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[AERIA]Map Fun - Teleporting and more

Discussion on [AERIA]Map Fun - Teleporting and more within the 12Sky2 Hacks, Bots, Cheats & Exploits forum part of the 12Sky2 category.

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Old 06/17/2010, 22:48   #196

 
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lol spam...

I will be looking at doing an update of map fun when i finish this assignment its due in 2 days stupid microsoft access database lol.

I am thinking of porting Map Fun to a dll so that it will hopefully automaticly update its self.
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Old 06/18/2010, 00:43   #197
 
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props on map fun mega byte.
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Old 06/18/2010, 02:06   #198
 
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Originally Posted by Gosbar View Post
lol staniken ur dady is gay **** lord soon of a bicht go and suck dicks from ur ugyl suker famaly


do you spell like that for ***** and giggles?
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Old 06/18/2010, 08:00   #199

 
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I have started moving Map Fun from C# into C++ for more powerfull hacking.
I have also discovered that it may be possible to make hacks for mayn without bypassing xtrap. But I have to redownload it to experiment as my computer died and I had to restart with almost nothing.

The new hack will be a DLL which will be loaded into the game if you click Yes on the box when the game asks if you want to load the hack.

It will be using the D3D Starter kit so we will no longer have to Alt+Tab to goto the gui.
I hope to have all the functions moved over to C++ with a nice menu to use them from as well as allowing us to have the ability to Fly in game *Others will see us flying arround*

Possible future hacks to come include:
  • Auto teleporting away when you are almost dead so you can heal in peace and teleport back to continue attacking.
  • The ability to minimize the game and do other things whilst it teleports to monsters and kills them for you.
  • Improved multi hit hack.
  • Dual Client support
  • Quick key shortcuts to enable and disable hacks
  • Auto buy items from shop eg Pills
  • Auto sell stuff to shop eg Junk
  • And if I can be bothered a small ai allowing you to program the bot in the hack to do certain things.

For now please remember that Map Fun is currently in a Broken state and requires updates. I will get addresses sometime to update it to a semi working state.
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Old 06/18/2010, 09:25   #200
 
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Quote:
Originally Posted by Mega Byte View Post
I have started moving Map Fun from C# into C++ for more powerfull hacking.
I have also discovered that it may be possible to make hacks for mayn without bypassing xtrap. But I have to redownload it to experiment as my computer died and I had to restart with almost nothing.

The new hack will be a DLL which will be loaded into the game if you click Yes on the box when the game asks if you want to load the hack.

It will be using the D3D Starter kit so we will no longer have to Alt+Tab to goto the gui.
I hope to have all the functions moved over to C++ with a nice menu to use them from as well as allowing us to have the ability to Fly in game *Others will see us flying arround*

Possible future hacks to come include:
  • Auto teleporting away when you are almost dead so you can heal in peace and teleport back to continue attacking.
  • The ability to minimize the game and do other things whilst it teleports to monsters and kills them for you.
  • Improved multi hit hack.
  • Dual Client support
  • Quick key shortcuts to enable and disable hacks
  • Auto buy items from shop eg Pills
  • Auto sell stuff to shop eg Junk
  • And if I can be bothered a small ai allowing you to program the bot in the hack to do certain things.

For now please remember that Map Fun is currently in a Broken state and requires updates. I will get addresses sometime to update it to a semi working state.
sounds awsome
you and blax are my faivorite lol
you think you can fix the Die Stand function when finding these adresses?
theres no other hack in the worlllllllllllld which has these XD
thanks in advance=]
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Old 06/18/2010, 12:20   #201

 
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yeah easy
So far I have ported to C++ these
  • Moving with keys on numpad
  • Rembering location and going to location including on death.
  • Attack Speed hack to 5x
  • GM Sight

I am just working on speed hack and auto pill and multi hit hack then I think i might get presets working again with the loading and saving then I will look at making it have a fancy gui in direct X as I am running out of keys to put things on whilst testing .

The hacks I have so far should work almost every time the game is patched without requiring a download however I have not tested this functionality yet. It could be possible it needs some tweaking.
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Old 06/18/2010, 12:21   #202
 
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stank i peak about ur fammaly
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Old 06/18/2010, 13:13   #203
 
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mega wld be really nice if u add the mob speed thing too ~ wld really help ~ *** level mobs really slow in odawa XD ///...and wld be nice if u released something that wld make grinding a lil more easier ....iam not asking for too much am i? :P
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Old 06/18/2010, 13:17   #204
 
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stank i peak about ur fammaly
please i beg u again ~ dont start flaming on this thread....
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Old 06/18/2010, 13:36   #205
 
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Quote:
Originally Posted by Mega Byte View Post
yeah easy
So far I have ported to C++ these
  • Moving with keys on numpad
  • Rembering location and going to location including on death.
  • Attack Speed hack to 5x
  • GM Sight

I am just working on speed hack and auto pill and multi hit hack then I think i might get presets working again with the loading and saving then I will look at making it have a fancy gui in direct X as I am running out of keys to put things on whilst testing .

The hacks I have so far should work almost every time the game is patched without requiring a download however I have not tested this functionality yet. It could be possible it needs some tweaking.
i cant thank you enough
can you add a tutorial on how to do the teleport auto click grinding?
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Old 06/18/2010, 15:35   #206

 
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You can try out my work so far

Note it may crash or w/e probably wont work on 64bit os's or windows seven.

Read the readme if you are going to try it.
It will have menu's soon i hope
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Old 06/18/2010, 16:32   #207
 
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Originally Posted by Mega Byte View Post
You can try out my work so far

Note it may crash or w/e probably wont work on 64bit os's or windows seven.

Read the readme if you are going to try it.
It will have menu's soon i hope
has the DIE Stand function?
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Old 06/18/2010, 20:13   #208
 
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Quote:
Originally Posted by Mega Byte View Post
You can try out my work so far

Note it may crash or w/e probably wont work on 64bit os's or windows seven.

Read the readme if you are going to try it.
It will have menu's soon i hope
the system beeps are annoying :S ....cantcha make it to use speakers or no beeps ~ ....just take this as a suggestion or as an idea
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Old 06/19/2010, 00:18   #209

 
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Yeah it will use speaker later but will have a mute option lol.
I now have it reading the map you are on so i can code in map teleport hack and presets.

Incase anyone wants it is a snippet of how to do map teleport hack if it makes no sense to you then learn how to hack asm/code using cheat engine
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Old 06/19/2010, 03:45   #210
 
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Quote:
Originally Posted by Mega Byte View Post
Yeah it will use speaker later but will have a mute option lol.
I now have it reading the map you are on so i can code in map teleport hack and presets.

Incase anyone wants it is a snippet of how to do map teleport hack if it makes no sense to you then learn how to hack asm/code using cheat engine
hey when u finish releasing map fun again would it still have the feature autoclick in it? if so now that u r using a diff program could u maybe change the button? thx.
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