A simulator for 4Ancient, 4Classic, and the old 4Story Official featuring official upgrade algorithm from the 4Story source code.
Features:
Core Features:
- Real-time success chance calculation
- Random number generator visualization
- Dynamic upgrade success system based on probability comparison
Inventory Management:
- Complete item tracking system including:
- Tinctures
- Potions (x1, x1.5, x2, x3)
- Reflections
- Master Formulas
- Customizable inventory quantities (0-9999)
- Persistent storage system
Server Configuration:
- Customizable success rates per server
- Culture-aware decimal separator handling
- Auto-save system for rates and inventory
Quality of Life Features:
- Auto-use potions functionality
- Best Potion toggle (automatically selects highest/lowest level potion)
- Enter key support for message closing and upgrade initiation
- Visual upgrade chance updates when switching weapons
Audio System:
- Volume control slider
- Mute toggle functionality
- Volume state persistence
- TrackBar position memory during mute/unmute
Settings Management:
- Persistent settings storage via settings.txt
- Automatic save/load for:
- Audio preferences
- Auto potions state
- Best potion selection
- Optimized initialization sequence
Visual Elements:
- Progress bar percentage display
- Improved button behaviors
- Enhanced counter visualizations
The "Buy Moonstones" button replenishes supplies based on 4Classic prices, helping track potential upgrade costs.
Sound effects require the "sound" folder to be present.
This is an open-source project - contributions and improvements are welcome!


Enjoy







