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[Release] 12Sky2.5 ingame mob editor (client)

Discussion on [Release] 12Sky2.5 ingame mob editor (client) within the 12Sky2 forum part of the MMORPGs category.

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Old   #1
 
Sector1337*'s Avatar
 
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Thumbs up [Release] 12Sky2.5 ingame mob editor (client)

Hello all, i was coded that tool a year ago to not edit .WREGION files by hand.

This tool will make you able to add spawn points by getting the current location of character from currently running client.

it is simple as that. Just wanted to share it.

Note : the tool will work only in 2.5 Classic clients.

Regards, Sector1337.

Link : in attachment

Virustotal results :

SS from Program itself:

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File Type: zip Release.zip (11.7 KB, 214 views)
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Old 06/05/2022, 00:21   #2
 
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Thank you for sharing. Great work !
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Old 06/05/2022, 10:33   #3
 
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thanks


easy start attachment:
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Old 06/10/2022, 02:35   #4
 
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is their a tools can view the model?
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Old 06/14/2022, 18:08   #5
 
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looks like a nice tool, maybe it will be useful for me in the future, thanks for sharing.
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Old 06/15/2022, 15:40   #6
 
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where can i find wregion files?
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Old 06/16/2022, 08:16   #7
 
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mob ıd : mob list
mradius : spawn time in seconds
mAmount :how many are
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Old 06/16/2022, 14:20   #8
 
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Quote:
Originally Posted by RHNbaskan View Post
mob ıd : mob list
mradius : spawn time in seconds
mAmount :how many are
your structure has wrong data right struct is

MobID = Mob index from the mob img file,
mRadius the spawn radius of monster (the circle value about the monster position once spawn)
mAmount is basically monster amount.
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