I don't remeber how these things works but I guess it would be just stupid switch like this:
switch(bClass):
{
case 0: //Warrior
{
pClass->SetCurImage(0);
}
break;
case 1: //next class
{
pClass->SetCurImage(1);
}
break;
}
Or easy syntax like this:
pClass->SetCurImage(bClass);
Anyone know how to fix this error? (will pay for fix) 07/24/2012 - SRO Private Server - 42 Replies After I select a character and click start, the loading screen appears, but it doesn't start loading, and I get this error in GS:
Exception has been occurred during dispatching msg (MsgID:0x6008)
Pic:
http://i48.tinypic.com/f20kjp.jpg