Ill start the fire with a spawn editor tool i made quite long ago in unity.
Its features:
* Map selection.
* Monster selection.
* Add spawns by clicking on the spot you want.
* Set spawn range.
* Set spawn amount.
* Move group of objects.
* Copy paste, rotate and move any amount of spawn points.
* Ability to see monster stats.
* Works with Unity Engine itself, so you can add or remove objects in unity hierarchy.
* F5 to generate a spawn file from what you see on the screen, ready to use for the server.
This tool made me save a lot of time implementing or fixing map monster spawn points.








