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I NEED HELP FOR AUTO HUNT SRC

Discussion on I NEED HELP FOR AUTO HUNT SRC within the 12Sky2 forum part of the MMORPGs category.

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Old   #1
 
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Join Date: May 2022
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I NEED HELP FOR AUTO HUNT SRC

//AutoHunt
for (index02 = 0; index02 < 27; index02++)
{
::memcpy(tempBuffer, &aAuto[index02 * 3], 3);
tempBuffer[3] = '\0';
switch (index02) {
case 0:
tAvatarInfo[index01].aAutoHuntUNK = ::atoi(tempBuffer);
break;
case 1:
case 2:
tAvatarInfo[index01].aAutoHuntData[0][(index02 + 1) % 2] = ::atoi(tempBuffer);
break;
case 3:
case 4:
tAvatarInfo[index01].aAutoHuntData[1][(index02 + 1) % 2] = ::atoi(tempBuffer);
break;
case 5:
case 6:
tAvatarInfo[index01].aAutoHuntData[2][(index02 + 1) % 2] = ::atoi(tempBuffer);
break;
case 7:
case 8:
tAvatarInfo[index01].aAutoHuntData[3][(index02 + 1) % 2] = ::atoi(tempBuffer);
break;
case 9:
case 10:
tAvatarInfo[index01].aAutoHuntData[4][(index02 + 1) % 2] = ::atoi(tempBuffer);
break;
case 11:
case 12:
tAvatarInfo[index01].aAutoHuntData[5][(index02 + 1) % 2] = ::atoi(tempBuffer);
break;
case 13:
case 14:
tAvatarInfo[index01].aAutoHuntData[6][(index02 + 1) % 2] = ::atoi(tempBuffer);
break;
case 15:
case 16:
tAvatarInfo[index01].aAutoHuntData[7][(index02 + 1) % 2] = ::atoi(tempBuffer);
break;
case 17:
tAvatarInfo[index01].aStandStillOrMovingHunt = ::atoi(tempBuffer);
break;
case 18:
case 19:
tAvatarInfo[index01].aAutoSkillAttack[0][index02 % 2] = ::atoi(tempBuffer);
break;
case 20:
case 21:
tAvatarInfo[index01].aAutoSkillAttack[1][index02 % 2] = ::atoi(tempBuffer);
break;
case 22:
tAvatarInfo[index01].aNumberOfMonsters = ::atoi(tempBuffer);
break;
case 23:
tAvatarInfo[index01].aItemPickUp = ::atoi(tempBuffer);
break;
case 24:
tAvatarInfo[index01].aInsufficientBag = ::atoi(tempBuffer);
break;
case 25:
tAvatarInfo[index01].aActUponDeath = ::atoi(tempBuffer);
break;
case 26:
tAvatarInfo[index01].aTakePetFood = ::atoi(tempBuffer);
break;
}
}



-------------- //AutoHunt
memset(aAuto, 0, 82);
::snprintf(aAuto, 82,
"%03d%03d%03d%03d%03d%03d%03d%03d%03d%03d"
"%03d%03d%03d%03d%03d%03d%03d%03d%03d%03d"
"%03d%03d%03d%03d%03d%03d%03d"
, tAvatarInfo->aAutoHuntUNK
, tAvatarInfo->aAutoHuntData[0][0]
, tAvatarInfo->aAutoHuntData[0][1]
, tAvatarInfo->aAutoHuntData[1][0]
, tAvatarInfo->aAutoHuntData[1][1]
, tAvatarInfo->aAutoHuntData[2][0]
, tAvatarInfo->aAutoHuntData[2][1]
, tAvatarInfo->aAutoHuntData[3][0]
, tAvatarInfo->aAutoHuntData[3][1]
, tAvatarInfo->aAutoHuntData[4][0]
, tAvatarInfo->aAutoHuntData[4][1]
, tAvatarInfo->aAutoHuntData[5][0]
, tAvatarInfo->aAutoHuntData[5][1]
, tAvatarInfo->aAutoHuntData[6][0]
, tAvatarInfo->aAutoHuntData[6][1]
, tAvatarInfo->aAutoHuntData[7][0]
, tAvatarInfo->aAutoHuntData[7][1]
, tAvatarInfo->aStandStillOrMovingHunt
, tAvatarInfo->aAutoSkillAttack[0][0]
, tAvatarInfo->aAutoSkillAttack[0][1]
, tAvatarInfo->aAutoSkillAttack[1][0]
, tAvatarInfo->aAutoSkillAttack[1][1]
, tAvatarInfo->aNumberOfMonsters
, tAvatarInfo->aItemPickUp
, tAvatarInfo->aInsufficientBag
, tAvatarInfo->aActUponDeath
, tAvatarInfo->aTakePetFood);

**Do you see anything wrong with the lines of code, I keep getting crash error ?
heyyo1 is offline  
Old 05/15/2022, 09:09   #2
 
RHNbaskan's Avatar
 
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Join Date: May 2016
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that thread connects both gxd and inner rows

Solving from code block in gxd in 2.0

At 2.5 point, it is necessary to search for source starting points and sub-cpps.


You can find fixed points of people who have previously experienced errors in this autopot.

There is no such problem with the 2.5 version files that we have today.
RHNbaskan is offline  
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