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[Release] TwelveSky Render Library

Discussion on [Release] TwelveSky Render Library within the 12Sky2 forum part of the MMORPGs category.

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Old   #1
 
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[Release] TwelveSky Render Library

Github repo :











Live Reload (TCC)
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Old 05/27/2022, 10:19   #2
 
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Hello, thanks for sharing but whats this? A way to open 3d files?
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Old 05/27/2022, 10:31   #3
 
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It is comforting to see such precious people.

We see the efforts

We know what you want.

open community and further development

We formed a small development group.

We still have a long way to go, thanks man.


böyle kıymetli insanları görmek huzur veriyor

emekleri görüyoruz,

ne istediğinizde farkındayız.

açık topluluk ve daha fazla gelişim

ufak bir gelişim grubu kurduk.

hala çok yolumuz var dostum teşekkürler.
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Old 05/27/2022, 10:32   #4
 
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Quote:
Originally Posted by incisozluk10 View Post
Hello, thanks for sharing but whats this? A way to open 3d files?
can be used to code your own client
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Old 05/27/2022, 11:32   #5
 
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Quote:
Originally Posted by lnwnuyhodd View Post
can be used to code your own client
If client is "CLIENT", this code is "C" of it, maybe a half... Thnx btw.
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Old 05/27/2022, 22:23   #6
 
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.........................................
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Old 05/27/2022, 22:41   #7
 
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.........

Quote:
Originally Posted by lnwnuyhodd View Post
.........................................


If u like to do something do it clearly pls.
No one can code 10k line here..
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Old 05/28/2022, 18:45   #8
 
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.................................................. .................................................. ........
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Old 05/29/2022, 11:41   #9
 
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instead of coding the client from stratch like this, it is better to use the modern engines to give it such a modern point of view. But i see a lot of work behind in the scenes. Thanks for the good work, i appreciate your efforts ^^
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Old 05/29/2022, 23:15   #10
 
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dude is this something you want us to do?

HXDHEADER NEW FOLDER
GXD.H

//HEADER
//-------------------------------------------------------------------------------------------------
#include <windows.h>
#include <windowsx.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <mmsystem.h>
#include <io.h>
#include <fcntl.h>
#include <d3d9.h>
#include <d3dx9.h>
#include <dsound.h>
#include <dinput.h>
#include <vorbis\\vorbisfile.h>

AND DATA FOLDER
DATA FOLDER İN : ALL İMG AND BMP


OUT FOLDER GXD.LİB AND GXD

END PACKET OUT.

Dude, does this road look familiar?
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