Please check out the thread below for more information to start with:

The thread you have just read if you clicked on the link above(assuming you have not read the thread yet) should have filled you in on the progress I have mode on my bot so far.
A brief overview:
I am in the process of building a bot for TwelveSky2: AeriaGames that utilizes the clients own memory to execute every action needed for the bot. The bot does not use any keypresses or 3rd party functions whatsoever. All functions in the bot are executed from the memory of the TwelveSky2.exe and all information needed in the bot is read out of memory of the TwelveSky2.exe. This makes it much more efficient to bot for long periods of time and allows a lot more functions to be created.
Project Status:
The bot is currently private but I may decide to sell it or limit it to a few select people in the future. I am not 100% sure yet as to my intentions with this bot, somebody just got me into this idea again a month or so ago and I have gotten caught up in building this project. It was my intention to build this project from the beginning of TwelveSky2 but for some reason I have only now gotten the motivation and drive to go through with it. I had a few snags in earlier attempts at this project and never really moved forward. Big thanks to MegaByte for pointing me to his OllyDbg configuration that allowed me to finally move forward. Also want to thank Seth_Day and Wassapoo for all of their help trading ideas and functions with me.
Future Goals:
I will outline all of my future goals for this project as far as bot features are concerned in the thread above "12Sky2 Memory bot progress". But in this thread to get this testing kicked off I still need:
-Efficient Time limiting system that limits the user to a pre-defined time period of usage.
-HardWare locking system that locks each copy of the bot to a Users PC. Only 1 PC will function the bot per copy.
I have the HardWare locking system under control, but an efficient way to time lock the system is out of my hands at the moment. I will look into these more at a later date, but for right now I am just working on the bot at my own pace.
Point of this thread:
What is the point in this thread? I am looking for testers that would be interested in trying out a copy of this bot when I feel it is ready. It will not happen until the system mentioned above is implemented and I am happy with it and I am happy with the current state of the bot.
For now if you are interested in trying out this bot when it is ready, please post in this thread with your details and I will get back to you when I decide to go through with this. Please post:
-Your MSN email
-Your contact name
Thats all for now, I will ask for more information later if I need it(OS version or whatever else).
Suggestions/Input:
If you have any suggestions for future features that you would like to see in this bot, please post them in the "12Sky2 Memory bot progress" thread.
I hope to see some of you as pumped about this project as I am. This is my first real bot project ever, so I am taking everything at my own pace. I am just building features based on my own interest at the moment and working on things randomly. My thoughts and ideas are cluttered everywhere at this point, so it might be nice to get some things organized into that previous thread I created.
Current Status
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Working on re-doing the source, re-structuring the entire project using Pointers and Structs. Completely eliminating the dependence on the Read and Write Process Memory APIs. Thanks to MegaByte for the influence to do this.






