Quote:
Originally Posted by LovesLess
Ok, so how do you get to the launcher source code. O.o
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You need the client source not the launcher source.
As for the topic, well, even assuming you could spoof the init packet, which i think could be done by using an intermediate *nix box doing realtime packet rewriting, sort of like a http proxy rewriting requests/responses, it probably would still do no good as there's no guarantees that the normal client build has the full functionality built in.
Too bad no one ever felt compelled to write a server emulator, that would fix most problems. Then again, given the bizarreness of 9D's internals, can't really blame them for not wanting to delve into that mess.