Hi everyone!
Is there any way to change the items at Expert Craft NPCs? Or add new ones with different materials? Eg.: a Sepira Staff, and the needed materials are 12 mithril, and a Highest Level Magic Stone?
Yes! there's, you must edit tquest.mpq file. and u must mk edits in db, you can make a editor for tquest in vb.net, because the TQuestEditor i think, it just makes new file, it does not edit.
And what do I have to edit in dbs? And can you help me with this quest editing (I don't want you to make the program, only tell me please, what will I need eg.: where doest a quest starts and ends)
And what do I have to edit in dbs? And can you help me with this quest editing (I don't want you to make the program, only tell me please, what will I need eg.: where doest a quest starts and ends)
Bro, if u know about Binary writer/reader it will Help you a lot in your program, you can make it in VB.NET or C#, I prefer C#.
The Structure you can get from TChart project in the sources. u just must find in TChartType.h Anything like tagTQUEST. but remember, Its not simple binary writing, u must make a array of Ids and List it in a listbox/checkedlistbox
it wont be harder.but is hard
#Edit: The edits in dbs is edits in all TQUEST tables
Maybe you can try change the source of TQUEST Editor. to REALLY edit the existent file xD
I don't use it because has a little bug while executing procedures and listing some items. and One important table is missing at TGAME_GSP, is TQUESTOBJECTIVE or something like that, this table list all Objectives from a quest, and if u don't have it and edit tquest, you will have problems. the Objectives of quests wont will show. so, is better make a editor, check TChart as i told and make the editor, i cant help with editor but i hope you will do it.
Obs.: if u edit a existing Item in a table, the materials and etc. It won't show on tclient, but its changed, don't it
I tried to make the editor in C#, but I get an error ("Failed to read past end of stream"), but I checked them in Hex Workshop, and I noticed that every Quest start with Quest(#QuestID) except crafting quests
I tried to make the editor in C#, but I get an error ("Failed to read past end of stream"), but I checked them in Hex Workshop, and I noticed that every Quest start with Quest(#QuestID) except crafting quests
I'll try make one, if it works, i send you
But not now, i have no time and i'm not sure if i'll create
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