This Mastery increase the Vital Energy and life recovery rate by 100 during peace mod or meditation.
This Mastery increase the life and vital energy by 500. This mastery can only be learned once you have mastered the previous one.
This mastery increase damage by 12% on animals.
This mastery increase damage by 10% against Deviant Clan during day time. This mastery can only be learned once you have mastered the previous one.
This mastery increase gold drop rate by 100/1000.
This mastery increase success refine rate by 5%. This mastery can only be learned once you have mastered the previous one.
Revival after effect are decreased by 120 seconds.
This mastery reduce experience rate penalty by 3% while in coma. This mastery can only be learned once you have mastered the previous one.
(Left one) VE usage for Nukes is decreased by 3.
(Right one) VE usage for Smashes is decreased by 3.
Left one) Re-casting time of Chi Kung attack is decreased by 2 seconds
(Right one) Re-casting time of Smashing is decreased by 2 seconds.
Rat of experience gain is increased by 5% during day time.
Range of Chi Kung attack is increased by 2.
Kung Fu Mastery :

(Left one) Heal power from the OC1 heal is increased by 50.
(Image as above-Right one)
Skill duration of OC1 heal is increased by 6 seconds.
(Left one) Effect Duration of Chi Kung Attack with Paralysis is increased by 4 seconds.
(Image as above-Right one) Bleeding effect of Chi Kung Attack with Paralysis is increased by 150.
Bleeding effect from the second role active is increased by 100.This mastery can only be learned once you have mastered the previous one.
Skill duration of special hybrid buff is increased by 900 seconds.
Skill duration of reflect buff is increased by 900 seconds.
Skill duration of Range Skill Stun is increased by 4 seconds.
Skill effect duration of charged attack is increased by 6 seconds. This mastery can only be learned once you have mastered the previous one.
(Image as above)
Skill effect of charged attack is increased by 10%. This mastery can only be learned once you have mastered the previous one.
Effect from defense nuke is increased by 30.
Sorry For Few Missing Images Because The Post Only Allow 100 Images
credits to: neo






